summaryrefslogtreecommitdiff
path: root/render_sdl.c
diff options
context:
space:
mode:
authorMike Pavone <pavone@retrodev.com>2013-05-23 23:55:42 -0700
committerMike Pavone <pavone@retrodev.com>2013-05-23 23:55:42 -0700
commitc4311b6471fa5d884eafb4adb835e4e0516c7c96 (patch)
tree54c665a662e94d559d14c2adbfcdb050a8e6e534 /render_sdl.c
parent1628fcfc93742b30ff200a9a2f9454fb6d597c2e (diff)
Get rid of debug puts and limit based on audio rather than frame rate by default.
Diffstat (limited to 'render_sdl.c')
-rw-r--r--render_sdl.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/render_sdl.c b/render_sdl.c
index 3742be4..fddce0b 100644
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -419,7 +419,6 @@ int wait_render_frame(vdp_context * context, int frame_limit)
ret = handle_event(&event);
}
if (frame_limit) {
- puts("evil frame limit");
//TODO: Adjust frame delay so we actually get 60 FPS rather than 62.5 FPS
uint32_t current = SDL_GetTicks();
uint32_t desired = last_frame + frame_delay;