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authorMichael Pavone <pavone@retrodev.com>2016-12-09 09:48:48 -0800
committerMichael Pavone <pavone@retrodev.com>2016-12-09 09:48:48 -0800
commit818a3ef482b96c0a963bb515291944346586f106 (patch)
treea13839316062ed0986e1b0b8317c6df3e74d7610 /vgmplay.c
parentaaca957565a13e9f2c6ab5ae085d7c8fb6c0fa85 (diff)
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Diffstat (limited to 'vgmplay.c')
-rw-r--r--vgmplay.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/vgmplay.c b/vgmplay.c
index f1b401e..5eae64f 100644
--- a/vgmplay.c
+++ b/vgmplay.c
@@ -89,7 +89,7 @@ int main(int argc, char ** argv)
uint32_t fps = 60;
config = load_config(argv[0]);
- render_init(320, 240, "vgm play", 60, 0);
+ render_init(320, 240, "vgm play", 0);
uint32_t opts = 0;
if (argc >= 3 && !strcmp(argv[2], "-y")) {