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-rw-r--r--Android.mk11
-rw-r--r--android/assets/default.cfg333
l---------android/assets/images1
l---------android/assets/shaders1
-rw-r--r--android/jni/Application.mk2
-rw-r--r--android/src/org/libsdl/app/SDL.java37
-rw-r--r--android/src/org/libsdl/app/SDLActivity.java1420
-rw-r--r--android/src/org/libsdl/app/SDLAudioManager.java178
-rw-r--r--android/src/org/libsdl/app/SDLControllerManager.java433
-rw-r--r--bindings.c4
-rw-r--r--net.c5
-rw-r--r--nuklear_ui/font_android.c194
-rwxr-xr-xrender_sdl.c20
13 files changed, 2153 insertions, 486 deletions
diff --git a/Android.mk b/Android.mk
index aa0f606..c84f7f2 100644
--- a/Android.mk
+++ b/Android.mk
@@ -8,14 +8,21 @@ SDL_PATH := android/jni/SDL
LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include
-LOCAL_CFLAGS += -std=gnu99 -DX86_32 -DDISABLE_OPENGL
+LOCAL_CFLAGS += -std=gnu99 -DX86_32 -DUSE_GLES
# Add your application source files here...
LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
68kinst.c debug.c gst.c psg.c z80_to_x86.c backend.c io.c render_sdl.c \
tern.c backend_x86.c gdb_remote.c m68k_core.c romdb.c m68k_core_x86.c \
util.c wave.c blastem.c gen.c mem.c vdp.c ym2612.c config.c gen_x86.c \
- terminal.c z80inst.c menu.c arena.c
+ terminal.c z80inst.c menu.c arena.c zlib/adler32.c zlib/compress.c \
+ zlib/crc32.c zlib/deflate.c zlib/gzclose.c zlib/gzlib.c zlib/gzread.c \
+ zlib/gzwrite.c zlib/infback.c zlib/inffast.c zlib/inflate.c \
+ zlib/inftrees.c zlib/trees.c zlib/uncompr.c zlib/zutil.c \
+ nuklear_ui/font_android.c nuklear_ui/blastem_nuklear.c nuklear_ui/sfnt.c \
+ ppm.c controller_info.c png.c system.c genesis.c sms.c serialize.c \
+ saves.c hash.c xband.c zip.c bindings.c jcart.c paths.c megawifi.c \
+ nor.c i2c.c sega_mapper.c realtec.c multi_game.c net.c
LOCAL_SHARED_LIBRARIES := SDL2
diff --git a/android/assets/default.cfg b/android/assets/default.cfg
index 1fd9b25..3b62540 100644
--- a/android/assets/default.cfg
+++ b/android/assets/default.cfg
@@ -14,9 +14,14 @@ bindings {
f gamepads.1.mode
enter gamepads.1.start
+ r ui.release_mouse
[ ui.vdp_debug_mode
- ] ui.vdp_debug_pal
u ui.enter_debugger
+ p ui.screenshot
+ b ui.plane_debug
+ v ui.vram_debug
+ c ui.cram_debug
+ n ui.compositing_debug
esc ui.exit
` ui.save_state
0 ui.set_speed.0
@@ -29,6 +34,11 @@ bindings {
7 ui.set_speed.7
= ui.next_speed
- ui.prev_speed
+ f11 ui.toggle_fullscreen
+ tab ui.soft_reset
+ f5 ui.reload
+ z ui.sms_pause
+ rctrl ui.toggle_keyboard_captured
select gamepads.1.c
@@ -36,44 +46,230 @@ bindings {
back ui.exit
}
pads {
- 0 {
+ default {
dpads {
0 {
- up gamepads.1.up
- down gamepads.1.down
- left gamepads.1.left
- right gamepads.1.right
+ up gamepads.n.up
+ down gamepads.n.down
+ left gamepads.n.left
+ right gamepads.n.right
}
}
buttons {
- 0 gamepads.1.a
- 1 gamepads.1.b
- 2 gamepads.1.c
- 3 gamepads.1.x
- 4 gamepads.1.y
- 5 gamepads.1.z
- 6 gamepads.1.mode
- 7 gamepads.1.start
+ a gamepads.n.a
+ b gamepads.n.b
+ rightshoulder gamepads.n.c
+ x gamepads.n.x
+ y gamepads.n.y
+ leftshoulder gamepads.n.z
+ back gamepads.n.mode
+ start gamepads.n.start
+ guide ui.exit
+ leftstick ui.save_state
+ }
+ axes {
+ lefty.positive gamepads.n.down
+ lefty.negative gamepads.n.up
+ leftx.positive gamepads.n.right
+ leftx.negative gamepads.n.left
+ lefttrigger ui.prev_speed
+ righttrigger ui.next_speed
}
}
- 1 {
+ ps4_6b_right {
+ axes {
+ lefttrigger ui.next_speed
+ leftx.negative gamepads.n.up
+ leftx.positive gamepads.n.down
+ lefty.negative gamepads.n.left
+ lefty.positive gamepads.n.right
+ righttrigger gamepads.n.c
+ }
+ buttons {
+ a gamepads.n.a
+ b gamepads.n.b
+ back ui.sms_pause
+ guide ui.exit
+ leftshoulder gamepads.n.mode
+ leftstick ui.save_state
+ rightshoulder gamepads.n.z
+ rightstick ui.prev_speed
+ start gamepads.n.start
+ x gamepads.n.x
+ y gamepads.n.y
+ }
+ dpads {
+ 0 {
+ down gamepads.n.down
+ left gamepads.n.left
+ right gamepads.n.right
+ up gamepads.n.up
+ }
+ }
+ }
+ ps3_6b_right {
+ axes {
+ lefttrigger ui.next_speed
+ leftx.negative gamepads.n.up
+ leftx.positive gamepads.n.down
+ lefty.negative gamepads.n.left
+ lefty.positive gamepads.n.right
+ righttrigger gamepads.n.c
+ }
+ buttons {
+ a gamepads.n.a
+ b gamepads.n.b
+ back ui.sms_pause
+ guide ui.exit
+ leftshoulder gamepads.n.mode
+ leftstick ui.save_state
+ rightshoulder gamepads.n.z
+ rightstick ui.prev_speed
+ start gamepads.n.start
+ x gamepads.n.x
+ y gamepads.n.y
+ }
+ dpads {
+ 0 {
+ down gamepads.n.down
+ left gamepads.n.left
+ right gamepads.n.right
+ up gamepads.n.up
+ }
+ }
+ }
+ xbox_360_6b_right {
+ axes {
+ lefttrigger ui.next_speed
+ leftx.negative gamepads.n.up
+ leftx.positive gamepads.n.down
+ lefty.negative gamepads.n.left
+ lefty.positive gamepads.n.right
+ righttrigger gamepads.n.c
+ }
+ buttons {
+ a gamepads.n.a
+ b gamepads.n.b
+ back ui.sms_pause
+ guide ui.exit
+ leftshoulder gamepads.n.mode
+ leftstick ui.save_state
+ rightshoulder gamepads.n.z
+ rightstick ui.prev_speed
+ start gamepads.n.start
+ x gamepads.n.x
+ y gamepads.n.y
+ }
dpads {
0 {
- up gamepads.2.up
- down gamepads.2.down
- left gamepads.2.left
- right gamepads.2.right
+ down gamepads.n.down
+ left gamepads.n.left
+ right gamepads.n.right
+ up gamepads.n.up
}
}
+ }
+ xbone_6b_right {
+ axes {
+ lefttrigger ui.next_speed
+ leftx.negative gamepads.n.up
+ leftx.positive gamepads.n.down
+ lefty.negative gamepads.n.left
+ lefty.positive gamepads.n.right
+ righttrigger gamepads.n.c
+ }
buttons {
- 0 gamepads.2.a
- 1 gamepads.2.b
- 2 gamepads.2.c
- 3 gamepads.2.x
- 4 gamepads.2.y
- 5 gamepads.2.z
- 6 gamepads.2.mode
- 7 gamepads.2.start
+ a gamepads.n.a
+ b gamepads.n.b
+ back ui.sms_pause
+ guide ui.exit
+ leftshoulder gamepads.n.mode
+ leftstick ui.save_state
+ rightshoulder gamepads.n.z
+ rightstick ui.prev_speed
+ start gamepads.n.start
+ x gamepads.n.x
+ y gamepads.n.y
+ }
+ dpads {
+ 0 {
+ down gamepads.n.down
+ left gamepads.n.left
+ right gamepads.n.right
+ up gamepads.n.up
+ }
+ }
+ }
+ genesis_6b_bumpers {
+ axes {
+ lefttrigger ui.exit
+ righttrigger gamepads.n.mode
+ }
+ buttons {
+ a gamepads.n.a
+ b gamepads.n.b
+ back ui.sms_pause
+ guide ui.exit
+ leftshoulder gamepads.n.z
+ rightshoulder gamepads.n.c
+ start gamepads.n.start
+ x gamepads.n.x
+ y gamepads.n.y
+ }
+ dpads {
+ 0 {
+ down gamepads.n.down
+ left gamepads.n.left
+ right gamepads.n.right
+ up gamepads.n.up
+ }
+ }
+ }
+ saturn_6b_bumpers {
+ axes {
+ lefttrigger ui.exit
+ righttrigger gamepads.n.mode
+ }
+ buttons {
+ a gamepads.n.a
+ b gamepads.n.b
+ back ui.sms_pause
+ guide ui.exit
+ leftshoulder gamepads.n.z
+ rightshoulder gamepads.n.c
+ start gamepads.n.start
+ x gamepads.n.x
+ y gamepads.n.y
+ }
+ dpads {
+ 0 {
+ down gamepads.n.down
+ left gamepads.n.left
+ right gamepads.n.right
+ up gamepads.n.up
+ }
+ }
+ }
+ }
+ mice {
+ 0 {
+ motion mouse.1.motion
+ buttons {
+ 1 mouse.1.left
+ 2 mouse.1.middle
+ 3 mouse.1.right
+ 4 mouse.1.start
+ }
+ }
+ #having the second host mouse also mapped to the first emulated
+ #mouse is useful for laptop users with an external mouse
+ 1 {
+ motion mouse.1.motion
+ buttons {
+ 1 mouse.1.left
+ 2 mouse.1.middle
+ 3 mouse.1.right
+ 4 mouse.1.start
}
}
}
@@ -87,19 +283,69 @@ io {
}
video {
+ #special value "stretch" will cause aspect to match window aspect ratio
+ aspect 4:3
width 640
+ #height is normally calculated automatically from width using the aspect setting
+ #if you would like to set it explicitly, uncomment the line below
+ #height 480
vertex_shader default.v.glsl
fragment_shader default.f.glsl
+ scanlines off
+ vsync off
+ fullscreen off
+ #setting gl to off, will force use of the SDL2 fallback renderer
+ #this is useful for those running on machines with Open GL 2.0 unavailable
+ #so the warning doesn't display on startup
+ gl on
+ #scaling can be linear (for linear interpolation) or nearest (for nearest neighbor)
+ scaling linear
+ ntsc {
+ overscan {
+ #these values will result in square pixels in H40 mode
+ top 2
+ bottom 1
+ #if you want to completely hide the border instead
+ #comment out those two lines and uncomment these
+ #top 11
+ #bottom 8
+
+ #these values will completely hide the horizontal border
+ left 13
+ right 14
+ }
+ }
+ pal {
+ overscan {
+ #these values will produce the same size border in V30 mode
+ #as the default NTSC settings will produce in V24 mode
+ #this results in a slightly vertically squished picture
+ #which is probably approximately correct on a properly calibrated TV
+ top 21
+ bottom 17
+ #for square pixels and zero border in V30 mode
+ #coment out those two lines and uncomment these
+ #top 30
+ #bottom 24
+
+ #these values will completely hide the horizontal border
+ left 13
+ right 14
+ }
+ }
}
audio {
rate 48000
buffer 512
+ lowpass_cutoff 3390
}
clocks {
+ m68k_divider 7
max_cycles 3420
speeds {
+ 0 100
1 150
2 200
3 300
@@ -111,8 +357,39 @@ clocks {
}
ui {
+ #specifies the ROM that implements the Menu UI
rom menu.bin
+ #starting path for ROM browsing, accepts special variables $HOME, $EXEDIR
+ #and variables defined in the OS environment
+ initial_path $HOME
+ #if this is set to on, then the menu will remember the last path when visited
+ #if it's set to off, initial_path will always be used on startup
+ remember_path on
+ #path for storing internal screenshots, accepts the same variables as initial_path
+ screenshot_path $HOME
+ #see strftime for the format specifiers valid in screenshot_template
+ screenshot_template blastem_%Y%m%d_%H%M%S.png
+ #path template for saving SRAM, EEPROM and savestates
+ #accepts special variables $HOME, $EXEDIR, $USERDATA, $ROMNAME
+ save_path $USERDATA/blastem/$ROMNAME
+ #space delimited list of file extensions to filter against in menu
+ extensions bin gen md smd sms gg zip gz
+ #specifies the preferred save-state format, set to gst for Genecyst compatible states
+ state_format native
+}
+
+system {
+ #controls how the emulated system is synced to the host
+ #video provides the smoothest experience when the host and emulated system have similar refresh rates
+ #audio provides lower audio latency, especially when there is a refresh rate mismatch
+ sync_source audio
+ #set this to random to debug initialization bugs
+ ram_init zero
+ default_region U
+ #controls whether MegaWiFi support is enabled or not
+ #MegaWiFi allows ROMs to make connections to the internet
+ #so it should only be enabled for ROMs you trust
+ megawifi off
}
-default_region U
diff --git a/android/assets/images b/android/assets/images
new file mode 120000
index 0000000..5fa6987
--- /dev/null
+++ b/android/assets/images
@@ -0,0 +1 @@
+../../images \ No newline at end of file
diff --git a/android/assets/shaders b/android/assets/shaders
new file mode 120000
index 0000000..704ee39
--- /dev/null
+++ b/android/assets/shaders
@@ -0,0 +1 @@
+../../shaders \ No newline at end of file
diff --git a/android/jni/Application.mk b/android/jni/Application.mk
index d144e9c..053c0f1 100644
--- a/android/jni/Application.mk
+++ b/android/jni/Application.mk
@@ -4,3 +4,5 @@
# APP_STL := stlport_static
APP_ABI := x86
+APP_PLATFORM := android-16
+APP_OPTIM := release
diff --git a/android/src/org/libsdl/app/SDL.java b/android/src/org/libsdl/app/SDL.java
new file mode 100644
index 0000000..cfe4830
--- /dev/null
+++ b/android/src/org/libsdl/app/SDL.java
@@ -0,0 +1,37 @@
+package org.libsdl.app;
+
+import android.content.Context;
+
+/**
+ SDL library initialization
+*/
+public class SDL {
+
+ // This function should be called first and sets up the native code
+ // so it can call into the Java classes
+ public static void setupJNI() {
+ SDLActivity.nativeSetupJNI();
+ SDLAudioManager.nativeSetupJNI();
+ SDLControllerManager.nativeSetupJNI();
+ }
+
+ // This function should be called each time the activity is started
+ public static void initialize() {
+ setContext(null);
+
+ SDLActivity.initialize();
+ SDLAudioManager.initialize();
+ SDLControllerManager.initialize();
+ }
+
+ // This function stores the current activity (SDL or not)
+ public static void setContext(Context context) {
+ mContext = context;
+ }
+
+ public static Context getContext() {
+ return mContext;
+ }
+
+ protected static Context mContext;
+}
diff --git a/android/src/org/libsdl/app/SDLActivity.java b/android/src/org/libsdl/app/SDLActivity.java
index 62123ea..9119473 100644
--- a/android/src/org/libsdl/app/SDLActivity.java
+++ b/android/src/org/libsdl/app/SDLActivity.java
@@ -1,25 +1,30 @@
package org.libsdl.app;
-import java.util.ArrayList;
+import java.io.IOException;
+import java.io.InputStream;
import java.util.Arrays;
-import java.util.Collections;
-import java.util.Comparator;
-import java.util.List;
+import java.lang.reflect.Method;
+import java.util.Objects;
import android.app.*;
import android.content.*;
+import android.text.InputType;
import android.view.*;
import android.view.inputmethod.BaseInputConnection;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputMethodManager;
-import android.widget.AbsoluteLayout;
+import android.widget.RelativeLayout;
+import android.widget.Button;
+import android.widget.LinearLayout;
+import android.widget.TextView;
import android.os.*;
import android.util.Log;
+import android.util.SparseArray;
import android.graphics.*;
-import android.media.*;
+import android.graphics.drawable.Drawable;
import android.hardware.*;
-
+import android.content.pm.ActivityInfo;
/**
SDL Activity
@@ -27,34 +32,96 @@ import android.hardware.*;
public class SDLActivity extends Activity {
private static final String TAG = "SDL";
- // Keep track of the paused state
- public static boolean mIsPaused, mIsSurfaceReady, mHasFocus;
+ public static boolean mIsResumedCalled, mIsSurfaceReady, mHasFocus;
+
+ // Handle the state of the native layer
+ public enum NativeState {
+ INIT, RESUMED, PAUSED
+ }
+
+ public static NativeState mNextNativeState;
+ public static NativeState mCurrentNativeState;
+
public static boolean mExitCalledFromJava;
+ /** If shared libraries (e.g. SDL or the native application) could not be loaded. */
+ public static boolean mBrokenLibraries;
+
+ // If we want to separate mouse and touch events.
+ // This is only toggled in native code when a hint is set!
+ public static boolean mSeparateMouseAndTouch;
+
// Main components
protected static SDLActivity mSingleton;
protected static SDLSurface mSurface;
protected static View mTextEdit;
+ protected static boolean mScreenKeyboardShown;
protected static ViewGroup mLayout;
- protected static SDLJoystickHandler mJoystickHandler;
+ protected static SDLClipboardHandler mClipboardHandler;
+
// This is what SDL runs in. It invokes SDL_main(), eventually
protected static Thread mSDLThread;
-
- // Audio
- protected static AudioTrack mAudioTrack;
+
+ /**
+ * This method returns the name of the shared object with the application entry point
+ * It can be overridden by derived classes.
+ */
+ protected String getMainSharedObject() {
+ String library;
+ String[] libraries = SDLActivity.mSingleton.getLibraries();
+ if (libraries.length > 0) {
+ library = "lib" + libraries[libraries.length - 1] + ".so";
+ } else {
+ library = "libmain.so";
+ }
+ return library;
+ }
+
+ /**
+ * This method returns the name of the application entry point
+ * It can be overridden by derived classes.
+ */
+ protected String getMainFunction() {
+ return "SDL_main";
+ }
+
+ /**
+ * This method is called by SDL before loading the native shared libraries.
+ * It can be overridden to provide names of shared libraries to be loaded.
+ * The default implementation returns the defaults. It never returns null.
+ * An array returned by a new implementation must at least contain "SDL2".
+ * Also keep in mind that the order the libraries are loaded may matter.
+ * @return names of shared libraries to be loaded (e.g. "SDL2", "main").
+ */
+ protected String[] getLibraries() {
+ return new String[] {
+ "SDL2",
+ // "SDL2_image",
+ // "SDL2_mixer",
+ // "SDL2_net",
+ // "SDL2_ttf",
+ "main"
+ };
+ }
// Load the .so
- static {
- System.loadLibrary("SDL2");
- //System.loadLibrary("SDL2_image");
- //System.loadLibrary("SDL2_mixer");
- //System.loadLibrary("SDL2_net");
- //System.loadLibrary("SDL2_ttf");
- System.loadLibrary("main");
+ public void loadLibraries() {
+ for (String lib : getLibraries()) {
+ System.loadLibrary(lib);
+ }
}
-
-
+
+ /**
+ * This method is called by SDL before starting the native application thread.
+ * It can be overridden to provide the arguments after the application name.
+ * The default implementation returns an empty array. It never returns null.
+ * @return arguments for the native application.
+ */
+ protected String[] getArguments() {
+ return new String[0];
+ }
+
public static void initialize() {
// The static nature of the singleton and Android quirkyness force us to initialize everything here
// Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
@@ -62,78 +129,172 @@ public class SDLActivity extends Activity {
mSurface = null;
mTextEdit = null;
mLayout = null;
- mJoystickHandler = null;
+ mClipboardHandler = null;
mSDLThread = null;
- mAudioTrack = null;
mExitCalledFromJava = false;
- mIsPaused = false;
+ mBrokenLibraries = false;
+ mIsResumedCalled = false;
mIsSurfaceReady = false;
mHasFocus = true;
+ mNextNativeState = NativeState.INIT;
+ mCurrentNativeState = NativeState.INIT;
}
// Setup
@Override
protected void onCreate(Bundle savedInstanceState) {
- Log.v("SDL", "onCreate():" + mSingleton);
+ Log.v(TAG, "Device: " + android.os.Build.DEVICE);
+ Log.v(TAG, "Model: " + android.os.Build.MODEL);
+ Log.v(TAG, "onCreate()");
super.onCreate(savedInstanceState);
-
- SDLActivity.initialize();
+
+ // Load shared libraries
+ String errorMsgBrokenLib = "";
+ try {
+ loadLibraries();
+ } catch(UnsatisfiedLinkError e) {
+ System.err.println(e.getMessage());
+ mBrokenLibraries = true;
+ errorMsgBrokenLib = e.getMessage();
+ } catch(Exception e) {
+ System.err.println(e.getMessage());
+ mBrokenLibraries = true;
+ errorMsgBrokenLib = e.getMessage();
+ }
+
+ if (mBrokenLibraries)
+ {
+ AlertDialog.Builder dlgAlert = new AlertDialog.Builder(this);
+ dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall."
+ + System.getProperty("line.separator")
+ + System.getProperty("line.separator")
+ + "Error: " + errorMsgBrokenLib);
+ dlgAlert.setTitle("SDL Error");
+ dlgAlert.setPositiveButton("Exit",
+ new DialogInterface.OnClickListener() {
+ @Override
+ public void onClick(DialogInterface dialog,int id) {
+ // if this button is clicked, close current activity
+ SDLActivity.mSingleton.finish();
+ }
+ });
+ dlgAlert.setCancelable(false);
+ dlgAlert.create().show();
+
+ return;
+ }
+
+ // Set up JNI
+ SDL.setupJNI();
+
+ // Initialize state
+ SDL.initialize();
+
// So we can call stuff from static callbacks
mSingleton = this;
+ SDL.setContext(this);
+
+ if (Build.VERSION.SDK_INT >= 11) {
+ mClipboardHandler = new SDLClipboardHandler_API11();
+ } else {
+ /* Before API 11, no clipboard notification (eg no SDL_CLIPBOARDUPDATE) */
+ mClipboardHandler = new SDLClipboardHandler_Old();
+ }
// Set up the surface
mSurface = new SDLSurface(getApplication());
-
- if(Build.VERSION.SDK_INT >= 12) {
- mJoystickHandler = new SDLJoystickHandler_API12();
- }
- else {
- mJoystickHandler = new SDLJoystickHandler();
- }
- mLayout = new AbsoluteLayout(this);
+ mLayout = new RelativeLayout(this);
mLayout.addView(mSurface);
setContentView(mLayout);
+
+ // Get filename from "Open with" of another application
+ Intent intent = getIntent();
+ if (intent != null && intent.getData() != null) {
+ String filename = intent.getData().getPath();
+ if (filename != null) {
+ Log.v(TAG, "Got filename: " + filename);
+ SDLActivity.onNativeDropFile(filename);
+ }
+ }
}
// Events
@Override
protected void onPause() {
- Log.v("SDL", "onPause()");
+ Log.v(TAG, "onPause()");
super.onPause();
- SDLActivity.handlePause();
+ mNextNativeState = NativeState.PAUSED;
+ mIsResumedCalled = false;
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
+ SDLActivity.handleNativeState();
}
@Override
protected void onResume() {
- Log.v("SDL", "onResume()");
+ Log.v(TAG, "onResume()");
super.onResume();
- SDLActivity.handleResume();
+ mNextNativeState = NativeState.RESUMED;
+ mIsResumedCalled = true;
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
+ SDLActivity.handleNativeState();
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
- Log.v("SDL", "onWindowFocusChanged(): " + hasFocus);
+ Log.v(TAG, "onWindowFocusChanged(): " + hasFocus);
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
SDLActivity.mHasFocus = hasFocus;
if (hasFocus) {
- SDLActivity.handleResume();
+ mNextNativeState = NativeState.RESUMED;
+ } else {
+ mNextNativeState = NativeState.PAUSED;
}
+
+ SDLActivity.handleNativeState();
}
@Override
public void onLowMemory() {
- Log.v("SDL", "onLowMemory()");
+ Log.v(TAG, "onLowMemory()");
super.onLowMemory();
+
+ if (SDLActivity.mBrokenLibraries) {
+ return;
+ }
+
SDLActivity.nativeLowMemory();
}
@Override
protected void onDestroy() {
- Log.v("SDL", "onDestroy()");
+ Log.v(TAG, "onDestroy()");
+
+ if (SDLActivity.mBrokenLibraries) {
+ super.onDestroy();
+ // Reset everything in case the user re opens the app
+ SDLActivity.initialize();
+ return;
+ }
+
+ mNextNativeState = NativeState.PAUSED;
+ SDLActivity.handleNativeState();
+
// Send a quit message to the application
SDLActivity.mExitCalledFromJava = true;
SDLActivity.nativeQuit();
@@ -143,57 +304,101 @@ public class SDLActivity extends Activity {
try {
SDLActivity.mSDLThread.join();
} catch(Exception e) {
- Log.v("SDL", "Problem stopping thread: " + e);
+ Log.v(TAG, "Problem stopping thread: " + e);
}
SDLActivity.mSDLThread = null;
- //Log.v("SDL", "Finished waiting for SDL thread");
+ //Log.v(TAG, "Finished waiting for SDL thread");
}
-
+
super.onDestroy();
+
// Reset everything in case the user re opens the app
SDLActivity.initialize();
}
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
+
+ if (SDLActivity.mBrokenLibraries) {
+ return false;
+ }
+
int keyCode = event.getKeyCode();
// Ignore certain special keys so they're handled by Android
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
keyCode == KeyEvent.KEYCODE_CAMERA ||
- keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
- keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
+ keyCode == KeyEvent.KEYCODE_ZOOM_IN || /* API 11 */
+ keyCode == KeyEvent.KEYCODE_ZOOM_OUT /* API 11 */
) {
return false;
}
return super.dispatchKeyEvent(event);
}
- /** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed
- * is the first to be called, mIsSurfaceReady should still be set
- * to 'true' during the call to onPause (in a usual scenario).
- */
- public static void handlePause() {
- if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
- SDLActivity.mIsPaused = true;
- SDLActivity.nativePause();
- mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, false);
+ /* Transition to next state */
+ public static void handleNativeState() {
+
+ if (mNextNativeState == mCurrentNativeState) {
+ // Already in same state, discard.
+ return;
}
- }
- /** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready.
- * Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume
- * every time we get one of those events, only if it comes after surfaceDestroyed
- */
- public static void handleResume() {
- if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) {
- SDLActivity.mIsPaused = false;
- SDLActivity.nativeResume();
- mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+ // Try a transition to init state
+ if (mNextNativeState == NativeState.INIT) {
+
+ mCurrentNativeState = mNextNativeState;
+ return;
+ }
+
+ // Try a transition to paused state
+ if (mNextNativeState == NativeState.PAUSED) {
+ nativePause();
+ mSurface.handlePause();
+ mCurrentNativeState = mNextNativeState;
+ return;
+ }
+
+ // Try a transition to resumed state
+ if (mNextNativeState == NativeState.RESUMED) {
+ if (mIsSurfaceReady && mHasFocus && mIsResumedCalled) {
+ if (mSDLThread == null) {
+ // This is the entry point to the C app.
+ // Start up the C app thread and enable sensor input for the first time
+ // FIXME: Why aren't we enabling sensor input at start?
+
+ final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
+ mSurface.enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+ sdlThread.start();
+
+ // Set up a listener thread to catch when the native thread ends
+ mSDLThread = new Thread(new Runnable() {
+ @Override
+ public void run() {
+ try {
+ sdlThread.join();
+ } catch (Exception e) {
+ // Ignore any exception
+ } finally {
+ // Native thread has finished
+ if (!mExitCalledFromJava) {
+ handleNativeExit();
+ }
+ }
+ }
+ }, "SDLThreadListener");
+
+ mSDLThread.start();
+ }
+
+ nativeResume();
+ mSurface.handleResume();
+ mCurrentNativeState = mNextNativeState;
+ }
}
}
-
+
/* The native thread has finished */
public static void handleNativeExit() {
SDLActivity.mSDLThread = null;
@@ -205,6 +410,7 @@ public class SDLActivity extends Activity {
static final int COMMAND_CHANGE_TITLE = 1;
static final int COMMAND_UNUSED = 2;
static final int COMMAND_TEXTEDIT_HIDE = 3;
+ static final int COMMAND_SET_KEEP_SCREEN_ON = 5;
protected static final int COMMAND_USER = 0x8000;
@@ -228,7 +434,7 @@ public class SDLActivity extends Activity {
protected static class SDLCommandHandler extends Handler {
@Override
public void handleMessage(Message msg) {
- Context context = getContext();
+ Context context = SDL.getContext();
if (context == null) {
Log.e(TAG, "error handling message, getContext() returned null");
return;
@@ -243,13 +449,31 @@ public class SDLActivity extends Activity {
break;
case COMMAND_TEXTEDIT_HIDE:
if (mTextEdit != null) {
- mTextEdit.setVisibility(View.GONE);
+ // Note: On some devices setting view to GONE creates a flicker in landscape.
+ // Setting the View's sizes to 0 is similar to GONE but without the flicker.
+ // The sizes will be set to useful values when the keyboard is shown again.
+ mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
+
+ mScreenKeyboardShown = false;
}
break;
-
+ case COMMAND_SET_KEEP_SCREEN_ON:
+ {
+ if (context instanceof Activity) {
+ Window window = ((Activity) context).getWindow();
+ if (window != null) {
+ if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
+ window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ } else {
+ window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
+ }
+ }
+ }
+ break;
+ }
default:
if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
Log.e(TAG, "error handling message, command is " + msg.arg1);
@@ -270,76 +494,123 @@ public class SDLActivity extends Activity {
}
// C functions we call
- public static native void nativeInit();
+ public static native int nativeSetupJNI();
+ public static native int nativeRunMain(String library, String function, Object arguments);
public static native void nativeLowMemory();
public static native void nativeQuit();
public static native void nativePause();
public static native void nativeResume();
- public static native void onNativeResize(int x, int y, int format);
- public static native int onNativePadDown(int device_id, int keycode);
- public static native int onNativePadUp(int device_id, int keycode);
- public static native void onNativeJoy(int device_id, int axis,
- float value);
- public static native void onNativeHat(int device_id, int hat_id,
- int x, int y);
+ public static native void onNativeDropFile(String filename);
+ public static native void onNativeResize(int x, int y, int format, float rate);
public static native void onNativeKeyDown(int keycode);
public static native void onNativeKeyUp(int keycode);
public static native void onNativeKeyboardFocusLost();
+ public static native void onNativeMouse(int button, int action, float x, float y);
public static native void onNativeTouch(int touchDevId, int pointerFingerId,
- int action, float x,
+ int action, float x,
float y, float p);
public static native void onNativeAccel(float x, float y, float z);
+ public static native void onNativeClipboardChanged();
public static native void onNativeSurfaceChanged();
public static native void onNativeSurfaceDestroyed();
- public static native void nativeFlipBuffers();
- public static native int nativeAddJoystick(int device_id, String name,
- int is_accelerometer, int nbuttons,
- int naxes, int nhats, int nballs);
- public static native int nativeRemoveJoystick(int device_id);
-
- public static void flipBuffers() {
- SDLActivity.nativeFlipBuffers();
- }
+ public static native String nativeGetHint(String name);
+ /**
+ * This method is called by SDL using JNI.
+ */
public static boolean setActivityTitle(String title) {
// Called from SDLMain() thread and can't directly affect the view
return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
}
- public static boolean sendMessage(int command, int param) {
- return mSingleton.sendCommand(command, Integer.valueOf(param));
+ /**
+ * This method is called by SDL using JNI.
+ * This is a static method for JNI convenience, it calls a non-static method
+ * so that is can be overridden
+ */
+ public static void setOrientation(int w, int h, boolean resizable, String hint)
+ {
+ if (mSingleton != null) {
+ mSingleton.setOrientationBis(w, h, resizable, hint);
+ }
}
+
+ /**
+ * This can be overridden
+ */
+ public void setOrientationBis(int w, int h, boolean resizable, String hint)
+ {
+ int orientation = -1;
+
+ if (!Objects.equals(hint, "")) {
+ if (hint.contains("LandscapeRight") && hint.contains("LandscapeLeft")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+ } else if (hint.contains("LandscapeRight")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
+ } else if (hint.contains("LandscapeLeft")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
+ } else if (hint.contains("Portrait") && hint.contains("PortraitUpsideDown")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+ } else if (hint.contains("Portrait")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
+ } else if (hint.contains("PortraitUpsideDown")) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
+ }
+ }
+
+ /* no valid hint */
+ if (orientation == -1) {
+ if (resizable) {
+ /* no fixed orientation */
+ } else {
+ if (w > h) {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE;
+ } else {
+ orientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
+ }
+ }
+ }
- public static Context getContext() {
- return mSingleton;
+ Log.v("SDL", "setOrientation() orientation=" + orientation + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
+ if (orientation != -1) {
+ mSingleton.setRequestedOrientation(orientation);
+ }
}
+
/**
- * @return result of getSystemService(name) but executed on UI thread.
+ * This method is called by SDL using JNI.
*/
- public Object getSystemServiceFromUiThread(final String name) {
- final Object lock = new Object();
- final Object[] results = new Object[2]; // array for writable variables
- synchronized (lock) {
- runOnUiThread(new Runnable() {
- @Override
- public void run() {
- synchronized (lock) {
- results[0] = getSystemService(name);
- results[1] = Boolean.TRUE;
- lock.notify();
- }
- }
- });
- if (results[1] == null) {
- try {
- lock.wait();
- } catch (InterruptedException ex) {
- ex.printStackTrace();
- }
- }
+ public static boolean isScreenKeyboardShown()
+ {
+ if (mTextEdit == null) {
+ return false;
}
- return results[0];
+
+ if (!mScreenKeyboardShown) {
+ return false;
+ }
+
+ InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ return imm.isAcceptingText();
+
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean sendMessage(int command, int param) {
+ if (mSingleton == null) {
+ return false;
+ }
+ return mSingleton.sendCommand(command, Integer.valueOf(param));
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static Context getContext() {
+ return SDL.getContext();
}
static class ShowTextInputTask implements Runnable {
@@ -361,11 +632,12 @@ public class SDLActivity extends Activity {
@Override
public void run() {
- AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams(
- w, h + HEIGHT_PADDING, x, y);
+ RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
+ params.leftMargin = x;
+ params.topMargin = y;
if (mTextEdit == null) {
- mTextEdit = new DummyEdit(getContext());
+ mTextEdit = new DummyEdit(SDL.getContext());
mLayout.addView(mTextEdit, params);
} else {
@@ -375,101 +647,47 @@ public class SDLActivity extends Activity {
mTextEdit.setVisibility(View.VISIBLE);
mTextEdit.requestFocus();
- InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ InputMethodManager imm = (InputMethodManager) SDL.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(mTextEdit, 0);
+
+ mScreenKeyboardShown = true;
}
}
+ /**
+ * This method is called by SDL using JNI.
+ */
public static boolean showTextInput(int x, int y, int w, int h) {
// Transfer the task to the main thread as a Runnable
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
}
-
- public static Surface getNativeSurface() {
- return SDLActivity.mSurface.getNativeSurface();
- }
- // Audio
- public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
- int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
- int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
- int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
-
- Log.v("SDL", "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- // Let the user pick a larger buffer if they really want -- but ye
- // gods they probably shouldn't, the minimums are horrifyingly high
- // latency already
- desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
- if (mAudioTrack == null) {
- mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
- channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
-
- // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
- // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
- // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
-
- if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
- Log.e("SDL", "Failed during initialization of Audio Track");
- mAudioTrack = null;
- return -1;
- }
-
- mAudioTrack.play();
- }
-
- Log.v("SDL", "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
- return 0;
- }
-
- public static void audioWriteShortBuffer(short[] buffer) {
- for (int i = 0; i < buffer.length; ) {
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
- if (result > 0) {
- i += result;
- } else if (result == 0) {
- try {
- Thread.sleep(1);
- } catch(InterruptedException e) {
- // Nom nom
- }
- } else {
- Log.w("SDL", "SDL audio: error return from write(short)");
- return;
- }
- }
- }
-
- public static void audioWriteByteBuffer(byte[] buffer) {
- for (int i = 0; i < buffer.length; ) {
- int result = mAudioTrack.write(buffer, i, buffer.length - i);
- if (result > 0) {
- i += result;
- } else if (result == 0) {
- try {
- Thread.sleep(1);
- } catch(InterruptedException e) {
- // Nom nom
- }
- } else {
- Log.w("SDL", "SDL audio: error return from write(byte)");
- return;
- }
+ public static boolean isTextInputEvent(KeyEvent event) {
+
+ // Key pressed with Ctrl should be sent as SDL_KEYDOWN/SDL_KEYUP and not SDL_TEXTINPUT
+ if (android.os.Build.VERSION.SDK_INT >= 11) {
+ if (event.isCtrlPressed()) {
+ return false;
+ }
}
+
+ return event.isPrintingKey() || event.getKeyCode() == KeyEvent.KEYCODE_SPACE;
}
- public static void audioQuit() {
- if (mAudioTrack != null) {
- mAudioTrack.stop();
- mAudioTrack = null;
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static Surface getNativeSurface() {
+ if (SDLActivity.mSurface == null) {
+ return null;
}
+ return SDLActivity.mSurface.getNativeSurface();
}
// Input
/**
+ * This method is called by SDL using JNI.
* @return an array which may be empty but is never null.
*/
public static int[] inputGetInputDeviceIds(int sources) {
@@ -484,41 +702,331 @@ public class SDLActivity extends Activity {
}
return Arrays.copyOf(filtered, used);
}
-
- // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
- public static boolean handleJoystickMotionEvent(MotionEvent event) {
- return mJoystickHandler.handleMotionEvent(event);
+
+ // APK expansion files support
+
+ /** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
+ private static Object expansionFile;
+
+ /** com.android.vending.expansion.zipfile.ZipResourceFile's getInputStream() or null. */
+ private static Method expansionFileMethod;
+
+ /**
+ * This method is called by SDL using JNI.
+ * @return an InputStream on success or null if no expansion file was used.
+ * @throws IOException on errors. Message is set for the SDL error message.
+ */
+ public static InputStream openAPKExpansionInputStream(String fileName) throws IOException {
+ // Get a ZipResourceFile representing a merger of both the main and patch files
+ if (expansionFile == null) {
+ String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION");
+ if (mainHint == null) {
+ return null; // no expansion use if no main version was set
+ }
+ String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION");
+ if (patchHint == null) {
+ return null; // no expansion use if no patch version was set
+ }
+
+ Integer mainVersion;
+ Integer patchVersion;
+ try {
+ mainVersion = Integer.valueOf(mainHint);
+ patchVersion = Integer.valueOf(patchHint);
+ } catch (NumberFormatException ex) {
+ ex.printStackTrace();
+ throw new IOException("No valid file versions set for APK expansion files", ex);
+ }
+
+ try {
+ // To avoid direct dependency on Google APK expansion library that is
+ // not a part of Android SDK we access it using reflection
+ expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport")
+ .getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class)
+ .invoke(null, SDL.getContext(), mainVersion, patchVersion);
+
+ expansionFileMethod = expansionFile.getClass()
+ .getMethod("getInputStream", String.class);
+ } catch (Exception ex) {
+ ex.printStackTrace();
+ expansionFile = null;
+ expansionFileMethod = null;
+ throw new IOException("Could not access APK expansion support library", ex);
+ }
+ }
+
+ // Get an input stream for a known file inside the expansion file ZIPs
+ InputStream fileStream;
+ try {
+ fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName);
+ } catch (Exception ex) {
+ // calling "getInputStream" failed
+ ex.printStackTrace();
+ throw new IOException("Could not open stream from APK expansion file", ex);
+ }
+
+ if (fileStream == null) {
+ // calling "getInputStream" was successful but null was returned
+ throw new IOException("Could not find path in APK expansion file");
+ }
+
+ return fileStream;
}
-
- public static void pollInputDevices() {
- if (SDLActivity.mSDLThread != null) {
- mJoystickHandler.pollInputDevices();
+
+ // Messagebox
+
+ /** Result of current messagebox. Also used for blocking the calling thread. */
+ protected final int[] messageboxSelection = new int[1];
+
+ /** Id of current dialog. */
+ protected int dialogs = 0;
+
+ /**
+ * This method is called by SDL using JNI.
+ * Shows the messagebox from UI thread and block calling thread.
+ * buttonFlags, buttonIds and buttonTexts must have same length.
+ * @param buttonFlags array containing flags for every button.
+ * @param buttonIds array containing id for every button.
+ * @param buttonTexts array containing text for every button.
+ * @param colors null for default or array of length 5 containing colors.
+ * @return button id or -1.
+ */
+ public int messageboxShowMessageBox(
+ final int flags,
+ final String title,
+ final String message,
+ final int[] buttonFlags,
+ final int[] buttonIds,
+ final String[] buttonTexts,
+ final int[] colors) {
+
+ messageboxSelection[0] = -1;
+
+ // sanity checks
+
+ if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) {
+ return -1; // implementation broken
+ }
+
+ // collect arguments for Dialog
+
+ final Bundle args = new Bundle();
+ args.putInt("flags", flags);
+ args.putString("title", title);
+ args.putString("message", message);
+ args.putIntArray("buttonFlags", buttonFlags);
+ args.putIntArray("buttonIds", buttonIds);
+ args.putStringArray("buttonTexts", buttonTexts);
+ args.putIntArray("colors", colors);
+
+ // trigger Dialog creation on UI thread
+
+ runOnUiThread(new Runnable() {
+ @Override
+ public void run() {
+ showDialog(dialogs++, args);
+ }
+ });
+
+ // block the calling thread
+
+ synchronized (messageboxSelection) {
+ try {
+ messageboxSelection.wait();
+ } catch (InterruptedException ex) {
+ ex.printStackTrace();
+ return -1;
+ }
+ }
+
+ // return selected value
+
+ return messageboxSelection[0];
+ }
+
+ @Override
+ protected Dialog onCreateDialog(int ignore, Bundle args) {
+
+ // TODO set values from "flags" to messagebox dialog
+
+ // get colors
+
+ int[] colors = args.getIntArray("colors");
+ int backgroundColor;
+ int textColor;
+ int buttonBorderColor;
+ int buttonBackgroundColor;
+ int buttonSelectedColor;
+ if (colors != null) {
+ int i = -1;
+ backgroundColor = colors[++i];
+ textColor = colors[++i];
+ buttonBorderColor = colors[++i];
+ buttonBackgroundColor = colors[++i];
+ buttonSelectedColor = colors[++i];
+ } else {
+ backgroundColor = Color.TRANSPARENT;
+ textColor = Color.TRANSPARENT;
+ buttonBorderColor = Color.TRANSPARENT;
+ buttonBackgroundColor = Color.TRANSPARENT;
+ buttonSelectedColor = Color.TRANSPARENT;
+ }
+
+ // create dialog with title and a listener to wake up calling thread
+
+ final Dialog dialog = new Dialog(this);
+ dialog.setTitle(args.getString("title"));
+ dialog.setCancelable(false);
+ dialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
+ @Override
+ public void onDismiss(DialogInterface unused) {
+ synchronized (messageboxSelection) {
+ messageboxSelection.notify();
+ }
+ }
+ });
+
+ // create text
+
+ TextView message = new TextView(this);
+ message.setGravity(Gravity.CENTER);
+ message.setText(args.getString("message"));
+ if (textColor != Color.TRANSPARENT) {
+ message.setTextColor(textColor);
+ }
+
+ // create buttons
+
+ int[] buttonFlags = args.getIntArray("buttonFlags");
+ int[] buttonIds = args.getIntArray("buttonIds");
+ String[] buttonTexts = args.getStringArray("buttonTexts");
+
+ final SparseArray<Button> mapping = new SparseArray<Button>();
+
+ LinearLayout buttons = new LinearLayout(this);
+ buttons.setOrientation(LinearLayout.HORIZONTAL);
+ buttons.setGravity(Gravity.CENTER);
+ for (int i = 0; i < buttonTexts.length; ++i) {
+ Button button = new Button(this);
+ final int id = buttonIds[i];
+ button.setOnClickListener(new View.OnClickListener() {
+ @Override
+ public void onClick(View v) {
+ messageboxSelection[0] = id;
+ dialog.dismiss();
+ }
+ });
+ if (buttonFlags[i] != 0) {
+ // see SDL_messagebox.h
+ if ((buttonFlags[i] & 0x00000001) != 0) {
+ mapping.put(KeyEvent.KEYCODE_ENTER, button);
+ }
+ if ((buttonFlags[i] & 0x00000002) != 0) {
+ mapping.put(KeyEvent.KEYCODE_ESCAPE, button); /* API 11 */
+ }
+ }
+ button.setText(buttonTexts[i]);
+ if (textColor != Color.TRANSPARENT) {
+ button.setTextColor(textColor);
+ }
+ if (buttonBorderColor != Color.TRANSPARENT) {
+ // TODO set color for border of messagebox button
+ }
+ if (buttonBackgroundColor != Color.TRANSPARENT) {
+ Drawable drawable = button.getBackground();
+ if (drawable == null) {
+ // setting the color this way removes the style
+ button.setBackgroundColor(buttonBackgroundColor);
+ } else {
+ // setting the color this way keeps the style (gradient, padding, etc.)
+ drawable.setColorFilter(buttonBackgroundColor, PorterDuff.Mode.MULTIPLY);
+ }
+ }
+ if (buttonSelectedColor != Color.TRANSPARENT) {
+ // TODO set color for selected messagebox button
+ }
+ buttons.addView(button);
}
+
+ // create content
+
+ LinearLayout content = new LinearLayout(this);
+ content.setOrientation(LinearLayout.VERTICAL);
+ content.addView(message);
+ content.addView(buttons);
+ if (backgroundColor != Color.TRANSPARENT) {
+ content.setBackgroundColor(backgroundColor);
+ }
+
+ // add content to dialog and return
+
+ dialog.setContentView(content);
+ dialog.setOnKeyListener(new Dialog.OnKeyListener() {
+ @Override
+ public boolean onKey(DialogInterface d, int keyCode, KeyEvent event) {
+ Button button = mapping.get(keyCode);
+ if (button != null) {
+ if (event.getAction() == KeyEvent.ACTION_UP) {
+ button.performClick();
+ }
+ return true; // also for ignored actions
+ }
+ return false;
+ }
+ });
+
+ return dialog;
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static boolean clipboardHasText() {
+ return mClipboardHandler.clipboardHasText();
}
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static String clipboardGetText() {
+ return mClipboardHandler.clipboardGetText();
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void clipboardSetText(String string) {
+ mClipboardHandler.clipboardSetText(string);
+ }
+
}
/**
- Simple nativeInit() runnable
+ Simple runnable to start the SDL application
*/
class SDLMain implements Runnable {
@Override
public void run() {
// Runs SDL_main()
- SDLActivity.nativeInit();
+ String library = SDLActivity.mSingleton.getMainSharedObject();
+ String function = SDLActivity.mSingleton.getMainFunction();
+ String[] arguments = SDLActivity.mSingleton.getArguments();
+
+ Log.v("SDL", "Running main function " + function + " from library " + library);
+ SDLActivity.nativeRunMain(library, function, arguments);
- //Log.v("SDL", "SDL thread terminated");
+ Log.v("SDL", "Finished main function");
}
}
/**
SDLSurface. This is what we draw on, so we need to know when it's created
- in order to do anything useful.
+ in order to do anything useful.
Because of this, that's where we set up the SDL thread
*/
-class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
+class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
View.OnKeyListener, View.OnTouchListener, SensorEventListener {
// Sensors
@@ -528,21 +1036,21 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
// Keep track of the surface size to normalize touch events
protected static float mWidth, mHeight;
- // Startup
+ // Startup
public SDLSurface(Context context) {
super(context);
- getHolder().addCallback(this);
-
+ getHolder().addCallback(this);
+
setFocusable(true);
setFocusableInTouchMode(true);
requestFocus();
- setOnKeyListener(this);
- setOnTouchListener(this);
+ setOnKeyListener(this);
+ setOnTouchListener(this);
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
-
- if(Build.VERSION.SDK_INT >= 12) {
+
+ if (Build.VERSION.SDK_INT >= 12) {
setOnGenericMotionListener(new SDLGenericMotionListener_API12());
}
@@ -550,7 +1058,20 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
mWidth = 1.0f;
mHeight = 1.0f;
}
-
+
+ public void handlePause() {
+ enableSensor(Sensor.TYPE_ACCELEROMETER, false);
+ }
+
+ public void handleResume() {
+ setFocusable(true);
+ setFocusableInTouchMode(true);
+ requestFocus();
+ setOnKeyListener(this);
+ setOnTouchListener(this);
+ enableSensor(Sensor.TYPE_ACCELEROMETER, true);
+ }
+
public Surface getNativeSurface() {
return getHolder().getSurface();
}
@@ -566,8 +1087,11 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
Log.v("SDL", "surfaceDestroyed()");
- // Call this *before* setting mIsSurfaceReady to 'false'
- SDLActivity.handlePause();
+
+ // Transition to pause, if needed
+ SDLActivity.mNextNativeState = SDLActivity.NativeState.PAUSED;
+ SDLActivity.handleNativeState();
+
SDLActivity.mIsSurfaceReady = false;
SDLActivity.onNativeSurfaceDestroyed();
}
@@ -625,66 +1149,78 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
mWidth = width;
mHeight = height;
- SDLActivity.onNativeResize(width, height, sdlFormat);
- Log.v("SDL", "Window size:" + width + "x"+height);
+ SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
+ Log.v("SDL", "Window size: " + width + "x" + height);
- // Set mIsSurfaceReady to 'true' *before* making a call to handleResume
- SDLActivity.mIsSurfaceReady = true;
- SDLActivity.onNativeSurfaceChanged();
+
+ boolean skip = false;
+ int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
+ if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED)
+ {
+ // Accept any
+ }
+ else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT)
+ {
+ if (mWidth > mHeight) {
+ skip = true;
+ }
+ } else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE || requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) {
+ if (mWidth < mHeight) {
+ skip = true;
+ }
+ }
- if (SDLActivity.mSDLThread == null) {
- // This is the entry point to the C app.
- // Start up the C app thread and enable sensor input for the first time
+ // Special Patch for Square Resolution: Black Berry Passport
+ if (skip) {
+ double min = Math.min(mWidth, mHeight);
+ double max = Math.max(mWidth, mHeight);
+
+ if (max / min < 1.20) {
+ Log.v("SDL", "Don't skip on such aspect-ratio. Could be a square resolution.");
+ skip = false;
+ }
+ }
- SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
- enableSensor(Sensor.TYPE_ACCELEROMETER, true);
- SDLActivity.mSDLThread.start();
-
- // Set up a listener thread to catch when the native thread ends
- new Thread(new Runnable(){
- @Override
- public void run(){
- try {
- SDLActivity.mSDLThread.join();
- }
- catch(Exception e){}
- finally{
- // Native thread has finished
- if (! SDLActivity.mExitCalledFromJava) {
- SDLActivity.handleNativeExit();
- }
- }
- }
- }).start();
+ if (skip) {
+ Log.v("SDL", "Skip .. Surface is not ready.");
+ SDLActivity.mIsSurfaceReady = false;
+ return;
}
- }
+
+ /* Surface is ready */
+ SDLActivity.mIsSurfaceReady = true;
- // unused
- @Override
- public void onDraw(Canvas canvas) {}
+ /* If the surface has been previously destroyed by onNativeSurfaceDestroyed, recreate it here */
+ SDLActivity.onNativeSurfaceChanged();
+ SDLActivity.handleNativeState();
+ }
// Key events
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
// Dispatch the different events depending on where they come from
- // Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
- // So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
-
- if ( (event.getSource() & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
+ // Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
+ // So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
+ //
+ // Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
+ // SOURCE_JOYSTICK, while its key events arrive from the keyboard source
+ // So, retrieve the device itself and check all of its sources
+ if (SDLControllerManager.isDeviceSDLJoystick(event.getDeviceId())) {
+ // Note that we process events with specific key codes here
if (event.getAction() == KeyEvent.ACTION_DOWN) {
- if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
+ if (SDLControllerManager.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
return true;
}
} else if (event.getAction() == KeyEvent.ACTION_UP) {
- if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
+ if (SDLControllerManager.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
return true;
}
}
}
-
- if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
+
+ if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
if (event.getAction() == KeyEvent.ACTION_DOWN) {
//Log.v("SDL", "key down: " + keyCode);
SDLActivity.onNativeKeyDown(keyCode);
@@ -696,7 +1232,21 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
return true;
}
}
-
+
+ if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) {
+ // on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
+ // they are ignored here because sending them as mouse input to SDL is messy
+ if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
+ switch (event.getAction()) {
+ case KeyEvent.ACTION_DOWN:
+ case KeyEvent.ACTION_UP:
+ // mark the event as handled or it will be handled by system
+ // handling KEYCODE_BACK by system will call onBackPressed()
+ return true;
+ }
+ }
+ }
+
return false;
}
@@ -708,58 +1258,98 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
final int pointerCount = event.getPointerCount();
int action = event.getActionMasked();
int pointerFingerId;
+ int mouseButton;
int i = -1;
float x,y,p;
-
- switch(action) {
- case MotionEvent.ACTION_MOVE:
- for (i = 0; i < pointerCount; i++) {
+
+ // !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
+ if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
+ if (Build.VERSION.SDK_INT < 14) {
+ mouseButton = 1; // all mouse buttons are the left button
+ } else {
+ try {
+ mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
+ } catch(Exception e) {
+ mouseButton = 1; // oh well.
+ }
+ }
+ SDLActivity.onNativeMouse(mouseButton, action, event.getX(0), event.getY(0));
+ } else {
+ switch(action) {
+ case MotionEvent.ACTION_MOVE:
+ for (i = 0; i < pointerCount; i++) {
+ pointerFingerId = event.getPointerId(i);
+ x = event.getX(i) / mWidth;
+ y = event.getY(i) / mHeight;
+ p = event.getPressure(i);
+ if (p > 1.0f) {
+ // may be larger than 1.0f on some devices
+ // see the documentation of getPressure(i)
+ p = 1.0f;
+ }
+ SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
+ }
+ break;
+
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_DOWN:
+ // Primary pointer up/down, the index is always zero
+ i = 0;
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN:
+ // Non primary pointer up/down
+ if (i == -1) {
+ i = event.getActionIndex();
+ }
+
pointerFingerId = event.getPointerId(i);
x = event.getX(i) / mWidth;
y = event.getY(i) / mHeight;
p = event.getPressure(i);
+ if (p > 1.0f) {
+ // may be larger than 1.0f on some devices
+ // see the documentation of getPressure(i)
+ p = 1.0f;
+ }
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
- }
- break;
-
- case MotionEvent.ACTION_UP:
- case MotionEvent.ACTION_DOWN:
- // Primary pointer up/down, the index is always zero
- i = 0;
- case MotionEvent.ACTION_POINTER_UP:
- case MotionEvent.ACTION_POINTER_DOWN:
- // Non primary pointer up/down
- if (i == -1) {
- i = event.getActionIndex();
- }
-
- pointerFingerId = event.getPointerId(i);
- x = event.getX(i) / mWidth;
- y = event.getY(i) / mHeight;
- p = event.getPressure(i);
- SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
- break;
-
- default:
- break;
+ break;
+
+ case MotionEvent.ACTION_CANCEL:
+ for (i = 0; i < pointerCount; i++) {
+ pointerFingerId = event.getPointerId(i);
+ x = event.getX(i) / mWidth;
+ y = event.getY(i) / mHeight;
+ p = event.getPressure(i);
+ if (p > 1.0f) {
+ // may be larger than 1.0f on some devices
+ // see the documentation of getPressure(i)
+ p = 1.0f;
+ }
+ SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
+ }
+ break;
+
+ default:
+ break;
+ }
}
return true;
- }
+ }
// Sensor events
public void enableSensor(int sensortype, boolean enabled) {
// TODO: This uses getDefaultSensor - what if we have >1 accels?
if (enabled) {
- mSensorManager.registerListener(this,
- mSensorManager.getDefaultSensor(sensortype),
+ mSensorManager.registerListener(this,
+ mSensorManager.getDefaultSensor(sensortype),
SensorManager.SENSOR_DELAY_GAME, null);
} else {
- mSensorManager.unregisterListener(this,
+ mSensorManager.unregisterListener(this,
mSensorManager.getDefaultSensor(sensortype));
}
}
-
+
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
// TODO
@@ -789,9 +1379,9 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
}
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
y / SensorManager.GRAVITY_EARTH,
- event.values[2] / SensorManager.GRAVITY_EARTH - 1);
+ event.values[2] / SensorManager.GRAVITY_EARTH);
}
- }
+ }
}
/* This is a fake invisible editor view that receives the input and defines the
@@ -814,33 +1404,29 @@ class DummyEdit extends View implements View.OnKeyListener {
@Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
-
- // This handles the hardware keyboard input
- if (event.isPrintingKey()) {
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
+ /*
+ * This handles the hardware keyboard input
+ */
+ if (event.getAction() == KeyEvent.ACTION_DOWN) {
+ if (SDLActivity.isTextInputEvent(event)) {
ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
}
- return true;
- }
-
- if (event.getAction() == KeyEvent.ACTION_DOWN) {
SDLActivity.onNativeKeyDown(keyCode);
return true;
} else if (event.getAction() == KeyEvent.ACTION_UP) {
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
-
return false;
}
-
+
//
@Override
public boolean onKeyPreIme (int keyCode, KeyEvent event) {
// As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
// FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
// FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
- // FIXME: A more effective solution would be to change our Layout from AbsoluteLayout to Relative or Linear
+ // FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout
// FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
// FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
@@ -855,8 +1441,9 @@ class DummyEdit extends View implements View.OnKeyListener {
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
ic = new SDLInputConnection(this, true);
+ outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD;
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
- | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
+ | EditorInfo.IME_FLAG_NO_FULLSCREEN /* API 11 */;
return ic;
}
@@ -871,20 +1458,17 @@ class SDLInputConnection extends BaseInputConnection {
@Override
public boolean sendKeyEvent(KeyEvent event) {
-
/*
- * This handles the keycodes from soft keyboard (and IME-translated
- * input from hardkeyboard)
+ * This handles the keycodes from soft keyboard (and IME-translated input from hardkeyboard)
*/
int keyCode = event.getKeyCode();
if (event.getAction() == KeyEvent.ACTION_DOWN) {
- if (event.isPrintingKey()) {
+ if (SDLActivity.isTextInputEvent(event)) {
commitText(String.valueOf((char) event.getUnicodeChar()), 1);
}
SDLActivity.onNativeKeyDown(keyCode);
return true;
} else if (event.getAction() == KeyEvent.ACTION_UP) {
-
SDLActivity.onNativeKeyUp(keyCode);
return true;
}
@@ -912,162 +1496,100 @@ class SDLInputConnection extends BaseInputConnection {
public native void nativeSetComposingText(String text, int newCursorPosition);
@Override
- public boolean deleteSurroundingText(int beforeLength, int afterLength) {
+ public boolean deleteSurroundingText(int beforeLength, int afterLength) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
- if (beforeLength == 1 && afterLength == 0) {
- // backspace
- return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
- && super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
+ // and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
+ if (beforeLength > 0 && afterLength == 0) {
+ boolean ret = true;
+ // backspace(s)
+ while (beforeLength-- > 0) {
+ boolean ret_key = sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
+ && sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
+ ret = ret && ret_key;
+ }
+ return ret;
}
return super.deleteSurroundingText(beforeLength, afterLength);
}
}
-/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
-class SDLJoystickHandler {
-
- public boolean handleMotionEvent(MotionEvent event) {
- return false;
+interface SDLClipboardHandler {
+
+ public boolean clipboardHasText();
+ public String clipboardGetText();
+ public void clipboardSetText(String string);
+
+}
+
+
+class SDLClipboardHandler_API11 implements
+ SDLClipboardHandler,
+ android.content.ClipboardManager.OnPrimaryClipChangedListener {
+
+ protected android.content.ClipboardManager mClipMgr;
+
+ SDLClipboardHandler_API11() {
+ mClipMgr = (android.content.ClipboardManager) SDL.getContext().getSystemService(Context.CLIPBOARD_SERVICE);
+ mClipMgr.addPrimaryClipChangedListener(this);
+ }
+
+ @Override
+ public boolean clipboardHasText() {
+ return mClipMgr.hasText();
+ }
+
+ @Override
+ public String clipboardGetText() {
+ CharSequence text;
+ text = mClipMgr.getText();
+ if (text != null) {
+ return text.toString();
+ }
+ return null;
+ }
+
+ @Override
+ public void clipboardSetText(String string) {
+ mClipMgr.removePrimaryClipChangedListener(this);
+ mClipMgr.setText(string);
+ mClipMgr.addPrimaryClipChangedListener(this);
}
- public void pollInputDevices() {
+ @Override
+ public void onPrimaryClipChanged() {
+ SDLActivity.onNativeClipboardChanged();
}
+
}
-/* Actual joystick functionality available for API >= 12 devices */
-class SDLJoystickHandler_API12 extends SDLJoystickHandler {
+class SDLClipboardHandler_Old implements
+ SDLClipboardHandler {
+
+ protected android.text.ClipboardManager mClipMgrOld;
- class SDLJoystick {
- public int device_id;
- public String name;
- public ArrayList<InputDevice.MotionRange> axes;
- public ArrayList<InputDevice.MotionRange> hats;
+ SDLClipboardHandler_Old() {
+ mClipMgrOld = (android.text.ClipboardManager) SDL.getContext().getSystemService(Context.CLIPBOARD_SERVICE);
}
- class RangeComparator implements Comparator<InputDevice.MotionRange>
- {
- @Override
- public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
- return arg0.getAxis() - arg1.getAxis();
- }
- }
-
- private ArrayList<SDLJoystick> mJoysticks;
-
- public SDLJoystickHandler_API12() {
-
- mJoysticks = new ArrayList<SDLJoystick>();
+
+ @Override
+ public boolean clipboardHasText() {
+ return mClipMgrOld.hasText();
}
@Override
- public void pollInputDevices() {
- int[] deviceIds = InputDevice.getDeviceIds();
- // It helps processing the device ids in reverse order
- // For example, in the case of the XBox 360 wireless dongle,
- // so the first controller seen by SDL matches what the receiver
- // considers to be the first controller
-
- for(int i=deviceIds.length-1; i>-1; i--) {
- SDLJoystick joystick = getJoystick(deviceIds[i]);
- if (joystick == null) {
- joystick = new SDLJoystick();
- InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
- if( (joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
- joystick.device_id = deviceIds[i];
- joystick.name = joystickDevice.getName();
- joystick.axes = new ArrayList<InputDevice.MotionRange>();
- joystick.hats = new ArrayList<InputDevice.MotionRange>();
-
- List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
- Collections.sort(ranges, new RangeComparator());
- for (InputDevice.MotionRange range : ranges ) {
- if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ) {
- if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
- range.getAxis() == MotionEvent.AXIS_HAT_Y) {
- joystick.hats.add(range);
- }
- else {
- joystick.axes.add(range);
- }
- }
- }
-
- mJoysticks.add(joystick);
- SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1,
- joystick.axes.size(), joystick.hats.size()/2, 0);
- }
- }
- }
-
- /* Check removed devices */
- ArrayList<Integer> removedDevices = new ArrayList<Integer>();
- for(int i=0; i < mJoysticks.size(); i++) {
- int device_id = mJoysticks.get(i).device_id;
- int j;
- for (j=0; j < deviceIds.length; j++) {
- if (device_id == deviceIds[j]) break;
- }
- if (j == deviceIds.length) {
- removedDevices.add(device_id);
- }
- }
-
- for(int i=0; i < removedDevices.size(); i++) {
- int device_id = removedDevices.get(i);
- SDLActivity.nativeRemoveJoystick(device_id);
- for (int j=0; j < mJoysticks.size(); j++) {
- if (mJoysticks.get(j).device_id == device_id) {
- mJoysticks.remove(j);
- break;
- }
- }
- }
+ public String clipboardGetText() {
+ CharSequence text;
+ text = mClipMgrOld.getText();
+ if (text != null) {
+ return text.toString();
+ }
+ return null;
}
-
- protected SDLJoystick getJoystick(int device_id) {
- for(int i=0; i < mJoysticks.size(); i++) {
- if (mJoysticks.get(i).device_id == device_id) {
- return mJoysticks.get(i);
- }
- }
- return null;
- }
-
- @Override
- public boolean handleMotionEvent(MotionEvent event) {
- if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
- int actionPointerIndex = event.getActionIndex();
- int action = event.getActionMasked();
- switch(action) {
- case MotionEvent.ACTION_MOVE:
- SDLJoystick joystick = getJoystick(event.getDeviceId());
- if ( joystick != null ) {
- for (int i = 0; i < joystick.axes.size(); i++) {
- InputDevice.MotionRange range = joystick.axes.get(i);
- /* Normalize the value to -1...1 */
- float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
- SDLActivity.onNativeJoy(joystick.device_id, i, value );
- }
- for (int i = 0; i < joystick.hats.size(); i+=2) {
- int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
- int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
- SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY );
- }
- }
- break;
- default:
- break;
- }
- }
- return true;
- }
-}
-class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
- // Generic Motion (mouse hover, joystick...) events go here
- // We only have joysticks yet
@Override
- public boolean onGenericMotion(View v, MotionEvent event) {
- return SDLActivity.handleJoystickMotionEvent(event);
+ public void clipboardSetText(String string) {
+ mClipMgrOld.setText(string);
}
}
+
diff --git a/android/src/org/libsdl/app/SDLAudioManager.java b/android/src/org/libsdl/app/SDLAudioManager.java
new file mode 100644
index 0000000..26baf82
--- /dev/null
+++ b/android/src/org/libsdl/app/SDLAudioManager.java
@@ -0,0 +1,178 @@
+package org.libsdl.app;
+
+import android.media.*;
+import android.util.Log;
+
+public class SDLAudioManager
+{
+ protected static final String TAG = "SDLAudio";
+
+ protected static AudioTrack mAudioTrack;
+ protected static AudioRecord mAudioRecord;
+
+ public static void initialize() {
+ mAudioTrack = null;
+ mAudioRecord = null;
+ }
+
+ // Audio
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
+ int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
+ int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
+ int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
+
+ Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+ // Let the user pick a larger buffer if they really want -- but ye
+ // gods they probably shouldn't, the minimums are horrifyingly high
+ // latency already
+ desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
+
+ if (mAudioTrack == null) {
+ mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
+ channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
+
+ // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
+ // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
+ // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
+
+ if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
+ Log.e(TAG, "Failed during initialization of Audio Track");
+ mAudioTrack = null;
+ return -1;
+ }
+
+ mAudioTrack.play();
+ }
+
+ Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+ return 0;
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void audioWriteShortBuffer(short[] buffer) {
+ if (mAudioTrack == null) {
+ Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
+ return;
+ }
+
+ for (int i = 0; i < buffer.length; ) {
+ int result = mAudioTrack.write(buffer, i, buffer.length - i);
+ if (result > 0) {
+ i += result;
+ } else if (result == 0) {
+ try {
+ Thread.sleep(1);
+ } catch(InterruptedException e) {
+ // Nom nom
+ }
+ } else {
+ Log.w(TAG, "SDL audio: error return from write(short)");
+ return;
+ }
+ }
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void audioWriteByteBuffer(byte[] buffer) {
+ if (mAudioTrack == null) {
+ Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
+ return;
+ }
+
+ for (int i = 0; i < buffer.length; ) {
+ int result = mAudioTrack.write(buffer, i, buffer.length - i);
+ if (result > 0) {
+ i += result;
+ } else if (result == 0) {
+ try {
+ Thread.sleep(1);
+ } catch(InterruptedException e) {
+ // Nom nom
+ }
+ } else {
+ Log.w(TAG, "SDL audio: error return from write(byte)");
+ return;
+ }
+ }
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
+ int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
+ int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
+ int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
+
+ Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+ // Let the user pick a larger buffer if they really want -- but ye
+ // gods they probably shouldn't, the minimums are horrifyingly high
+ // latency already
+ desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
+
+ if (mAudioRecord == null) {
+ mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
+ channelConfig, audioFormat, desiredFrames * frameSize);
+
+ // see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
+ if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
+ Log.e(TAG, "Failed during initialization of AudioRecord");
+ mAudioRecord.release();
+ mAudioRecord = null;
+ return -1;
+ }
+
+ mAudioRecord.startRecording();
+ }
+
+ Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
+
+ return 0;
+ }
+
+ /** This method is called by SDL using JNI. */
+ public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
+ // !!! FIXME: this is available in API Level 23. Until then, we always block. :(
+ //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
+ return mAudioRecord.read(buffer, 0, buffer.length);
+ }
+
+ /** This method is called by SDL using JNI. */
+ public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
+ // !!! FIXME: this is available in API Level 23. Until then, we always block. :(
+ //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
+ return mAudioRecord.read(buffer, 0, buffer.length);
+ }
+
+
+ /** This method is called by SDL using JNI. */
+ public static void audioClose() {
+ if (mAudioTrack != null) {
+ mAudioTrack.stop();
+ mAudioTrack.release();
+ mAudioTrack = null;
+ }
+ }
+
+ /** This method is called by SDL using JNI. */
+ public static void captureClose() {
+ if (mAudioRecord != null) {
+ mAudioRecord.stop();
+ mAudioRecord.release();
+ mAudioRecord = null;
+ }
+ }
+
+ public static native int nativeSetupJNI();
+}
diff --git a/android/src/org/libsdl/app/SDLControllerManager.java b/android/src/org/libsdl/app/SDLControllerManager.java
new file mode 100644
index 0000000..3629442
--- /dev/null
+++ b/android/src/org/libsdl/app/SDLControllerManager.java
@@ -0,0 +1,433 @@
+package org.libsdl.app;
+
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.Comparator;
+import java.util.List;
+import java.util.Objects;
+
+import android.content.Context;
+import android.os.*;
+import android.view.*;
+import android.util.Log;
+
+
+public class SDLControllerManager
+{
+
+ public static native int nativeSetupJNI();
+
+ public static native int nativeAddJoystick(int device_id, String name, String desc,
+ int is_accelerometer, int nbuttons,
+ int naxes, int nhats, int nballs);
+ public static native int nativeRemoveJoystick(int device_id);
+ public static native int nativeAddHaptic(int device_id, String name);
+ public static native int nativeRemoveHaptic(int device_id);
+ public static native int onNativePadDown(int device_id, int keycode);
+ public static native int onNativePadUp(int device_id, int keycode);
+ public static native void onNativeJoy(int device_id, int axis,
+ float value);
+ public static native void onNativeHat(int device_id, int hat_id,
+ int x, int y);
+
+ protected static SDLJoystickHandler mJoystickHandler;
+ protected static SDLHapticHandler mHapticHandler;
+
+ private static final String TAG = "SDLControllerManager";
+
+ public static void initialize() {
+ mJoystickHandler = null;
+ mHapticHandler = null;
+
+ SDLControllerManager.setup();
+ }
+
+ public static void setup() {
+ if (Build.VERSION.SDK_INT >= 16) {
+ mJoystickHandler = new SDLJoystickHandler_API16();
+ } else if (Build.VERSION.SDK_INT >= 12) {
+ mJoystickHandler = new SDLJoystickHandler_API12();
+ } else {
+ mJoystickHandler = new SDLJoystickHandler();
+ }
+ mHapticHandler = new SDLHapticHandler();
+ }
+
+ // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
+ public static boolean handleJoystickMotionEvent(MotionEvent event) {
+ return mJoystickHandler.handleMotionEvent(event);
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void pollInputDevices() {
+ mJoystickHandler.pollInputDevices();
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void pollHapticDevices() {
+ mHapticHandler.pollHapticDevices();
+ }
+
+ /**
+ * This method is called by SDL using JNI.
+ */
+ public static void hapticRun(int device_id, int length) {
+ mHapticHandler.run(device_id, length);
+ }
+
+ // Check if a given device is considered a possible SDL joystick
+ public static boolean isDeviceSDLJoystick(int deviceId) {
+ InputDevice device = InputDevice.getDevice(deviceId);
+ // We cannot use InputDevice.isVirtual before API 16, so let's accept
+ // only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
+ if ((device == null) || (deviceId < 0)) {
+ return false;
+ }
+ int sources = device.getSources();
+
+ if ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) {
+ Log.v(TAG, "Input device " + device.getName() + " is a joystick.");
+ }
+ if ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) {
+ Log.v(TAG, "Input device " + device.getName() + " is a dpad.");
+ }
+ if ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) {
+ Log.v(TAG, "Input device " + device.getName() + " is a gamepad.");
+ }
+
+ return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
+ ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
+ ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
+ );
+ }
+
+}
+
+/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
+class SDLJoystickHandler {
+
+ /**
+ * Handles given MotionEvent.
+ * @param event the event to be handled.
+ * @return if given event was processed.
+ */
+ public boolean handleMotionEvent(MotionEvent event) {
+ return false;
+ }
+
+ /**
+ * Handles adding and removing of input devices.
+ */
+ public void pollInputDevices() {
+ }
+}
+
+/* Actual joystick functionality available for API >= 12 devices */
+class SDLJoystickHandler_API12 extends SDLJoystickHandler {
+
+ static class SDLJoystick {
+ public int device_id;
+ public String name;
+ public String desc;
+ public ArrayList<InputDevice.MotionRange> axes;
+ public ArrayList<InputDevice.MotionRange> hats;
+ }
+ static class RangeComparator implements Comparator<InputDevice.MotionRange> {
+ @Override
+ public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
+ return arg0.getAxis() - arg1.getAxis();
+ }
+ }
+
+ private ArrayList<SDLJoystick> mJoysticks;
+
+ public SDLJoystickHandler_API12() {
+
+ mJoysticks = new ArrayList<SDLJoystick>();
+ }
+
+ @Override
+ public void pollInputDevices() {
+ int[] deviceIds = InputDevice.getDeviceIds();
+ // It helps processing the device ids in reverse order
+ // For example, in the case of the XBox 360 wireless dongle,
+ // so the first controller seen by SDL matches what the receiver
+ // considers to be the first controller
+
+ for(int i=deviceIds.length-1; i>-1; i--) {
+ SDLJoystick joystick = getJoystick(deviceIds[i]);
+ if (joystick == null) {
+ joystick = new SDLJoystick();
+ InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
+ if (SDLControllerManager.isDeviceSDLJoystick(deviceIds[i])) {
+ joystick.device_id = deviceIds[i];
+ joystick.name = joystickDevice.getName();
+ joystick.desc = getJoystickDescriptor(joystickDevice);
+ joystick.axes = new ArrayList<InputDevice.MotionRange>();
+ joystick.hats = new ArrayList<InputDevice.MotionRange>();
+
+ List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
+ Collections.sort(ranges, new RangeComparator());
+ for (InputDevice.MotionRange range : ranges ) {
+ if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
+ if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
+ range.getAxis() == MotionEvent.AXIS_HAT_Y) {
+ joystick.hats.add(range);
+ }
+ else {
+ joystick.axes.add(range);
+ }
+ }
+ }
+
+ mJoysticks.add(joystick);
+ SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc, 0, -1,
+ joystick.axes.size(), joystick.hats.size()/2, 0);
+ }
+ }
+ }
+
+ /* Check removed devices */
+ ArrayList<Integer> removedDevices = new ArrayList<Integer>();
+ for(int i=0; i < mJoysticks.size(); i++) {
+ int device_id = mJoysticks.get(i).device_id;
+ int j;
+ for (j=0; j < deviceIds.length; j++) {
+ if (device_id == deviceIds[j]) break;
+ }
+ if (j == deviceIds.length) {
+ removedDevices.add(Integer.valueOf(device_id));
+ }
+ }
+
+ for(int i=0; i < removedDevices.size(); i++) {
+ int device_id = removedDevices.get(i).intValue();
+ SDLControllerManager.nativeRemoveJoystick(device_id);
+ for (int j=0; j < mJoysticks.size(); j++) {
+ if (mJoysticks.get(j).device_id == device_id) {
+ mJoysticks.remove(j);
+ break;
+ }
+ }
+ }
+ }
+
+ protected SDLJoystick getJoystick(int device_id) {
+ for(int i=0; i < mJoysticks.size(); i++) {
+ if (mJoysticks.get(i).device_id == device_id) {
+ return mJoysticks.get(i);
+ }
+ }
+ return null;
+ }
+
+ @Override
+ public boolean handleMotionEvent(MotionEvent event) {
+ if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
+ int actionPointerIndex = event.getActionIndex();
+ int action = event.getActionMasked();
+ switch(action) {
+ case MotionEvent.ACTION_MOVE:
+ SDLJoystick joystick = getJoystick(event.getDeviceId());
+ if ( joystick != null ) {
+ for (int i = 0; i < joystick.axes.size(); i++) {
+ InputDevice.MotionRange range = joystick.axes.get(i);
+ /* Normalize the value to -1...1 */
+ float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
+ SDLControllerManager.onNativeJoy(joystick.device_id, i, value );
+ }
+ for (int i = 0; i < joystick.hats.size(); i+=2) {
+ int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
+ int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
+ SDLControllerManager.onNativeHat(joystick.device_id, i/2, hatX, hatY );
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ return true;
+ }
+
+ public String getJoystickDescriptor(InputDevice joystickDevice) {
+ return joystickDevice.getName();
+ }
+}
+
+
+class SDLJoystickHandler_API16 extends SDLJoystickHandler_API12 {
+
+ @Override
+ public String getJoystickDescriptor(InputDevice joystickDevice) {
+ String desc = joystickDevice.getDescriptor();
+
+ if (desc != null && !Objects.equals(desc, "")) {
+ return desc;
+ }
+
+ return super.getJoystickDescriptor(joystickDevice);
+ }
+}
+
+class SDLHapticHandler {
+
+ class SDLHaptic {
+ public int device_id;
+ public String name;
+ public Vibrator vib;
+ }
+
+ private ArrayList<SDLHaptic> mHaptics;
+
+ public SDLHapticHandler() {
+ mHaptics = new ArrayList<SDLHaptic>();
+ }
+
+ public void run(int device_id, int length) {
+ SDLHaptic haptic = getHaptic(device_id);
+ if (haptic != null) {
+ haptic.vib.vibrate (length);
+ }
+ }
+
+ public void pollHapticDevices() {
+
+ final int deviceId_VIBRATOR_SERVICE = 999999;
+ boolean hasVibratorService = false;
+
+ int[] deviceIds = InputDevice.getDeviceIds();
+ // It helps processing the device ids in reverse order
+ // For example, in the case of the XBox 360 wireless dongle,
+ // so the first controller seen by SDL matches what the receiver
+ // considers to be the first controller
+
+ if (Build.VERSION.SDK_INT >= 16)
+ {
+ for (int i = deviceIds.length - 1; i > -1; i--) {
+ SDLHaptic haptic = getHaptic(deviceIds[i]);
+ if (haptic == null) {
+ InputDevice device = InputDevice.getDevice(deviceIds[i]);
+ Vibrator vib = device.getVibrator();
+ if (vib.hasVibrator()) {
+ haptic = new SDLHaptic();
+ haptic.device_id = deviceIds[i];
+ haptic.name = device.getName();
+ haptic.vib = vib;
+ mHaptics.add(haptic);
+ SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
+ }
+ }
+ }
+ }
+
+ /* Check VIBRATOR_SERVICE */
+ Vibrator vib = (Vibrator) SDL.getContext().getSystemService(Context.VIBRATOR_SERVICE);
+ if (vib != null) {
+ if (Build.VERSION.SDK_INT >= 11) {
+ hasVibratorService = vib.hasVibrator();
+ } else {
+ hasVibratorService = true;
+ }
+
+ if (hasVibratorService) {
+ SDLHaptic haptic = getHaptic(deviceId_VIBRATOR_SERVICE);
+ if (haptic == null) {
+ haptic = new SDLHaptic();
+ haptic.device_id = deviceId_VIBRATOR_SERVICE;
+ haptic.name = "VIBRATOR_SERVICE";
+ haptic.vib = vib;
+ mHaptics.add(haptic);
+ SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
+ }
+ }
+ }
+
+ /* Check removed devices */
+ ArrayList<Integer> removedDevices = new ArrayList<Integer>();
+ for(int i=0; i < mHaptics.size(); i++) {
+ int device_id = mHaptics.get(i).device_id;
+ int j;
+ for (j=0; j < deviceIds.length; j++) {
+ if (device_id == deviceIds[j]) break;
+ }
+
+ if (device_id == deviceId_VIBRATOR_SERVICE && hasVibratorService) {
+ // don't remove the vibrator if it is still present
+ } else if (j == deviceIds.length) {
+ removedDevices.add(device_id);
+ }
+ }
+
+ for(int i=0; i < removedDevices.size(); i++) {
+ int device_id = removedDevices.get(i);
+ SDLControllerManager.nativeRemoveHaptic(device_id);
+ for (int j=0; j < mHaptics.size(); j++) {
+ if (mHaptics.get(j).device_id == device_id) {
+ mHaptics.remove(j);
+ break;
+ }
+ }
+ }
+ }
+
+ protected SDLHaptic getHaptic(int device_id) {
+ for(int i=0; i < mHaptics.size(); i++) {
+ if (mHaptics.get(i).device_id == device_id) {
+ return mHaptics.get(i);
+ }
+ }
+ return null;
+ }
+}
+
+class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
+ // Generic Motion (mouse hover, joystick...) events go here
+ @Override
+ public boolean onGenericMotion(View v, MotionEvent event) {
+ float x, y;
+ int action;
+
+ switch ( event.getSource() ) {
+ case InputDevice.SOURCE_JOYSTICK:
+ case InputDevice.SOURCE_GAMEPAD:
+ case InputDevice.SOURCE_DPAD:
+ return SDLControllerManager.handleJoystickMotionEvent(event);
+
+ case InputDevice.SOURCE_MOUSE:
+ if (!SDLActivity.mSeparateMouseAndTouch) {
+ break;
+ }
+ action = event.getActionMasked();
+ switch (action) {
+ case MotionEvent.ACTION_SCROLL:
+ x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
+ y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
+ SDLActivity.onNativeMouse(0, action, x, y);
+ return true;
+
+ case MotionEvent.ACTION_HOVER_MOVE:
+ x = event.getX(0);
+ y = event.getY(0);
+
+ SDLActivity.onNativeMouse(0, action, x, y);
+ return true;
+
+ default:
+ break;
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ // Event was not managed
+ return false;
+ }
+}
+
diff --git a/bindings.c b/bindings.c
index 6c8919a..d2c797c 100644
--- a/bindings.c
+++ b/bindings.c
@@ -816,7 +816,7 @@ void process_pad_button(char *key, tern_val val, uint8_t valtype, void *data)
if (hostbutton == RENDER_INVALID_NAME) {
warning("%s is not a valid gamepad input name\n", key);
} else if (hostbutton == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) {
- warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
+ debug_message("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
map_warning_pad = hostpadnum;
}
return;
@@ -863,7 +863,7 @@ void process_pad_axis(char *key, tern_val val, uint8_t valtype, void *data)
if (axis == RENDER_INVALID_NAME) {
warning("%s is not a valid gamepad input name\n", key);
} else if (axis == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) {
- warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
+ debug_message("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum);
map_warning_pad = hostpadnum;
}
goto done;
diff --git a/net.c b/net.c
index eefc9cd..f362ba6 100644
--- a/net.c
+++ b/net.c
@@ -19,6 +19,10 @@ static void format_address(uint8_t *dst, struct sockaddr_in *addr)
uint8_t get_host_address(iface_info *out)
{
+#ifdef __ANDROID__
+ //TODO: write an implementation for Android
+ return 0;
+#else
struct ifaddrs *entries, *current, *localhost;
if (getifaddrs(&entries)) {
return 0;
@@ -46,4 +50,5 @@ uint8_t get_host_address(iface_info *out)
}
freeifaddrs(entries);
return ret;
+#endif
} \ No newline at end of file
diff --git a/nuklear_ui/font_android.c b/nuklear_ui/font_android.c
new file mode 100644
index 0000000..1ef4915
--- /dev/null
+++ b/nuklear_ui/font_android.c
@@ -0,0 +1,194 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <limits.h>
+#include "../util.h"
+#include "../paths.h"
+#include "sfnt.h"
+
+typedef enum {
+ STATE_DEFAULT,
+ STATE_DECL,
+ STATE_COMMENT,
+ STATE_TAG,
+ STATE_PRE_ATTRIB,
+ STATE_ATTRIB,
+ STATE_PRE_VALUE,
+ STATE_VALUE
+} parse_state;
+
+#define DEFAULT_WEIGHT 400
+
+char *default_font_path(void)
+{
+ //Would probably be better to call into Java for this, but this should do for now
+ FILE *f = fopen("/system/etc/fonts.xml", "rb");
+ if (!f) {
+ return NULL;
+ }
+ long size = file_size(f);
+ char *font_xml = malloc(size+1);
+ if (size != fread(font_xml, 1, size, f)) {
+ free(font_xml);
+ fclose(f);
+ return NULL;
+ }
+ fclose(f);
+ font_xml[size] = 0;
+
+ char *last_tag = NULL, *last_attrib = NULL, *last_value = NULL;
+ uint8_t last_style_was_normal = 0;
+ char *capture_best = NULL;
+ char *best = NULL;
+ int best_weight_diff = INT_MAX;
+ int last_weight = INT_MAX;
+ parse_state state = STATE_DEFAULT;
+ for(char *cur = font_xml; *cur; ++cur) {
+ switch (state)
+ {
+ case STATE_DEFAULT:
+ if (*cur == '<' && cur[1]) {
+ cur++;
+ switch(*cur)
+ {
+ case '?':
+ state = STATE_DECL;
+ break;
+ case '!':
+ if (cur[1] == '-' && cur[2] == '-') {
+ state = STATE_COMMENT;
+ cur++;
+ } else {
+ debug_message("Invalid comment\n");
+ cur = font_xml + size - 1;
+ }
+ break;
+ default:
+ if (capture_best) {
+ cur[-1] = 0;
+ best = strip_ws(capture_best);
+ capture_best = NULL;
+ best_weight_diff = abs(last_weight - DEFAULT_WEIGHT);
+ debug_message("Found candidate %s with weight %d\n", best, last_weight);
+ }
+ state = STATE_TAG;
+ last_tag = cur;
+ last_attrib = NULL;
+ last_value = NULL;
+ last_weight = INT_MAX;
+ break;
+ }
+ }
+ break;
+ case STATE_DECL:
+ if (*cur == '?' && cur[1] == '>') {
+ cur++;
+ state = STATE_DEFAULT;
+ }
+ break;
+ case STATE_COMMENT:
+ if (*cur == '-' && cur[1] == '-' && cur[2] == '>') {
+ cur += 2;
+ state = STATE_DEFAULT;
+ }
+ break;
+ case STATE_TAG:
+ if (*cur == ' ' || *cur == '\t' || *cur == '\n' || *cur == '\r') {
+ *cur = 0;
+ state = STATE_PRE_ATTRIB;
+ } else if (*cur == '>') {
+ *cur = 0;
+ state = STATE_DEFAULT;
+ }
+ break;
+ case STATE_PRE_ATTRIB:
+ if (!(*cur == ' ' || *cur == '\t' || *cur == '\n' || *cur == '\r')) {
+ if (*cur == '>') {
+ state = STATE_DEFAULT;
+ if (last_style_was_normal && abs(last_weight - DEFAULT_WEIGHT) < best_weight_diff) {
+ capture_best = cur + 1;
+ } else if (best && !strcmp("/family", last_tag)) {
+ debug_message("found family close tag, stopping search\n");
+ cur = font_xml + size - 1;
+ }
+ } else {
+ last_attrib = cur;
+ state = STATE_ATTRIB;
+ }
+ }
+ break;
+ case STATE_ATTRIB:
+ if (*cur == '=') {
+ *cur = 0;
+ state = STATE_PRE_VALUE;
+ } else if (*cur == ' ' || *cur == '\t' || *cur == '\n' || *cur == '\r') {
+ *cur = 0;
+ }
+ break;
+ case STATE_PRE_VALUE:
+ if (*cur == '"') {
+ state = STATE_VALUE;
+ last_value = cur + 1;
+ }
+ break;
+ case STATE_VALUE:
+ if (*cur == '"') {
+ *cur = 0;
+ state = STATE_PRE_ATTRIB;
+ if (!strcmp("weight", last_attrib)) {
+ last_weight = atoi(last_value);
+ } else if (!strcmp("style", last_attrib)) {
+ last_style_was_normal = !strcmp("normal", last_value);
+ }
+ }
+ break;
+ }
+ }
+ if (best) {
+ best = path_append("/system/fonts", best);
+ }
+ free(font_xml);
+ return best;
+}
+
+static uint8_t *try_load_font(char *path, uint32_t *size_out)
+{
+ debug_message("Trying to load font %s\n", path);
+ FILE *f = fopen(path, "rb");
+ free(path);
+ if (!f) {
+ return NULL;
+ }
+ long size = file_size(f);
+ uint8_t *buffer = malloc(size);
+ if (size != fread(buffer, 1, size, f)) {
+ fclose(f);
+ return NULL;
+ }
+ fclose(f);
+ sfnt_container *sfnt = load_sfnt(buffer, size);
+ if (!sfnt) {
+ free(buffer);
+ return NULL;
+ }
+ return sfnt_flatten(sfnt->tables, size_out);
+}
+
+uint8_t *default_font(uint32_t *size_out)
+{
+ char *path = default_font_path();
+ if (!path) {
+ goto error;
+ }
+ uint8_t *ret = try_load_font(path, size_out);
+ if (ret) {
+ return ret;
+ }
+error:
+ //try some likely suspects if we failed to parse fonts.xml or failed to find the indicated font
+ ret = try_load_font("/system/fonts/Roboto-Regular.ttf", size_out);
+ if (!ret) {
+ ret = try_load_font("/system/fonts/DroidSans.ttf", size_out);
+ }
+ return ret;
+}
diff --git a/render_sdl.c b/render_sdl.c
index 5ca839c..3268e45 100755
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -497,12 +497,15 @@ static const GLchar shader_prefix[] =
static GLuint load_shader(char * fname, GLenum shader_type)
{
+ char * shader_path;
+ FILE *f;
+ GLchar *text;
+ long fsize;
+#ifndef __ANDROID__
char const * parts[] = {get_home_dir(), "/.config/blastem/shaders/", fname};
- char * shader_path = alloc_concat_m(3, parts);
- FILE * f = fopen(shader_path, "rb");
+ shader_path = alloc_concat_m(3, parts);
+ f = fopen(shader_path, "rb");
free(shader_path);
- GLchar * text;
- long fsize;
if (f) {
fsize = file_size(f);
text = malloc(fsize);
@@ -512,6 +515,7 @@ static GLuint load_shader(char * fname, GLenum shader_type)
return 0;
}
} else {
+#endif
shader_path = path_append("shaders", fname);
uint32_t fsize32;
text = read_bundled_file(shader_path, &fsize32);
@@ -521,7 +525,9 @@ static GLuint load_shader(char * fname, GLenum shader_type)
return 0;
}
fsize = fsize32;
+#ifndef __ANDROID__
}
+#endif
text[fsize] = 0;
if (strncmp(text, "#version", strlen("#version"))) {
@@ -1190,7 +1196,11 @@ void window_setup(void)
}
if (vsync) {
if (SDL_GL_SetSwapInterval(!strcmp("on", vsync)) < 0) {
+#ifdef __ANDROID__
+ debug_message("Failed to set vsync to %s: %s\n", vsync, SDL_GetError());
+#else
warning("Failed to set vsync to %s: %s\n", vsync, SDL_GetError());
+#endif
}
}
} else {
@@ -1683,7 +1693,7 @@ void render_framebuffer_updated(uint8_t which, int width)
if ((last_frame - start) > FPS_INTERVAL) {
if (start && (last_frame-start)) {
#ifdef __ANDROID__
- info_message("%s - %.1f fps", caption, ((float)frame_counter) / (((float)(last_frame-start)) / 1000.0));
+ debug_message("%s - %.1f fps", caption, ((float)frame_counter) / (((float)(last_frame-start)) / 1000.0));
#else
if (!fps_caption) {
fps_caption = malloc(strlen(caption) + strlen(" - 100000000.1 fps") + 1);