diff options
-rw-r--r-- | blastem.c | 6 | ||||
-rw-r--r-- | blastem.h | 1 | ||||
-rw-r--r-- | menu.c | 5 | ||||
-rw-r--r-- | menu.s68 | 37 |
4 files changed, 45 insertions, 4 deletions
@@ -1178,6 +1178,9 @@ int main(int argc, char ** argv) start_genesis(genesis, menu ? NULL : statefile, menu == debug_target ? debuggerfun : NULL); for(;;) { + if (genesis->should_exit) { + break; + } if (menu && menu_context->next_rom) { if (game_context) { if (game_context->save_type != SAVE_NONE) { @@ -1230,8 +1233,7 @@ int main(int argc, char ** argv) genesis->m68k->options->address_log = address_log; map_all_bindings(genesis->ports); start_genesis(genesis, statefile, menu == debug_target ? debuggerfun : NULL); - } - else if (menu && game_context) { + } else if (menu && game_context) { genesis->arena = set_current_arena(game_context->arena); genesis = game_context; cart = genesis->cart; @@ -43,6 +43,7 @@ typedef struct { uint8_t save_type; io_port ports[3]; uint8_t bus_busy; + uint8_t should_exit; eeprom_state eeprom; } genesis_context; @@ -190,6 +190,11 @@ void * menu_write_w(uint32_t address, void * context, uint16_t value) gen->next_rom = alloc_concat_m(3, pieces); m68k->should_return = 1; break; + case 3: { + m68k->should_return = 1; + gen->should_exit = 1; + break; + } } default: fprintf(stderr, "WARNING: write to undefined menu port %X\n", address); @@ -348,7 +348,9 @@ select_entry: ;regular file lea menu_port+8, a3 move.l a2, (a3) - rts + + addq #6, a7 + bra show_pause_menu .select_menu_button: movea.l menu_functions.w, a2 move.l (0, a2, d0.w), a2 @@ -781,6 +783,17 @@ show_main_menu: bsr draw_menu bra gamepad_setup +show_pause_menu: + bsr clear_screen + ;init vertical scroll RAM + vdpaccess $0, VDP_VSRAM_WRITE + move.w #-4, (a0) + move.w #0, (a0) + moveq #8, d6 + move.l #pause_menu_func, menu_functions.w + lea pause_menu(pc), a5 + bsr draw_menu + bra gamepad_setup menu_start: ;init vertical scroll RAM @@ -913,9 +926,21 @@ show_about: bra .wait exit: - ;TODO: implement me + move.w #1, menu_port+12 bra exit +resume: + ;TODO: Implement me + bra resume + +save_state: + ;TODO: Implement me + bra save_state + +load_state: + ;TODO: Implement me + bra save_state + about_text: dc.b "BlastEm v0.4.0", 0 dc.b "Copyright 2011-2016 Michael Pavone", 0 @@ -1071,5 +1096,13 @@ pause_menu: dc.b "Load State", 0 dc.b "Exit", 0 dc.b 0 + + align 1 +pause_menu_func + dc.l resume + dc.l menu_start + dc.l save_state + dc.l load_state + dc.l exit rom_end: |