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author | Michael Pavone <pavone@retrodev.com> | 2018-04-19 00:51:10 -0700 |
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committer | Michael Pavone <pavone@retrodev.com> | 2018-04-19 00:51:10 -0700 |
commit | 0efb33b0eabe521789c8ecf82e848f1de39e36b9 (patch) | |
tree | dbbc20540321b788e8b404616260fc6e689d055e /png.h | |
parent | b1bb81b29842c6a1f8de7d65f99867bf371901d5 (diff) |
Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
Diffstat (limited to 'png.h')
-rw-r--r-- | png.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -3,5 +3,6 @@ void save_png24(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch); void save_png(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch); +uint32_t *load_png(uint8_t *buffer, uint32_t buf_size, uint32_t *width, uint32_t *height); #endif //PNG_H_ |