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authorMichael Pavone <pavone@retrodev.com>2016-05-01 17:43:28 -0700
committerMichael Pavone <pavone@retrodev.com>2016-05-01 17:43:28 -0700
commitfc14e18db5375b0b8e081781c4c103c53da82add (patch)
tree2d554ac43a6c79e5bf60a8fd45110df6ed4743fd /rom.db
parentfff70f259a51d3acf0596e5380a938d55a38fd0f (diff)
Added IO overrides for games I've tested with mouse support and to Ms. Pac-Man that requires a 3-button controller to work properly
Diffstat (limited to 'rom.db')
-rw-r--r--rom.db58
1 files changed, 37 insertions, 21 deletions
diff --git a/rom.db b/rom.db
index a42249b..9b5bd57 100644
--- a/rom.db
+++ b/rom.db
@@ -378,30 +378,46 @@ T-12046 {
}
}
}
-G-4060 {
- name Wonder Boy in Monster World
- EEPROM {
- type i2c
- size 128
+T-48036 {
+ name Ms. Pac-Man
+ #Ms. Pac-Man doesn't like 6-button controllers
+ device_overrides {
+ 1 gamepad3.1
+ 2 gamepad3.2
}
- map {
- 0 {
- device ROM
- last 1FFFFF
- }
- 200000 {
- device EEPROM
- last 3FFFFF
- bits_read {
- 0 sda
- }
- bits_write {
- 0 sda
- 1 scl
- }
- }
+}
+#Automatically hook up the mouse in the appropriate port for the games I've tested
+T-76076 {
+ name Nobunaga's Ambition
+ device_overrides {
+ 2 mouse.1
+ }
+}
+T-97056 {
+ name Fun 'N' Games
+ device_overrides {
+ 2 mouse.1
+ }
+}
+MK-1552 {
+ name Richard Scarry's Busytown
+ device_overrides {
+ 1 mouse.1
+ }
+}
+MK-1713 {
+ name Wacky Worlds
+ device_overrides {
+ 2 mouse.1
+ }
+}
+T-130016 {
+ name Shanghai II: Dragon's Eye
+ device_overrides {
+ 1 mouse.1
}
}
+#This entry is used by the GUI ROM
BlstMenu {
map {
0 {