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authorMichael Pavone <pavone@retrodev.com>2018-10-24 21:10:12 -0700
committerMichael Pavone <pavone@retrodev.com>2018-10-24 21:10:12 -0700
commit9032f0c6e641189e659ddcad18f8d458c6662c25 (patch)
tree9541ffb98b7ad3fc9e5e3151af285e2d1df2f1f6 /render_sdl.h
parent58d486e0173fd732745dc2708bc706328642ea1b (diff)
Pull current controller config in binding UI from whatever the actual binding code would end up using
Diffstat (limited to 'render_sdl.h')
-rw-r--r--render_sdl.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/render_sdl.h b/render_sdl.h
index db50c86..2eca518 100644
--- a/render_sdl.h
+++ b/render_sdl.h
@@ -12,6 +12,7 @@ void render_set_event_handler(event_handler handler);
void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create);
SDL_Joystick *render_get_joystick(int index);
SDL_GameController *render_get_controller(int index);
-
+int render_lookup_button(char *name);
+int render_lookup_axis(char *name);
#endif //RENDER_SDL_H_