summaryrefslogtreecommitdiff
path: root/render_sdl.c
diff options
context:
space:
mode:
authorMichael Pavone <pavone@retrodev.com>2018-07-22 17:48:46 -0700
committerMichael Pavone <pavone@retrodev.com>2018-07-22 17:48:46 -0700
commit47d77ef9201c0ebe2c443a98d53b563657d9f7ed (patch)
tree8c39ffb718c9244fdb2b131550c99fce59f52216 /render_sdl.c
parent480b9bb35341fb64afbd0ab6e18b978b2cd6d4f8 (diff)
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Diffstat (limited to 'render_sdl.c')
-rwxr-xr-xrender_sdl.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/render_sdl.c b/render_sdl.c
index 3296581..1c9aecf 100755
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -805,6 +805,22 @@ static int lowest_unused_joystick_index()
return -1;
}
+SDL_Joystick *render_get_joystick(int index)
+{
+ if (index >= MAX_JOYSTICKS) {
+ return NULL;
+ }
+ return joysticks[index];
+}
+
+SDL_GameController *render_get_controller(int index)
+{
+ if (index >= MAX_JOYSTICKS) {
+ return NULL;
+ }
+ return SDL_GameControllerOpen(joystick_sdl_index[index]);
+}
+
static uint32_t overscan_top[NUM_VID_STD] = {2, 21};
static uint32_t overscan_bot[NUM_VID_STD] = {1, 17};
static uint32_t overscan_left[NUM_VID_STD] = {13, 13};