diff options
author | Michael Pavone <pavone@retrodev.com> | 2016-12-09 09:48:48 -0800 |
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committer | Michael Pavone <pavone@retrodev.com> | 2016-12-09 09:48:48 -0800 |
commit | 818a3ef482b96c0a963bb515291944346586f106 (patch) | |
tree | a13839316062ed0986e1b0b8317c6df3e74d7610 /render.h | |
parent | aaca957565a13e9f2c6ab5ae085d7c8fb6c0fa85 (diff) |
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Diffstat (limited to 'render.h')
-rw-r--r-- | render.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -60,7 +60,7 @@ uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); uint32_t *render_get_framebuffer(uint8_t which, int *pitch); void render_framebuffer_updated(uint8_t which, int width); -void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen); +void render_init(int width, int height, char * title, uint8_t fullscreen); void render_update_caption(char *title); void render_wait_quit(vdp_context * context); void render_wait_psg(psg_context * context); |