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authorMichael Pavone <pavone@retrodev.com>2017-11-24 12:04:02 -0800
committerMichael Pavone <pavone@retrodev.com>2017-11-24 12:04:02 -0800
commit27b829ffc447758832cbd7ab2f9b7e427928d687 (patch)
tree6e4b2b813b40dbfb9200b7a9e85719aa47f78f1c /blastem.h
parentb21ebe75d412c72441be8a63c202641cc5ff4dfa (diff)
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
--HG-- branch : nuklear_ui
Diffstat (limited to 'blastem.h')
-rw-r--r--blastem.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/blastem.h b/blastem.h
index 96fd879..b08075d 100644
--- a/blastem.h
+++ b/blastem.h
@@ -15,7 +15,6 @@ extern system_header *current_system;
extern char *save_state_path;
extern char *save_filename;
extern uint8_t use_native_states;
-#define QUICK_SAVE_SLOT 10
void reload_media(void);
void lockon_media(char *lock_on_path);