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authorMike Pavone <pavone@retrodev.com>2013-05-11 22:45:05 -0700
committerMike Pavone <pavone@retrodev.com>2013-05-11 22:45:05 -0700
commit4fd8e5c9fe3b0dcbd1f77076b9a10ecb5afff238 (patch)
treed4ca121354f25b89318b1cc9b37d5e73d2e720f8 /vdp.h
parentbd37bedca78611c47b5ecbc7f8a9fbc78c39b910 (diff)
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
Diffstat (limited to 'vdp.h')
-rw-r--r--vdp.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/vdp.h b/vdp.h
index 435ccf0..cd131b2 100644
--- a/vdp.h
+++ b/vdp.h
@@ -141,5 +141,6 @@ void vdp_adjust_cycles(vdp_context * context, uint32_t deduction);
uint32_t vdp_next_hint(vdp_context * context);
uint32_t vdp_next_vint(vdp_context * context);
void vdp_int_ack(vdp_context * context, uint16_t int_num);
+void vdp_print_sprite_table(vdp_context * context);
#endif //VDP_H_