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authorMichael Pavone <pavone@retrodev.com>2017-06-17 15:56:07 -0700
committerMichael Pavone <pavone@retrodev.com>2017-06-17 15:56:07 -0700
commit24af3678b264680a694dc19731eb701b1445bbbb (patch)
treec7d66f27185fe4920042109bb3793e15955e038a /debug.h
parentbd042662ece40d55466d16221641f67f6975aa77 (diff)
Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
Diffstat (limited to 'debug.h')
0 files changed, 0 insertions, 0 deletions