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authorMichael Pavone <pavone@retrodev.com>2017-03-29 00:29:44 -0700
committerMichael Pavone <pavone@retrodev.com>2017-03-29 00:29:44 -0700
commit60a2e7bf23dc0d4746807d565bfabe9a8c9fe417 (patch)
treec06868f5b36beb696d92400de632b496a86f4c80 /util.c
parentee4dc11142649262163a85aad31775a02031b818 (diff)
Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
Diffstat (limited to 'util.c')
-rw-r--r--util.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/util.c b/util.c
index 06342b3..8bb1184 100644
--- a/util.c
+++ b/util.c
@@ -189,6 +189,21 @@ char * split_keyval(char * text)
return text+1;
}
+void bin_to_hex(uint8_t *output, uint8_t *input, uint64_t size)
+{
+ while (size)
+ {
+ uint8_t digit = *input >> 4;
+ digit += digit > 9 ? 'a' - 0xa : '0';
+ *(output++) = digit;
+ digit = *(input++) & 0xF;
+ digit += digit > 9 ? 'a' - 0xa : '0';
+ *(output++) = digit;
+ size--;
+ }
+ *(output++) = 0;
+}
+
char is_path_sep(char c)
{
#ifdef _WIN32