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authorMike Pavone <pavone@retrodev.com>2012-12-26 21:50:48 -0800
committerMike Pavone <pavone@retrodev.com>2012-12-26 21:50:48 -0800
commit2436604c92ed4e8e8ea11e1a8427b7f0346239e7 (patch)
treea65d43152cc427c6cccb5e465822617c876cbad8
parentb1940d5f9fa6cbb97aa0f7cef0a5fa61b6cb2c95 (diff)
Forgot to add blastem main file earlier
-rw-r--r--blastem.c503
1 files changed, 503 insertions, 0 deletions
diff --git a/blastem.c b/blastem.c
new file mode 100644
index 0000000..7fb5931
--- /dev/null
+++ b/blastem.c
@@ -0,0 +1,503 @@
+#include "68kinst.h"
+#include "m68k_to_x86.h"
+#include "mem.h"
+#include "vdp.h"
+#include "render.h"
+#include "blastem.h"
+#include <stdio.h>
+#include <stdlib.h>
+
+#define CARTRIDGE_WORDS 0x200000
+#define RAM_WORDS 32 * 1024
+#define MCLKS_PER_68K 7
+//TODO: Figure out the exact value for this
+#define MCLKS_PER_FRAME (MCLKS_LINE*262)
+#define CYCLE_NEVER 0xFFFFFFFF
+
+uint16_t cart[CARTRIDGE_WORDS];
+uint16_t ram[RAM_WORDS];
+
+io_port gamepad_1;
+io_port gamepad_2;
+
+#ifndef MIN
+#define MIN(a,b) ((a) < (b) ? (a) : (b))
+#endif
+
+int load_rom(char * filename)
+{
+ FILE * f = fopen(filename, "rb");
+ if (!f) {
+ return 0;
+ }
+ fseek(f, 0, SEEK_END);
+ long filesize = ftell(f);
+ fseek(f, 0, SEEK_SET);
+ fread(cart, 2, MIN(filesize/2, CARTRIDGE_WORDS), f);
+ fclose(f);
+ for(unsigned short * cur = cart; cur - cart < (filesize/2); ++cur)
+ {
+ *cur = (*cur >> 8) | (*cur << 8);
+ }
+ //TODO: Mirror ROM
+ return 1;
+}
+
+uint16_t read_dma_value(uint32_t address)
+{
+ //addresses here are word addresses (i.e. bit 0 corresponds to A1), so no need to do div by 2
+ if (address < 0x200000) {
+ return cart[address];
+ } else if(address >= 0x700000) {
+ return ram[address & 0x7FFF];
+ }
+ //TODO: Figure out what happens when you try to DMA from weird adresses like IO or banked Z80 area
+ return 0;
+}
+
+#define VINT_CYCLE ((MCLKS_LINE * 226)/MCLKS_PER_68K)
+
+m68k_context * sync_components(m68k_context * context)
+{
+ //TODO: Handle sync targets smaller than a single frame
+ vdp_context * v_context = context->next_context;
+ uint32_t mclks = context->current_cycle * MCLKS_PER_68K;
+ if (mclks >= MCLKS_PER_FRAME) {
+ //printf("reached frame end | 68K Cycles: %d, MCLK Cycles: %d\n", context->current_cycle, mclks);
+ vdp_run_context(v_context, MCLKS_PER_FRAME);
+ wait_render_frame(v_context);
+ mclks -= MCLKS_PER_FRAME;
+ vdp_adjust_cycles(v_context, MCLKS_PER_FRAME);
+ io_adjust_cycles(&gamepad_1, context->current_cycle, MCLKS_PER_FRAME/MCLKS_PER_68K);
+ io_adjust_cycles(&gamepad_2, context->current_cycle, MCLKS_PER_FRAME/MCLKS_PER_68K);
+ context->current_cycle -= MCLKS_PER_FRAME/MCLKS_PER_68K;
+ if (mclks) {
+ vdp_run_context(v_context, mclks);
+ }
+ if (v_context->regs[REG_MODE_2] & 0x20 && ((context->status & 0x7) < 6)) {
+ if (context->int_cycle > VINT_CYCLE) {
+ context->int_cycle = VINT_CYCLE;
+ context->int_num = 6;
+ if (context->int_cycle < context->sync_cycle) {
+ context->target_cycle = context->int_cycle;
+ }
+ }
+ } else {
+ context->int_cycle = 0xFFFFFFFF;
+ context->target_cycle = context->sync_cycle;
+ }
+ } else {
+ //printf("running VDP for %d cycles\n", mclks - v_context->cycles);
+ vdp_run_context(v_context, mclks);
+ if (v_context->regs[REG_MODE_2] & 0x20 && ((context->status & 0x7) < 6)) {
+ if (context->int_cycle > VINT_CYCLE) {
+ context->int_cycle = VINT_CYCLE;
+ context->int_num = 6;
+ if (context->int_cycle < context->sync_cycle && context->int_cycle < context->current_cycle) {
+ context->target_cycle = context->int_cycle;
+ }
+ }
+ if (context->int_cycle <= context->current_cycle) {
+ context->int_cycle = CYCLE_NEVER;
+ context->target_cycle = context->sync_cycle;
+ }
+ } else {
+ context->int_cycle = CYCLE_NEVER;
+ context->target_cycle = context->sync_cycle;
+ }
+ }
+ return context;
+}
+
+m68k_context * vdp_port_write(uint32_t vdp_port, m68k_context * context, uint16_t value)
+{
+ //printf("vdp_port write: %X, value: %X, cycle: %d\n", vdp_port, value, context->current_cycle);
+ sync_components(context);
+ vdp_context * v_context = context->next_context;
+ if (vdp_port < 0x10) {
+ if (vdp_port < 4) {
+ vdp_data_port_write(v_context, value);
+ } else if(vdp_port < 8) {
+ int blocked = vdp_control_port_write(v_context, value);
+ if (blocked) {
+ while(v_context->flags & FLAG_DMA_RUN) {
+ vdp_run_dma_done(v_context, MCLKS_PER_FRAME);
+ if (v_context->cycles >= MCLKS_PER_FRAME) {
+ wait_render_frame(v_context);
+ vdp_adjust_cycles(v_context, MCLKS_PER_FRAME);
+ io_adjust_cycles(&gamepad_1, v_context->cycles/MCLKS_PER_68K, MCLKS_PER_FRAME/MCLKS_PER_68K);
+ io_adjust_cycles(&gamepad_2, v_context->cycles/MCLKS_PER_68K, MCLKS_PER_FRAME/MCLKS_PER_68K);
+ }
+ }
+ context->current_cycle = v_context->cycles / MCLKS_PER_68K;
+ } else {
+ if (v_context->regs[REG_MODE_2] & 0x20 && ((context->status & 0x7) < 6)) {
+ if (context->int_cycle > VINT_CYCLE) {
+ context->int_cycle = VINT_CYCLE;
+ context->int_num = 6;
+ if (context->int_cycle < context->sync_cycle) {
+ context->target_cycle = context->int_cycle;
+ }
+ }
+ } else {
+ context->int_cycle = 0xFFFFFFFF;
+ context->target_cycle = context->sync_cycle;
+ }
+ }
+ } else {
+ printf("Illegal write to HV Counter port %X\n", vdp_port);
+ exit(1);
+ }
+ context->current_cycle = v_context->cycles/MCLKS_PER_68K;
+ } else if (vdp_port < 0x18) {
+ //TODO: Implement PSG
+ } else {
+ //TODO: Implement undocumented test register(s)
+ }
+ return context;
+}
+
+m68k_context * vdp_port_read(uint32_t vdp_port, m68k_context * context)
+{
+ sync_components(context);
+ vdp_context * v_context = context->next_context;
+ if (vdp_port < 0x10) {
+ if (vdp_port < 4) {
+ context->value = vdp_data_port_read(v_context);
+ } else if(vdp_port < 8) {
+ context->value = vdp_control_port_read(v_context);
+ } else {
+ //TODO: Implement H/V counter
+ context->value = 0;
+ }
+ context->current_cycle = v_context->cycles/MCLKS_PER_68K;
+ } else {
+ printf("Illegal read from PSG or test register port %X\n", vdp_port);
+ exit(1);
+ }
+ return context;
+}
+
+#define TH 0x40
+#define TH_TIMEOUT 8000
+#define Z80_ACK_DELAY 3 //TODO: Calculate this on the fly based on how synced up the Z80 and 68K clocks are
+
+uint8_t reset = 1;
+uint8_t busreq = 0;
+uint8_t busack = 0;
+uint32_t busack_cycle = CYCLE_NEVER;
+uint8_t new_busack = 0;
+
+void io_adjust_cycles(io_port * pad, uint32_t current_cycle, uint32_t deduction)
+{
+ uint8_t control = pad->control | 0x80;
+ uint8_t th = control & pad->output;
+ if (pad->input[GAMEPAD_TH0] || pad->input[GAMEPAD_TH1]) {
+ printf("adjust_cycles | control: %X, TH: %X, GAMEPAD_TH0: %X, GAMEPAD_TH1: %X, TH Counter: %d, Timeout: %d, Cycle: %d\n", control, th, pad->input[GAMEPAD_TH0], pad->input[GAMEPAD_TH1], pad->th_counter,pad->timeout_cycle, current_cycle);
+ }
+ if (current_cycle >= pad->timeout_cycle) {
+ pad->th_counter = 0;
+ } else {
+ pad->timeout_cycle -= deduction;
+ }
+ if (busack_cycle < CYCLE_NEVER && current_cycle < busack_cycle) {
+ busack_cycle -= deduction;
+ }
+}
+
+void io_data_write(io_port * pad, m68k_context * context, uint8_t value)
+{
+ if (pad->control & TH) {
+ //check if TH has changed
+ if ((pad->output & TH) ^ (value & TH)) {
+ if (context->current_cycle >= pad->timeout_cycle) {
+ pad->th_counter = 0;
+ }
+ if (!(value & TH)) {
+ pad->th_counter++;
+ }
+ pad->timeout_cycle = context->current_cycle + TH_TIMEOUT;
+ }
+ }
+ pad->output = value;
+}
+
+void io_data_read(io_port * pad, m68k_context * context)
+{
+ uint8_t control = pad->control | 0x80;
+ uint8_t th = control & pad->output;
+ uint8_t input;
+ if (context->current_cycle >= pad->timeout_cycle) {
+ pad->th_counter = 0;
+ }
+ if (pad->input[GAMEPAD_TH0] || pad->input[GAMEPAD_TH1]) {
+ printf("io_data_read | control: %X, TH: %X, GAMEPAD_TH0: %X, GAMEPAD_TH1: %X, TH Counter: %d, Timeout: %d, Cycle: %d\n", control, th, pad->input[GAMEPAD_TH0], pad->input[GAMEPAD_TH1], pad->th_counter,pad->timeout_cycle, context->current_cycle);
+ }
+ if (th) {
+ if (pad->th_counter == 2) {
+ input = pad->input[GAMEPAD_EXTRA];
+ } else {
+ input = pad->input[GAMEPAD_TH1];
+ }
+ } else {
+ if (pad->th_counter == 2) {
+ input = pad->input[GAMEPAD_TH0] | 0xF;
+ } else if(pad->th_counter == 3) {
+ input = pad->input[GAMEPAD_TH0] & 0x30;
+ } else {
+ input = pad->input[GAMEPAD_TH0];
+ }
+ }
+ context->value = ((~input) & (~control)) | (pad->output & control);
+ /*if (pad->input[GAMEPAD_TH0] || pad->input[GAMEPAD_TH1]) {
+ printf ("value: %X\n", context->value);
+ }*/
+}
+
+m68k_context * io_write(uint32_t location, m68k_context * context, uint8_t value)
+{
+ if (location < 0x100) {
+ switch(location/2)
+ {
+ case 0x1:
+ io_data_write(&gamepad_1, context, value);
+ break;
+ case 0x2:
+ io_data_write(&gamepad_2, context, value);
+ break;
+ case 0x3://PORT C Data
+ break;
+ case 0x4:
+ gamepad_1.control = value;
+ break;
+ case 0x5:
+ gamepad_2.control = value;
+ break;
+ }
+ } else {
+ if (location == 0x1100) {
+ if (busack_cycle > context->current_cycle) {
+ busack = new_busack;
+ busack_cycle = CYCLE_NEVER;
+ }
+ if (value & 1) {
+ busreq = 1;
+ if(!reset) {
+ busack_cycle = context->current_cycle + Z80_ACK_DELAY;
+ new_busack = 1;
+ }
+ } else {
+ busreq = 0;
+ busack_cycle = CYCLE_NEVER;
+ busack = 0;
+ }
+ } else if (location == 0x1200) {
+ if (value & 1) {
+ if (reset && busreq) {
+ new_busack = 1;
+ busack_cycle = context->current_cycle + Z80_ACK_DELAY;
+ }
+ reset = 0;
+ } else {
+ busack = 0;
+ reset = 1;
+ }
+ }
+ }
+ return context;
+}
+
+m68k_context * io_write_w(uint32_t location, m68k_context * context, uint16_t value)
+{
+ if (location < 0x100) {
+ switch(location/2)
+ {
+ case 0x1:
+ io_data_write(&gamepad_1, context, value);
+ break;
+ case 0x2:
+ io_data_write(&gamepad_2, context, value);
+ break;
+ case 0x3://PORT C Data
+ break;
+ case 0x4:
+ gamepad_1.control = value;
+ break;
+ case 0x5:
+ gamepad_2.control = value;
+ break;
+ }
+ } else {
+ printf("IO Write of %X to %X\n", value, location);
+ if (location == 0x1100) {
+ if (busack_cycle > context->current_cycle) {
+ busack = new_busack;
+ busack_cycle = CYCLE_NEVER;
+ }
+ if (value & 0x100) {
+ busreq = 1;
+ if(!reset) {
+ busack_cycle = context->current_cycle + Z80_ACK_DELAY;
+ new_busack = 1;
+ }
+ } else {
+ busreq = 0;
+ busack_cycle = CYCLE_NEVER;
+ busack = 0;
+ }
+ } else if (location == 0x1200) {
+ if (value & 0x100) {
+ if (reset && busreq) {
+ new_busack = 1;
+ busack_cycle = context->current_cycle + Z80_ACK_DELAY;
+ }
+ reset = 0;
+ } else {
+ busack = 0;
+ reset = 1;
+ }
+ }
+ }
+ return context;
+}
+
+m68k_context * io_read(uint32_t location, m68k_context * context)
+{
+ if (location < 0x100) {
+ switch(location/2)
+ {
+ case 0x0:
+ //version bits should be 0 for now since we're not emulating TMSS
+ //Not sure about the other bits
+ context->value = 0;
+ break;
+ case 0x1:
+ io_data_read(&gamepad_1, context);
+ break;
+ case 0x2:
+ io_data_read(&gamepad_2, context);
+ break;
+ case 0x3://PORT C Data
+ break;
+ case 0x4:
+ context->value = gamepad_1.control;
+ break;
+ case 0x5:
+ context->value = gamepad_2.control;
+ break;
+ }
+ } else {
+ if (location == 0x1100) {
+ if (busack_cycle > context->current_cycle) {
+ busack = new_busack;
+ busack_cycle = CYCLE_NEVER;
+ }
+ context->value = (!reset) && busack;
+ printf("Byte read of BUSREQ returned %d\n", context->value);
+ } else if (location == 0x1200) {
+ context->value = !reset;
+ } else {
+ printf("Byte read of unknown IO location: %X\n", location);
+ }
+ }
+ return context;
+}
+
+m68k_context * io_read_w(uint32_t location, m68k_context * context)
+{
+ if (location < 0x100) {
+ switch(location/2)
+ {
+ case 0x0:
+ //version bits should be 0 for now since we're not emulating TMSS
+ //Not sure about the other bits
+ context->value = 0;
+ break;
+ case 0x1:
+ io_data_read(&gamepad_1, context);
+ break;
+ case 0x2:
+ io_data_read(&gamepad_2, context);
+ break;
+ case 0x3://PORT C Data
+ break;
+ case 0x4:
+ context->value = gamepad_1.control;
+ break;
+ case 0x5:
+ context->value = gamepad_2.control;
+ break;
+ case 0x6:
+ //PORT C Control
+ context->value = 0;
+ break;
+ }
+ context->value = context->value | (context->value << 8);
+ printf("Word read to %X returned %d\n", location, context->value);
+ } else {
+ if (location == 0x1100) {
+ if (busack_cycle > context->current_cycle) {
+ busack = new_busack;
+ busack_cycle = CYCLE_NEVER;
+ }
+ context->value = ((!reset) && busack) << 8;
+ printf("Word read of BUSREQ returned %d\n", context->value);
+ } else if (location == 0x1200) {
+ context->value = (!reset) << 8;
+ } else {
+ printf("Word read of unknown IO location: %X\n", location);
+ }
+ }
+ return context;
+}
+
+int main(int argc, char ** argv)
+{
+ if (argc < 2) {
+ fputs("Usage: blastem FILENAME\n", stderr);
+ return 1;
+ }
+ if(!load_rom(argv[1])) {
+ fprintf(stderr, "Failed to open %s for reading\n", argv[1]);
+ return 1;
+ }
+ int width = 320;
+ int height = 240;
+ if (argc > 2) {
+ width = atoi(argv[2]);
+ if (argc > 3) {
+ height = atoi(argv[3]);
+ } else {
+ height = (width/320) * 240;
+ }
+ }
+ render_init(width, height);
+ size_t size = 1024 * 1024;
+ uint8_t * transbuf = alloc_code(&size);
+
+ x86_68k_options opts;
+ m68k_context context;
+ vdp_context v_context;
+
+ init_x86_68k_opts(&opts);
+ init_68k_context(&context, opts.native_code_map, &opts);
+ init_vdp_context(&v_context);
+ context.next_context = &v_context;
+ //cartridge ROM
+ context.mem_pointers[0] = cart;
+ context.target_cycle = context.sync_cycle = MCLKS_PER_FRAME/MCLKS_PER_68K;
+ //work RAM
+ context.mem_pointers[1] = ram;
+ uint32_t address;
+ address = cart[0x68/2] << 16 | cart[0x6A/2];
+ uint8_t * end = transbuf + size;
+ transbuf = translate_m68k_stream(transbuf, end, address, &context);
+ address = cart[0x70/2] << 16 | cart[0x72/2];
+ transbuf = translate_m68k_stream(transbuf, end, address, &context);
+ address = cart[0x78/2] << 16 | cart[0x7A/2];
+ transbuf = translate_m68k_stream(transbuf, end, address, &context);
+ address = cart[2] << 16 | cart[3];
+ translate_m68k_stream(transbuf, end, address, &context);
+ m68k_reset(&context);
+ return 0;
+}