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authorMichael Pavone <pavone@retrodev.com>2019-05-17 08:43:30 -0700
committerMichael Pavone <pavone@retrodev.com>2019-05-17 08:43:30 -0700
commit1d8f8c5b5d3a5ea7b20116b690aa38468446df90 (patch)
tree87dc3612c543fd5e73c329f245f8dc483b66092a /render_audio.c
parent8ad096f5309ac7c3876b22b6d048f229cdf5677d (diff)
Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Diffstat (limited to 'render_audio.c')
-rw-r--r--render_audio.c375
1 files changed, 375 insertions, 0 deletions
diff --git a/render_audio.c b/render_audio.c
new file mode 100644
index 0000000..39a9ccd
--- /dev/null
+++ b/render_audio.c
@@ -0,0 +1,375 @@
+#include <limits.h>
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+#include "render_audio.h"
+#include "util.h"
+#include "config.h"
+#include "blastem.h"
+
+static uint8_t output_channels;
+static uint32_t buffer_samples, sample_rate;
+static uint32_t missing_count;
+
+static audio_source *audio_sources[8];
+static audio_source *inactive_audio_sources[8];
+static uint8_t num_audio_sources;
+static uint8_t num_inactive_audio_sources;
+
+static float overall_gain_mult, *mix_buf;
+static int sample_size;
+
+typedef void (*conv_func)(float *samples, void *vstream, int sample_count);
+
+static void convert_null(float *samples, void *vstream, int sample_count)
+{
+ memset(vstream, 0, sample_count * sample_size);
+}
+
+static void convert_s16(float *samples, void *vstream, int sample_count)
+{
+ int16_t *stream = vstream;
+ for (int16_t *end = stream + sample_count; stream < end; stream++, samples++)
+ {
+ float sample = *samples;
+ int16_t out_sample;
+ if (sample >= 1.0f) {
+ out_sample = 0x7FFF;
+ } else if (sample <= -1.0f) {
+ out_sample = -0x8000;
+ } else {
+ out_sample = sample * 0x7FFF;
+ }
+ *stream = out_sample;
+ }
+}
+
+static void clamp_f32(float *samples, void *vstream, int sample_count)
+{
+ for (; sample_count > 0; sample_count--, samples++)
+ {
+ float sample = *samples;
+ if (sample > 1.0f) {
+ sample = 1.0f;
+ } else if (sample < -1.0f) {
+ sample = -1.0f;
+ }
+ *samples = sample;
+ }
+}
+
+static int32_t mix_f32(audio_source *audio, float *stream, int samples)
+{
+ float *end = stream + samples;
+ int16_t *src = audio->front;
+ uint32_t i = audio->read_start;
+ uint32_t i_end = audio->read_end;
+ float *cur = stream;
+ float gain_mult = audio->gain_mult * overall_gain_mult;
+ size_t first_add = output_channels > 1 ? 1 : 0, second_add = output_channels > 1 ? output_channels - 1 : 1;
+ if (audio->num_channels == 1) {
+ while (cur < end && i != i_end)
+ {
+ *cur += gain_mult * ((float)src[i]) / 0x7FFF;
+ cur += first_add;
+ *cur += gain_mult * ((float)src[i++]) / 0x7FFF;
+ cur += second_add;
+ i &= audio->mask;
+ }
+ } else {
+ while(cur < end && i != i_end)
+ {
+ *cur += gain_mult * ((float)src[i++]) / 0x7FFF;
+ cur += first_add;
+ *cur += gain_mult * ((float)src[i++]) / 0x7FFF;
+ cur += second_add;
+ i &= audio->mask;
+ }
+ }
+ if (!render_is_audio_sync()) {
+ audio->read_start = i;
+ }
+ if (cur != end) {
+ debug_message("Underflow of %d samples, read_start: %d, read_end: %d, mask: %X\n", (int)(end-cur)/2, audio->read_start, audio->read_end, audio->mask);
+ return (cur-end)/2;
+ } else {
+ return ((i_end - i) & audio->mask) / audio->num_channels;
+ }
+}
+
+static conv_func convert;
+
+
+int mix_and_convert(unsigned char *byte_stream, int len, int *min_remaining_out)
+{
+ int samples = len / sample_size;
+ float *mix_dest = mix_buf ? mix_buf : (float *)byte_stream;
+ memset(mix_dest, 0, samples * sizeof(float));
+ int min_buffered = INT_MAX;
+ int min_remaining_buffer = INT_MAX;
+ for (uint8_t i = 0; i < num_audio_sources; i++)
+ {
+ int buffered = mix_f32(audio_sources[i], mix_dest, samples);
+ int remaining = (audio_sources[i]->mask + 1) / audio_sources[i]->num_channels - buffered;
+ min_buffered = buffered < min_buffered ? buffered : min_buffered;
+ min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer;
+ audio_sources[i]->front_populated = 0;
+ render_buffer_consumed(audio_sources[i]);
+ }
+ convert(mix_dest, byte_stream, samples);
+ if (min_remaining_out) {
+ *min_remaining_out = min_remaining_buffer;
+ }
+ return min_buffered;
+}
+
+uint8_t all_sources_ready(void)
+{
+ uint8_t num_populated = 0;
+ num_populated = 0;
+ for (uint8_t i = 0; i < num_audio_sources; i++)
+ {
+ if (audio_sources[i]->front_populated) {
+ num_populated++;
+ }
+ }
+ return num_populated == num_audio_sources;
+}
+
+#define BUFFER_INC_RES 0x40000000UL
+
+void render_audio_adjust_clock(audio_source *src, uint64_t master_clock, uint64_t sample_divider)
+{
+ src->buffer_inc = ((BUFFER_INC_RES * (uint64_t)sample_rate) / master_clock) * sample_divider;
+}
+
+void render_audio_adjust_speed(float adjust_ratio)
+{
+ for (uint8_t i = 0; i < num_audio_sources; i++)
+ {
+ audio_sources[i]->buffer_inc = ((double)audio_sources[i]->buffer_inc) + ((double)audio_sources[i]->buffer_inc) * adjust_ratio + 0.5;
+ }
+}
+
+audio_source *render_audio_source(uint64_t master_clock, uint64_t sample_divider, uint8_t channels)
+{
+ audio_source *ret = NULL;
+ uint32_t alloc_size = render_is_audio_sync() ? channels * buffer_samples : nearest_pow2(render_min_buffered() * 4 * channels);
+ render_lock_audio();
+ if (num_audio_sources < 8) {
+ ret = calloc(1, sizeof(audio_source));
+ ret->back = malloc(alloc_size * sizeof(int16_t));
+ ret->front = render_is_audio_sync() ? malloc(alloc_size * sizeof(int16_t)) : ret->back;
+ ret->front_populated = 0;
+ ret->opaque = render_new_audio_opaque();
+ ret->num_channels = channels;
+ audio_sources[num_audio_sources++] = ret;
+ }
+ render_unlock_audio();
+ if (!ret) {
+ fatal_error("Too many audio sources!");
+ } else {
+ render_audio_adjust_clock(ret, master_clock, sample_divider);
+ double lowpass_cutoff = get_lowpass_cutoff(config);
+ double rc = (1.0 / lowpass_cutoff) / (2.0 * M_PI);
+ ret->dt = 1.0 / ((double)master_clock / (double)(sample_divider));
+ double alpha = ret->dt / (ret->dt + rc);
+ ret->lowpass_alpha = (int32_t)(((double)0x10000) * alpha);
+ ret->buffer_pos = 0;
+ ret->buffer_fraction = 0;
+ ret->last_left = ret->last_right = 0;
+ ret->read_start = 0;
+ ret->read_end = render_is_audio_sync() ? buffer_samples * channels : 0;
+ ret->mask = render_is_audio_sync() ? 0xFFFFFFFF : alloc_size-1;
+ ret->gain_mult = 1.0f;
+ }
+ render_audio_created(ret);
+
+ return ret;
+}
+
+
+static float db_to_mult(float gain)
+{
+ return powf(10.0f, gain/20.0f);
+}
+
+void render_audio_source_gaindb(audio_source *src, float gain)
+{
+ src->gain_mult = db_to_mult(gain);
+}
+
+void render_pause_source(audio_source *src)
+{
+ uint8_t found = 0, remaining_sources;
+ render_lock_audio();
+ for (uint8_t i = 0; i < num_audio_sources; i++)
+ {
+ if (audio_sources[i] == src) {
+ audio_sources[i] = audio_sources[--num_audio_sources];
+ found = 1;
+ remaining_sources = num_audio_sources;
+ break;
+ }
+ }
+
+ render_unlock_audio();
+ if (found) {
+ render_source_paused(src, remaining_sources);
+ }
+ inactive_audio_sources[num_inactive_audio_sources++] = src;
+}
+
+void render_resume_source(audio_source *src)
+{
+ render_lock_audio();
+ if (num_audio_sources < 8) {
+ audio_sources[num_audio_sources++] = src;
+ }
+ render_unlock_audio();
+ for (uint8_t i = 0; i < num_inactive_audio_sources; i++)
+ {
+ if (inactive_audio_sources[i] == src) {
+ inactive_audio_sources[i] = inactive_audio_sources[--num_inactive_audio_sources];
+ }
+ }
+ render_source_resumed(src);
+}
+
+void render_free_source(audio_source *src)
+{
+ render_pause_source(src);
+
+ free(src->front);
+ if (render_is_audio_sync()) {
+ free(src->back);
+ render_free_audio_opaque(src->opaque);
+ }
+ free(src);
+ num_inactive_audio_sources--;
+}
+
+static int16_t lowpass_sample(audio_source *src, int16_t last, int16_t current)
+{
+ int32_t tmp = current * src->lowpass_alpha + last * (0x10000 - src->lowpass_alpha);
+ current = tmp >> 16;
+ return current;
+}
+
+static void interp_sample(audio_source *src, int16_t last, int16_t current)
+{
+ int64_t tmp = last * ((src->buffer_fraction << 16) / src->buffer_inc);
+ tmp += current * (0x10000 - ((src->buffer_fraction << 16) / src->buffer_inc));
+ src->back[src->buffer_pos++] = tmp >> 16;
+}
+
+static uint32_t sync_samples;
+void render_put_mono_sample(audio_source *src, int16_t value)
+{
+ value = lowpass_sample(src, src->last_left, value);
+ src->buffer_fraction += src->buffer_inc;
+ uint32_t base = render_is_audio_sync() ? 0 : src->read_end;
+ while (src->buffer_fraction > BUFFER_INC_RES)
+ {
+ src->buffer_fraction -= BUFFER_INC_RES;
+ interp_sample(src, src->last_left, value);
+
+ if (((src->buffer_pos - base) & src->mask) >= sync_samples) {
+ render_do_audio_ready(src);
+ }
+ src->buffer_pos &= src->mask;
+ }
+ src->last_left = value;
+}
+
+void render_put_stereo_sample(audio_source *src, int16_t left, int16_t right)
+{
+ left = lowpass_sample(src, src->last_left, left);
+ right = lowpass_sample(src, src->last_right, right);
+ src->buffer_fraction += src->buffer_inc;
+ uint32_t base = render_is_audio_sync() ? 0 : src->read_end;
+ while (src->buffer_fraction > BUFFER_INC_RES)
+ {
+ src->buffer_fraction -= BUFFER_INC_RES;
+
+ interp_sample(src, src->last_left, left);
+ interp_sample(src, src->last_right, right);
+
+ if (((src->buffer_pos - base) & src->mask)/2 >= sync_samples) {
+ render_do_audio_ready(src);
+ }
+ src->buffer_pos &= src->mask;
+ }
+ src->last_left = left;
+ src->last_right = right;
+}
+
+static void update_source(audio_source *src, double rc, uint8_t sync_changed)
+{
+ double alpha = src->dt / (src->dt + rc);
+ int32_t lowpass_alpha = (int32_t)(((double)0x10000) * alpha);
+ src->lowpass_alpha = lowpass_alpha;
+ if (sync_changed) {
+ uint32_t alloc_size = render_is_audio_sync() ? src->num_channels * buffer_samples : nearest_pow2(render_min_buffered() * 4 * src->num_channels);
+ src->back = realloc(src->back, alloc_size * sizeof(int16_t));
+ if (render_is_audio_sync()) {
+ src->front = malloc(alloc_size * sizeof(int16_t));
+ } else {
+ free(src->front);
+ src->front = src->back;
+ }
+ src->mask = render_is_audio_sync() ? 0xFFFFFFFF : alloc_size-1;
+ src->read_start = 0;
+ src->read_end = render_is_audio_sync() ? buffer_samples * src->num_channels : 0;
+ src->buffer_pos = 0;
+ }
+}
+
+uint8_t old_audio_sync;
+void render_audio_initialized(render_audio_format format, uint32_t rate, uint8_t channels, uint32_t buffer_size, int sample_size_in)
+{
+ sample_rate = rate;
+ output_channels = channels;
+ buffer_samples = buffer_size;
+ sample_size = sample_size_in;
+ if (mix_buf) {
+ free(mix_buf);
+ mix_buf = NULL;
+ }
+ switch(format)
+ {
+ case RENDER_AUDIO_S16:
+ convert = convert_s16;
+ mix_buf = calloc(output_channels * buffer_samples, sizeof(float));
+ break;
+ case RENDER_AUDIO_FLOAT:
+ convert = clamp_f32;
+ break;
+ case RENDER_AUDIO_UNKNOWN:
+ convert = convert_null;
+ mix_buf = calloc(output_channels * buffer_samples, sizeof(float));
+ break;
+ }
+ uint32_t syncs = render_audio_syncs_per_sec();
+ if (syncs) {
+ sync_samples = rate / syncs;
+ } else {
+ sync_samples = buffer_samples;
+ }
+ char * gain_str = tern_find_path(config, "audio\0gain\0", TVAL_PTR).ptrval;
+ overall_gain_mult = db_to_mult(gain_str ? atof(gain_str) : 0.0f);
+ uint8_t sync_changed = old_audio_sync != render_is_audio_sync();
+ old_audio_sync = render_is_audio_sync();
+ double lowpass_cutoff = get_lowpass_cutoff(config);
+ double rc = (1.0 / lowpass_cutoff) / (2.0 * M_PI);
+ render_lock_audio();
+ for (uint8_t i = 0; i < num_audio_sources; i++)
+ {
+ update_source(audio_sources[i], rc, sync_changed);
+ }
+ render_unlock_audio();
+ for (uint8_t i = 0; i < num_inactive_audio_sources; i++)
+ {
+ update_source(inactive_audio_sources[i], rc, sync_changed);
+ }
+} \ No newline at end of file