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Diffstat (limited to 'CHANGELOG')
-rw-r--r-- | CHANGELOG | 32 |
1 files changed, 31 insertions, 1 deletions
@@ -1,3 +1,33 @@ +0.6.2 +----- +*New Features* + + - Zipped and gzipped SMD ROMs are now supported + - Gain control for overall volume and FM/PSG invidually + +*Accuracy/Completeness Improvements* + + - Fixed timing of a few instructions in Z80 core + - Added optional emulation of YM2612 imperfections (aka "ladder effect") + - Fixed some unintentional extra precision in some FM LFO calculations + - Added a 1 sample delay in some FM operator results when used as modulators to match hardware + +*Bugfixes* + + - Fixed regression in NBA JAM TE and possibly other 32MBit Acclaim mapper titles + - Added code to handle controllers that have their d-pads mapped as buttons or axes + - Removed some problematic SDL2 game controller mappings + - Fixed crash that occurred when releasing mouse too clickly when loading a ROM + - Fixed SMD ROM support + - Fixed handling of audio contexts with more or less than 2 channels + - Fixed off-by-one error in IO device selection UI + - Fixed regression in GDB remote debugging support on Linux and OS X + +*Other Changes* + + - MegaWiFi hardware can now be enabled by a header string (still gated by config) + - Tweaked the style of checkboxes in the Nuklear UI to hopefully make the on/off state more clear + 0.6.1 ----- *Bugfixes* @@ -40,7 +70,7 @@ - Added support for Open GL ES in addition to the existing desktop GL support - Some small optimizations - Added ROM DB entry for Squirrel King to support it's copy protection - - Added support for float32 audio output (fixes an issue with defautl SDL2 driver in Windows when using more recent SDL2 versions) + - Added support for float32 audio output (fixes an issue with default SDL2 driver in Windows when using more recent SDL2 versions) 0.5.1 ----- |