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authorMichael Pavone <pavone@retrodev.com>2017-11-21 19:07:43 -0800
committerMichael Pavone <pavone@retrodev.com>2017-11-21 19:07:43 -0800
commit2ef80983d5d11aec60c4a4fbe0958a261e42fb6b (patch)
treed16639e745d96ac0b7c0e83a5e923850ad4c2343 /blastem.c
parentc5f80591a0f8cbc2a6a3ab30b28754a16042c6f3 (diff)
Initial work on Nuklear-based UI
--HG-- branch : nuklear_ui
Diffstat (limited to 'blastem.c')
-rw-r--r--blastem.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/blastem.c b/blastem.c
index 9a9d84d..620f721 100644
--- a/blastem.c
+++ b/blastem.c
@@ -24,6 +24,7 @@
#include "arena.h"
#include "config.h"
#include "menu.h"
+#include "nuklear_ui/blastem_nuklear.h"
#define BLASTEM_VERSION "0.5.2-pre"
@@ -462,6 +463,8 @@ int main(int argc, char ** argv)
} else {
game_system = current_system;
}
+
+ blastem_nuklear_init(game_system == current_system);
current_system->debugger_type = dtype;
current_system->enter_debugger = start_in_debugger && menu == debug_target;