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authorMike Pavone <pavone@retrodev.com>2013-10-27 21:41:21 -0700
committerMike Pavone <pavone@retrodev.com>2013-10-27 21:41:21 -0700
commitb5e181c3f87201b95e6b6e6b96de2ac15ed35f35 (patch)
tree99346e1d3bd27fe6b9e4ff7249305cb75098ef74 /render_sdl.c
parent7b604db493ad6663b864a5d1b9f509118f9860b2 (diff)
Support interlace mode with OpenGL backend
--HG-- branch : opengl
Diffstat (limited to 'render_sdl.c')
-rw-r--r--render_sdl.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/render_sdl.c b/render_sdl.c
index f62ba66..ad99025 100644
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -160,7 +160,7 @@ void render_alloc_surfaces(vdp_context * context)
if (i < 2) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 512, 256, 0, GL_BGRA, GL_UNSIGNED_BYTE, i ? context->evenbuf : context->oddbuf);
} else {
- uint32_t blank = 255;
+ uint32_t blank = 255 << 24;
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_BGRA, GL_UNSIGNED_BYTE, &blank);
}
}
@@ -332,8 +332,7 @@ void render_context_gl(vdp_context * context)
glUniform1i(un_textures[0], 0);
glActiveTexture(GL_TEXTURE1);
- //TODO: Select appropriate texture based on status of interlace
- glBindTexture(GL_TEXTURE_2D, textures[1]);
+ glBindTexture(GL_TEXTURE_2D, (context->regs[REG_MODE_4] & BIT_INTERLACE) ? textures[1] : textures[2]);
glUniform1i(un_textures[1], 1);
glBindBuffer(GL_ARRAY_BUFFER, buffers[0]);
@@ -346,7 +345,10 @@ void render_context_gl(vdp_context * context)
glDisableVertexAttribArray(at_pos);
SDL_GL_SwapBuffers();
-
+ if (context->regs[REG_MODE_4] & BIT_INTERLACE)
+ {
+ context->framebuf = context->framebuf == context->oddbuf ? context->evenbuf : context->oddbuf;
+ }
}
uint32_t blankbuf[320*240];