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author | Michael Pavone <pavone@retrodev.com> | 2016-04-16 13:28:43 -0700 |
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committer | Michael Pavone <pavone@retrodev.com> | 2016-04-16 13:28:43 -0700 |
commit | 3118d5556b02ede9aab69cfee29068f6c0d76bf6 (patch) | |
tree | 97739f85e624c3233556a2c4c76ef72150e7689d | |
parent | 99c17f0239487d6606e0ef607096ed6dc961e1e4 (diff) |
Get stateview building again
-rw-r--r-- | stateview.c | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/stateview.c b/stateview.c index d96c39f..46a9016 100644 --- a/stateview.c +++ b/stateview.c @@ -16,7 +16,7 @@ io_port gamepad_2; uint8_t reset = 1; uint8_t busreq = 0; -//uint16_t ram[RAM_WORDS]; +uint16_t *ram; uint8_t z80_ram[Z80_RAM_BYTES]; uint16_t read_dma_value(uint32_t address) @@ -56,6 +56,18 @@ void handle_joy_dpad(int joystick, int dpadnum, uint8_t value) { } +void handle_mousedown(int mouse, int button) +{ +} + +void handle_mouseup(int mouse, int button) +{ +} + +void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay) +{ +} + tern_node * config; int headless = 0; |