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authorMichael Pavone <pavone@retrodev.com>2017-06-04 10:07:36 -0700
committerMichael Pavone <pavone@retrodev.com>2017-06-04 10:07:36 -0700
commit8d2f722d6c874ce3885d14fb45b4bfc7d5473cba (patch)
tree46f23e3cf597d4aa2b69750eed0907c0e1266cda /shaders/crt.v.glsl
parent97a4acf38cd82973d4b90b740164b79eebf9f184 (diff)
Added a "subtle" CRT shader contributed by Anael Seghezzi
Diffstat (limited to 'shaders/crt.v.glsl')
-rw-r--r--shaders/crt.v.glsl13
1 files changed, 13 insertions, 0 deletions
diff --git a/shaders/crt.v.glsl b/shaders/crt.v.glsl
new file mode 100644
index 0000000..162d029
--- /dev/null
+++ b/shaders/crt.v.glsl
@@ -0,0 +1,13 @@
+#version 110
+
+attribute vec2 pos;
+varying vec2 texcoord;
+varying vec2 screencoord;
+uniform float width, height;
+
+void main()
+{
+ gl_Position = vec4(pos, 0.0, 1.0);
+ texcoord = sign(pos) * vec2(width/1024.0, height/-1024.0) + vec2(width/1024.0, height/1024.0);
+ screencoord = sign(pos);
+} \ No newline at end of file