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-rw-r--r--render.h2
-rw-r--r--render_sdl.c98
-rw-r--r--stateview.c12
3 files changed, 65 insertions, 47 deletions
diff --git a/render.h b/render.h
index 7f58515..73b706d 100644
--- a/render.h
+++ b/render.h
@@ -2,7 +2,7 @@
#define RENDER_SDL_H_
#include "vdp.h"
-void render_init();
+void render_init(int width, int height);
void render_context(vdp_context * context);
void render_wait_quit();
diff --git a/render_sdl.c b/render_sdl.c
index c2acef7..5d08008 100644
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -5,14 +5,15 @@
SDL_Surface *screen;
-void render_init()
+void render_init(int width, int height)
{
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError());
exit(1);
}
atexit(SDL_Quit);
- screen = SDL_SetVideoMode(320, 240, 32, SDL_SWSURFACE | SDL_ANYFORMAT);
+ printf("width: %d, height: %d\n", width, height);
+ screen = SDL_SetVideoMode(width, height, 32, SDL_SWSURFACE | SDL_ANYFORMAT);
if (!screen) {
fprintf(stderr, "Unable to get SDL surface: %s\n", SDL_GetError());
exit(1);
@@ -34,59 +35,66 @@ void render_context(vdp_context * context)
return;
}
}
+ uint16_t repeat_x = screen->clip_rect.w / 320;
+ uint16_t repeat_y = screen->clip_rect.h / 240;
+ if (repeat_x > repeat_y) {
+ repeat_x = repeat_y;
+ } else {
+ repeat_y = repeat_x;
+ }
+ printf("w: %d, h: %d, repeat_x: %d, repeat_y: %d\n", screen->clip_rect.w, screen->clip_rect.h, repeat_x, repeat_y);
switch (screen->format->BytesPerPixel) {
case 2:
buf_16 = (uint16_t *)screen->pixels;
- for (int y = 0; y < 240; y++, buf_16 += (screen->pitch/2 - 320)) {
- for (int x = 0; x < 320; x++, buf_16++) {
- uint16_t gen_color = context->framebuf[y * 320 + x];
- b = ((gen_color >> 8) & 0xE) * 18;
- g = ((gen_color >> 4) & 0xE) * 18;
- r = (gen_color& 0xE) * 18;
- *buf_16 = SDL_MapRGB(screen->format, r, g, b);
- }
+ for (int y = 0; y < 240; y++) {
+ for (int i = 0; i < repeat_y; i++,buf_16 += screen->pitch/2) {
+ uint16_t *line = buf_16;
+ for (int x = 0; x < 320; x++) {
+ uint16_t gen_color = context->framebuf[y * 320 + x];
+ b = ((gen_color >> 8) & 0xE) * 18;
+ g = ((gen_color >> 4) & 0xE) * 18;
+ r = (gen_color& 0xE) * 18;
+ for (int j = 0; j < repeat_x; j++) {
+ *(line++) = SDL_MapRGB(screen->format, r, g, b);
+ }
+ }
+ }
}
break;
case 3:
buf_8 = (uint8_t *)screen->pixels;
- for (int y = 0; y < 240; y++, buf_8 += (screen->pitch - 320)) {
- for (int x = 0; x < 320; x++, buf_8 += 3) {
- uint16_t gen_color = context->framebuf[y * 320 + x];
- b = ((gen_color >> 8) & 0xE) * 18;
- g = ((gen_color >> 4) & 0xE) * 18;
- r = (gen_color& 0xE) * 18;
- *(buf_8+screen->format->Rshift/8) = r;
- *(buf_8+screen->format->Gshift/8) = g;
- *(buf_8+screen->format->Bshift/8) = b;
- }
+ for (int y = 0; y < 240; y++) {
+ for (int i = 0; i < repeat_y; i++,buf_8 += screen->pitch) {
+ uint8_t *line = buf_8;
+ for (int x = 0; x < 320; x++) {
+ uint16_t gen_color = context->framebuf[y * 320 + x];
+ b = ((gen_color >> 8) & 0xE) * 18;
+ g = ((gen_color >> 4) & 0xE) * 18;
+ r = (gen_color& 0xE) * 18;
+ for (int j = 0; j < repeat_x; j++) {
+ *(buf_8+screen->format->Rshift/8) = r;
+ *(buf_8+screen->format->Gshift/8) = g;
+ *(buf_8+screen->format->Bshift/8) = b;
+ buf_8 += 3;
+ }
+ }
+ }
}
break;
case 4:
buf_32 = (uint32_t *)screen->pixels;
- for (int y = 0; y < 224; y++, buf_32 += (screen->pitch/4 - 320)) {
- for (int x = 0; x < 320; x++, buf_32++) {
- uint16_t gen_color = context->framebuf[y * 320 + x];
- b = ((gen_color >> 8) & 0xE) * 18;
- g = ((gen_color >> 4) & 0xE) * 18;
- r = (gen_color& 0xE) * 18;
- *buf_32 = SDL_MapRGB(screen->format, r, g, b);
- }
- }
- for (int y = 224; y < 240; y++, buf_32 += (screen->pitch/4 - 320)) {
- for (int x = 0; x < 256; x++, buf_32++) {
- uint16_t gen_color = context->cram[x/8 + ((y-224)/8)*32];
- b = ((gen_color >> 8) & 0xE) * 18;
- g = ((gen_color >> 4) & 0xE) * 18;
- r = (gen_color& 0xE) * 18;
- *buf_32 = SDL_MapRGB(screen->format, r, g, b);
- }
- for (int x = 256; x < 320; x++, buf_32++) {
- if ((x/8 & 1) ^ (y/8 & 1)) {
- b = g = r = 255;
- } else {
- b = g = r = 0;
- }
- *buf_32 = SDL_MapRGB(screen->format, r, g, b);
+ for (int y = 0; y < 240; y++) {
+ for (int i = 0; i < repeat_y; i++,buf_32 += screen->pitch/4) {
+ uint32_t *line = buf_32;
+ for (int x = 0; x < 320; x++) {
+ uint16_t gen_color = context->framebuf[y * 320 + x];
+ b = ((gen_color >> 8) & 0xE) * 18;
+ g = ((gen_color >> 4) & 0xE) * 18;
+ r = (gen_color& 0xE) * 18;
+ for (int j = 0; j < repeat_x; j++) {
+ *(line++) = SDL_MapRGB(screen->format, r, g, b);
+ }
+ }
}
}
break;
@@ -94,7 +102,7 @@ void render_context(vdp_context * context)
if ( SDL_MUSTLOCK(screen) ) {
SDL_UnlockSurface(screen);
}
- SDL_UpdateRect(screen, 0, 0, 320, 240);
+ SDL_UpdateRect(screen, 0, 0, screen->clip_rect.w, screen->clip_rect.h);
}
void render_wait_quit()
diff --git a/stateview.c b/stateview.c
index 6da765e..d806171 100644
--- a/stateview.c
+++ b/stateview.c
@@ -14,11 +14,21 @@ int main(int argc, char ** argv)
fprintf(stderr, "Failed to open %s\n", argv[1]);
exit(1);
}
+ int width = 320;
+ int height = 240;
+ if (argc > 2) {
+ width = atoi(argv[2]);
+ if (argc > 3) {
+ height = atoi(argv[3]);
+ } else {
+ height = (width/320) * 240;
+ }
+ }
vdp_context context;
init_vdp_context(&context);
vdp_load_savestate(&context, state_file);
vdp_run_to_vblank(&context);
- render_init();
+ render_init(width, height);
render_context(&context);
render_wait_quit();
return 0;