diff options
author | Michael Pavone <pavone@retrodev.com> | 2017-01-18 23:43:36 -0800 |
---|---|---|
committer | Michael Pavone <pavone@retrodev.com> | 2017-01-18 23:43:36 -0800 |
commit | 1d8d7aa859fff168fd00be6851cda907bf4211d9 (patch) | |
tree | 4487b964fa82101adbee00f23efc9e512fc52201 /render_sdl.c | |
parent | e282b6a5933a92459dafabca2e95f30de09914cc (diff) |
Overscan is now configurable
Diffstat (limited to 'render_sdl.c')
-rwxr-xr-x | render_sdl.c | 52 |
1 files changed, 44 insertions, 8 deletions
diff --git a/render_sdl.c b/render_sdl.c index 5f5cac1..e4aa38f 100755 --- a/render_sdl.c +++ b/render_sdl.c @@ -133,7 +133,7 @@ uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b) } #ifndef DISABLE_OPENGL -static GLuint textures[3], buffers[2], vshader, fshader, program, un_textures[2], un_width, at_pos; +static GLuint textures[3], buffers[2], vshader, fshader, program, un_textures[2], un_width, un_height, at_pos; static GLfloat vertex_data[] = { -1.0f, -1.0f, @@ -211,7 +211,7 @@ static void render_alloc_surfaces() glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); if (i < 2) { //TODO: Fixme for PAL + invalid display mode - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 512, 256, 0, GL_BGRA, GL_UNSIGNED_BYTE, texture_buf); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 512, 512, 0, GL_BGRA, GL_UNSIGNED_BYTE, texture_buf); } else { uint32_t blank = 255 << 24; glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_BGRA, GL_UNSIGNED_BYTE, &blank); @@ -239,12 +239,13 @@ static void render_alloc_surfaces() un_textures[0] = glGetUniformLocation(program, "textures[0]"); un_textures[1] = glGetUniformLocation(program, "textures[1]"); un_width = glGetUniformLocation(program, "width"); + un_height = glGetUniformLocation(program, "height"); at_pos = glGetAttribLocation(program, "pos"); } else { #endif - //TODO: Fixme for PAL + invalid display mode - sdl_textures[0] = sdl_textures[1] = SDL_CreateTexture(main_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 320, 480); + //TODO: Fixme for invalid display mode + sdl_textures[0] = sdl_textures[1] = SDL_CreateTexture(main_renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 320, 588); #ifndef DISABLE_OPENGL } #endif @@ -264,6 +265,10 @@ static void render_quit() } } +static uint32_t overscan_top[NUM_VID_STD] = {2, 21}; +static uint32_t overscan_bot[NUM_VID_STD] = {1, 17}; +static vid_std video_standard = VID_NTSC; +static char *vid_std_names[NUM_VID_STD] = {"ntsc", "pal"}; void render_init(int width, int height, char * title, uint8_t fullscreen) { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) { @@ -291,6 +296,29 @@ void render_init(int width, int height, char * title, uint8_t fullscreen) render_gl = 0; tern_val def = {.ptrval = "off"}; char *vsync = tern_find_path_default(config, "video\0vsync\0", def).ptrval; + + tern_val video_node = {.ptrval = NULL}; + tern_find(config, "video", &video_node); + tern_node *video = tern_get_node(video_node); + if (video) + { + for (int i = 0; i < NUM_VID_STD; i++) + { + video_node.ptrval = NULL; + tern_find(video, vid_std_names[i], &video_node); + tern_node *std_settings = tern_get_node(video_node); + if (std_settings) { + char *val = tern_find_path_default(std_settings, "overscan\0top\0", (tern_val){.ptrval = NULL}).ptrval; + if (val) { + overscan_top[i] = atoi(val); + } + val = tern_find_path_default(std_settings, "overscan\0bottom\0", (tern_val){.ptrval = NULL}).ptrval; + if (val) { + overscan_bot[i] = atoi(val); + } + } + } + } #ifndef DISABLE_OPENGL flags |= SDL_WINDOW_OPENGL; @@ -418,6 +446,11 @@ void render_init(int width, int height, char * title, uint8_t fullscreen) atexit(render_quit); } +void render_set_video_standard(vid_std std) +{ + video_standard = std; +} + void render_update_caption(char *title) { caption = title; @@ -472,10 +505,13 @@ uint8_t events_processed; void render_framebuffer_updated(uint8_t which, int width) { static uint8_t last; + uint32_t height = which <= FRAMEBUFFER_EVEN + ? (video_standard == VID_NTSC ? 243 : 294) - (overscan_top[video_standard] + overscan_bot[video_standard]) + : 240; #ifndef DISABLE_OPENGL if (render_gl && which <= FRAMEBUFFER_EVEN) { glBindTexture(GL_TEXTURE_2D, textures[which]); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 320, 240, GL_BGRA, GL_UNSIGNED_BYTE, texture_buf); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 320, height, GL_BGRA, GL_UNSIGNED_BYTE, texture_buf + 320 * overscan_top[video_standard]); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); @@ -490,6 +526,7 @@ void render_framebuffer_updated(uint8_t which, int width) glUniform1i(un_textures[1], 1); glUniform1f(un_width, width); + glUniform1f(un_height, height); glBindBuffer(GL_ARRAY_BUFFER, buffers[0]); glVertexAttribPointer(at_pos, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat[2]), (void *)0); @@ -503,13 +540,12 @@ void render_framebuffer_updated(uint8_t which, int width) SDL_GL_SwapWindow(main_window); } else { #endif - uint32_t height = 240; if (which <= FRAMEBUFFER_EVEN && last != which) { uint8_t *cur_dst = (uint8_t *)locked_pixels; uint8_t *cur_saved = (uint8_t *)texture_buf; uint32_t dst_off = which == FRAMEBUFFER_EVEN ? 0 : locked_pitch; uint32_t src_off = which == FRAMEBUFFER_EVEN ? locked_pitch : 0; - for (int i = 0; i < 240; ++i) + for (int i = 0; i < height; ++i) { //copy saved line from other field memcpy(cur_dst + dst_off, cur_saved, locked_pitch); @@ -523,7 +559,7 @@ void render_framebuffer_updated(uint8_t which, int width) SDL_UnlockTexture(sdl_textures[which]); SDL_Rect src_clip = { .x = 0, - .y = 0, + .y = overscan_top[video_standard], .w = width, .h = height }; |