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authorMike Pavone <pavone@retrodev.com>2013-01-14 21:56:54 -0800
committerMike Pavone <pavone@retrodev.com>2013-01-14 21:56:54 -0800
commit1e6dff1fb2dabee0d7f95eaa546358b55b8ac1de (patch)
tree0beb2ce2da59c77c3df9a2685cf4161ac2e9b04d /m68k_to_x86.h
parent0d283faed91bf87b7306e06087490151350fabfd (diff)
Prep work for handling games that modify code in RAM
Diffstat (limited to 'm68k_to_x86.h')
-rw-r--r--m68k_to_x86.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/m68k_to_x86.h b/m68k_to_x86.h
index e558ee5..80fe211 100644
--- a/m68k_to_x86.h
+++ b/m68k_to_x86.h
@@ -27,6 +27,7 @@ typedef struct {
deferred_addr *deferred;
uint8_t *cur_code;
uint8_t *code_end;
+ uint8_t **ram_inst_sizes;
} x86_68k_options;
typedef struct {
@@ -46,6 +47,7 @@ typedef struct {
native_map_slot *native_code_map;
void *options;
+ uint8_t ram_code_flags[32/8];
} m68k_context;
uint8_t * translate_m68k(uint8_t * dst, m68kinst * inst, x86_68k_options * opts);