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authorMichael Pavone <pavone@retrodev.com>2018-04-14 00:07:20 -0700
committerMichael Pavone <pavone@retrodev.com>2018-04-14 00:07:20 -0700
commitde4b1dea6bc43e9a4537f09d67e9f285c55a111f (patch)
tree9a13b39990ea7bf3e6cb4f7fa26d54fa22feebb7
parent87ca9a2ca5b97a40798117df6b5412a86f33d648 (diff)
Mostly working dynamic rate control. Needs some tweaking, especially for PAL
-rwxr-xr-xrender_sdl.c105
1 files changed, 57 insertions, 48 deletions
diff --git a/render_sdl.c b/render_sdl.c
index 591a948..c8bb814 100755
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -67,9 +67,9 @@ static uint8_t num_audio_sources;
static uint8_t sync_to_audio;
static uint32_t min_buffered;
-typedef void (*mix_func)(audio_source *audio, void *vstream, int len);
+typedef int32_t (*mix_func)(audio_source *audio, void *vstream, int len);
-static void mix_s16(audio_source *audio, void *vstream, int len)
+static int32_t mix_s16(audio_source *audio, void *vstream, int len)
{
int samples = len/(sizeof(int16_t)*2);
int16_t *stream = vstream;
@@ -93,15 +93,19 @@ static void mix_s16(audio_source *audio, void *vstream, int len)
i &= audio->mask;
}
}
- if (cur != end) {
- printf("Underflow of %d samples\n", (int)(end-cur)/2);
- }
+
if (!sync_to_audio) {
audio->read_start = i;
}
+ if (cur != end) {
+ printf("Underflow of %d samples\n", (int)(end-cur)/2);
+ return (cur-end)/2;
+ } else {
+ return ((i_end - i) & audio->mask) / audio->num_channels;
+ }
}
-static void mix_f32(audio_source *audio, void *vstream, int len)
+static int32_t mix_f32(audio_source *audio, void *vstream, int len)
{
int samples = len/(sizeof(float)*2);
float *stream = vstream;
@@ -125,16 +129,20 @@ static void mix_f32(audio_source *audio, void *vstream, int len)
i &= audio->mask;
}
}
- if (cur != end) {
- printf("Underflow of %d samples\n", (int)(end-cur)/2);
- }
if (!sync_to_audio) {
audio->read_start = i;
}
+ if (cur != end) {
+ printf("Underflow of %d samples\n", (int)(end-cur)/2);
+ return (cur-end)/2;
+ } else {
+ return ((i_end - i) & audio->mask) / audio->num_channels;
+ }
}
-static void mix_null(audio_source *audio, void *vstream, int len)
+static int32_t mix_null(audio_source *audio, void *vstream, int len)
{
+ return 0;
}
static mix_func mix;
@@ -169,62 +177,57 @@ static void audio_callback(void * userdata, uint8_t *byte_stream, int len)
SDL_UnlockMutex(audio_mutex);
}
-static int32_t buffered_diff_accum, accum_count, last_buffered = -1;
-static uint8_t need_adjust;
-static float adjust_ratio;
-#define MIN_ACCUM_COUNT 3
+#define NO_LAST_BUFFERED -2000000000
+static int32_t last_buffered = NO_LAST_BUFFERED;
+static uint8_t need_adjust, need_pause;
+static float adjust_ratio, average_change;
#define BUFFER_FRAMES_THRESHOLD 6
-#define MAX_ADJUST 0.01
+#define MAX_ADJUST 0.000625
static void audio_callback_drc(void *userData, uint8_t *byte_stream, int len)
{
//TODO: update progress tracking so we can adjust resample rate
memset(byte_stream, 0, len);
- uint32_t min_buffered = 0xFFFFFFFF;
+ int32_t min_buffered = 0x7FFFFFFF;
uint32_t min_remaining_buffer = 0xFFFFFFFF;
for (uint8_t i = 0; i < num_audio_sources; i++)
{
- mix(audio_sources[i], byte_stream, len);
- uint32_t buffered = (audio_sources[i]->read_end - audio_sources[i]->read_start) & audio_sources[i]->mask;
- buffered /= audio_sources[i]->num_channels;
+
+ int32_t buffered = mix(audio_sources[i], byte_stream, len);
min_buffered = buffered < min_buffered ? buffered : min_buffered;
uint32_t remaining = (audio_sources[i]->mask + 1)/audio_sources[i]->num_channels - buffered;
min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer;
}
- if (last_buffered > -1) {
- buffered_diff_accum += (int32_t)min_buffered - last_buffered;
- accum_count++;
+ if (last_buffered > NO_LAST_BUFFERED) {
+ average_change *= 0.8f;
+ average_change += ((int32_t)min_buffered - last_buffered) * 0.2f;
}
last_buffered = min_buffered;
- if (accum_count > MIN_ACCUM_COUNT) {
- float avg_change = (float)buffered_diff_accum / (float)accum_count, frames_to_problem;
- if (buffered_diff_accum < 0) {
- frames_to_problem = (float)min_buffered / -avg_change;
+ float frames_to_problem;
+ if (average_change < 0) {
+ frames_to_problem = (float)min_buffered / -average_change;
+ } else {
+ frames_to_problem = (float)min_remaining_buffer / average_change;
+ }
+ if (frames_to_problem < BUFFER_FRAMES_THRESHOLD || min_buffered < 0) {
+ need_adjust = num_audio_sources;
+ if (min_buffered < 0) {
+ adjust_ratio = MAX_ADJUST;
+ need_pause = 1;
} else {
- frames_to_problem = (float)min_remaining_buffer / avg_change;
- }
- if (frames_to_problem < BUFFER_FRAMES_THRESHOLD) {
- need_adjust = num_audio_sources;
- adjust_ratio = 1.5 * avg_change / buffer_samples;
- buffered_diff_accum = 0;
- accum_count = 0;
- last_buffered = -1;
+ adjust_ratio = -1.5 * average_change / buffer_samples;
if (fabsf(adjust_ratio) > MAX_ADJUST) {
adjust_ratio = adjust_ratio > 0 ? MAX_ADJUST : -MAX_ADJUST;
}
- printf("frames_to_problem: %f, avg_change: %f, adjust_ratio: %f\n", frames_to_problem, avg_change, adjust_ratio);
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
- audio_sources[i]->adjusted = 0;
- }
- } else {
- printf("no adjust - frames_to_problem: %f, avg_change: %f, min_buffered: %d, min_remaining_buffer: %d\n", frames_to_problem, avg_change, min_buffered, min_remaining_buffer);
+ }
+ printf("frames_to_problem: %f, avg_change: %f, adjust_ratio: %f\n", frames_to_problem, average_change, adjust_ratio);
+ average_change = 0;
+ last_buffered = NO_LAST_BUFFERED;
+ for (uint8_t i = 0; i < num_audio_sources; i++)
+ {
+ audio_sources[i]->adjusted = 0;
}
} else {
- printf("accum_count: %d, min_buffered: %d\n", accum_count, min_buffered);
- }
- if (abs(buffered_diff_accum) > 0x10000000) {
- buffered_diff_accum /= 2;
- accum_count /= 2;
+ printf("no adjust - frames_to_problem: %f, avg_change: %f, min_buffered: %d, min_remaining_buffer: %d\n", frames_to_problem, average_change, min_buffered, min_remaining_buffer);
}
}
@@ -359,6 +362,7 @@ static void do_audio_ready(audio_source *src)
SDL_UnlockMutex(audio_mutex);
} else {
uint32_t num_buffered;
+ uint8_t local_need_pause;
SDL_LockAudio();
src->read_end = src->buffer_pos;
num_buffered = (src->read_end - src->read_start) & src->mask;
@@ -367,8 +371,12 @@ static void do_audio_ready(audio_source *src)
need_adjust--;
src->buffer_inc = ((double)src->buffer_inc) + ((double)src->buffer_inc) * adjust_ratio + 0.5;
}
+ local_need_pause = need_pause;
+ need_pause = 0;
SDL_UnlockAudio();
- if (num_buffered >= min_buffered && SDL_GetAudioStatus() == SDL_AUDIO_PAUSED) {
+ if (local_need_pause) {
+ SDL_PauseAudio(1);
+ } else if (num_buffered >= min_buffered && SDL_GetAudioStatus() == SDL_AUDIO_PAUSED) {
SDL_PauseAudio(0);
}
}
@@ -900,7 +908,8 @@ void render_set_video_standard(vid_std std)
//sync samples with audio thread approximately every 8 lines
sync_samples = 8 * sample_rate / (source_hz * (VID_PAL ? 313 : 262));
max_repeat++;
- min_buffered = (((float)max_repeat * 1.5 * (float)sample_rate/(float)source_hz) / (float)buffer_samples) + 0.9999;
+ float mult = max_repeat > 1 ? 2.5 : 1.5;
+ min_buffered = (((float)max_repeat * mult * (float)sample_rate/(float)source_hz) / (float)buffer_samples) + 0.9999;
min_buffered *= buffer_samples;
}