diff options
author | Michael Pavone <pavone@retrodev.com> | 2018-04-17 22:26:39 -0700 |
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committer | Michael Pavone <pavone@retrodev.com> | 2018-04-17 22:26:39 -0700 |
commit | 8f996d10f66a6f292598b42d204e8dfc6baa2745 (patch) | |
tree | 1ad76c25ca520607591050ba232ee9532c99c6e2 /render_sdl.c | |
parent | 5a360867b87ac9e7bb1354483117ee6f77d0db5b (diff) |
Audio DRC seems to be working pretty well now. Removed debug printfs
Diffstat (limited to 'render_sdl.c')
-rwxr-xr-x | render_sdl.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/render_sdl.c b/render_sdl.c index ef19b32..629b6bb 100755 --- a/render_sdl.c +++ b/render_sdl.c @@ -183,13 +183,12 @@ static void audio_callback(void * userdata, uint8_t *byte_stream, int len) static int32_t last_buffered = NO_LAST_BUFFERED; static float average_change; #define BUFFER_FRAMES_THRESHOLD 6 -#define BASE_MAX_ADJUST 0.025 +#define BASE_MAX_ADJUST 0.0125 static float max_adjust; static int32_t cur_min_buffered; static uint32_t min_remaining_buffer; static void audio_callback_drc(void *userData, uint8_t *byte_stream, int len) { - //TODO: update progress tracking so we can adjust resample rate memset(byte_stream, 0, len); cur_min_buffered = 0x7FFFFFFF; min_remaining_buffer = 0xFFFFFFFF; @@ -201,7 +200,6 @@ static void audio_callback_drc(void *userData, uint8_t *byte_stream, int len) uint32_t remaining = (audio_sources[i]->mask + 1)/audio_sources[i]->num_channels - buffered; min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer; } - printf("cur_min_buffered: %d, source 0 %d:%d\n", cur_min_buffered, audio_sources[0]->read_start, audio_sources[0]->read_end); } static void lock_audio() @@ -870,8 +868,7 @@ void render_set_video_standard(vid_std std) //sync samples with audio thread approximately every 8 lines sync_samples = 8 * sample_rate / (source_hz * (VID_PAL ? 313 : 262)); max_repeat++; - float mult = max_repeat > 1 ? 1 : 1.35; - min_buffered = (((float)max_repeat * mult * (float)sample_rate/(float)source_hz)/* / (float)buffer_samples*/);// + 0.9999; + min_buffered = (((float)max_repeat * (float)sample_rate/(float)source_hz)/* / (float)buffer_samples*/);// + 0.9999; //min_buffered *= buffer_samples; printf("Min samples buffered before audio start: %d\n", min_buffered); max_adjust = BASE_MAX_ADJUST / source_hz; @@ -1079,30 +1076,33 @@ void render_framebuffer_updated(uint8_t which, int width) } else { frames_to_problem = (float)local_min_remaining / average_change; } + float adjust_ratio = 0.0f; if ( frames_to_problem < BUFFER_FRAMES_THRESHOLD - || (average_change < 0 && local_cur_min < min_buffered / 2) - || (average_change >0 && local_cur_min > min_buffered * 2) + || (average_change < 0 && local_cur_min < 3*min_buffered / 4) + || (average_change >0 && local_cur_min > 5 * min_buffered / 4) ) { - float adjust_ratio; + if (cur_min_buffered < 0) { adjust_ratio = max_adjust; SDL_PauseAudio(1); last_buffered = NO_LAST_BUFFERED; } else { - adjust_ratio = -1.5 * average_change / ((float)sample_rate / (float)source_hz); + adjust_ratio = -1.0 * average_change / ((float)sample_rate / (float)source_hz); + adjust_ratio /= 2.5 * source_hz; if (fabsf(adjust_ratio) > max_adjust) { adjust_ratio = adjust_ratio > 0 ? max_adjust : -max_adjust; } } - printf("frames_to_problem: %f, avg_change: %f, adjust_ratio: %f\n", frames_to_problem, average_change, adjust_ratio); + } else if (local_cur_min < min_buffered / 2) { + adjust_ratio = max_adjust; + } + if (adjust_ratio != 0.0f) { average_change = 0; for (uint8_t i = 0; i < num_audio_sources; i++) { audio_sources[i]->buffer_inc = ((double)audio_sources[i]->buffer_inc) + ((double)audio_sources[i]->buffer_inc) * adjust_ratio + 0.5; } - } else { - printf("no adjust - frames_to_problem: %f, avg_change: %f, cur_min_buffered: %d, min_remaining_buffer: %d\n", frames_to_problem, average_change, local_cur_min, local_min_remaining); } while (source_frame_count > 0) { |