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Diffstat (limited to 'render_sdl.c')
-rwxr-xr-xrender_sdl.c142
1 files changed, 70 insertions, 72 deletions
diff --git a/render_sdl.c b/render_sdl.c
index 1b94ff1..ef19b32 100755
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -59,7 +59,6 @@ struct audio_source {
int16_t last_right;
uint8_t num_channels;
uint8_t front_populated;
- uint8_t adjusted;
};
static audio_source *audio_sources[8];
@@ -94,11 +93,14 @@ static int32_t mix_s16(audio_source *audio, void *vstream, int len)
}
}
+ if (cur != end) {
+ printf("Underflow of %d samples, read_start: %d, read_end: %d, mask: %X\n", (int)(end-cur)/2, audio->read_start, audio->read_end, audio->mask);
+ }
if (!sync_to_audio) {
audio->read_start = i;
}
if (cur != end) {
- printf("Underflow of %d samples\n", (int)(end-cur)/2);
+ //printf("Underflow of %d samples, read_start: %d, read_end: %d, mask: %X\n", (int)(end-cur)/2, audio->read_start, audio->read_end, audio->mask);
return (cur-end)/2;
} else {
return ((i_end - i) & audio->mask) / audio->num_channels;
@@ -133,7 +135,7 @@ static int32_t mix_f32(audio_source *audio, void *vstream, int len)
audio->read_start = i;
}
if (cur != end) {
- printf("Underflow of %d samples\n", (int)(end-cur)/2);
+ printf("Underflow of %d samples, read_start: %d, read_end: %d, mask: %X\n", (int)(end-cur)/2, audio->read_start, audio->read_end, audio->mask);
return (cur-end)/2;
} else {
return ((i_end - i) & audio->mask) / audio->num_channels;
@@ -179,63 +181,27 @@ static void audio_callback(void * userdata, uint8_t *byte_stream, int len)
#define NO_LAST_BUFFERED -2000000000
static int32_t last_buffered = NO_LAST_BUFFERED;
-static uint8_t need_adjust, need_pause;
-static float adjust_ratio, average_change;
+static float average_change;
#define BUFFER_FRAMES_THRESHOLD 6
-#define BASE_MAX_ADJUST 0.05
+#define BASE_MAX_ADJUST 0.025
static float max_adjust;
+static int32_t cur_min_buffered;
+static uint32_t min_remaining_buffer;
static void audio_callback_drc(void *userData, uint8_t *byte_stream, int len)
{
//TODO: update progress tracking so we can adjust resample rate
memset(byte_stream, 0, len);
- int32_t cur_min_buffered = 0x7FFFFFFF;
- uint32_t min_remaining_buffer = 0xFFFFFFFF;
+ cur_min_buffered = 0x7FFFFFFF;
+ min_remaining_buffer = 0xFFFFFFFF;
for (uint8_t i = 0; i < num_audio_sources; i++)
{
- printf("buffered at start: %d, ", ((audio_sources[i]->read_end - audio_sources[i]->read_start) & audio_sources[i]->mask) / audio_sources[i]->num_channels);
int32_t buffered = mix(audio_sources[i], byte_stream, len);
- printf("buffered after mix: %d\n", buffered);
cur_min_buffered = buffered < cur_min_buffered ? buffered : cur_min_buffered;
uint32_t remaining = (audio_sources[i]->mask + 1)/audio_sources[i]->num_channels - buffered;
min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer;
}
- if (last_buffered > NO_LAST_BUFFERED) {
- average_change *= 0.8f;
- average_change += ((int32_t)cur_min_buffered - last_buffered) * 0.2f;
- }
- last_buffered = cur_min_buffered;
- float frames_to_problem;
- if (average_change < 0) {
- frames_to_problem = (float)cur_min_buffered / -average_change;
- } else {
- frames_to_problem = (float)min_remaining_buffer / average_change;
- }
- if (
- frames_to_problem < BUFFER_FRAMES_THRESHOLD || cur_min_buffered < 0
- || (cur_min_buffered < min_buffered/2 && average_change < 0)
- || (cur_min_buffered > (2*min_buffered) && average_change > 0)
- ) {
- need_adjust = num_audio_sources;
- if (cur_min_buffered < 0) {
- adjust_ratio = max_adjust;
- need_pause = 1;
- } else {
- adjust_ratio = -1.5 * average_change / buffer_samples;
- if (fabsf(adjust_ratio) > max_adjust) {
- adjust_ratio = adjust_ratio > 0 ? max_adjust : -max_adjust;
- }
- }
- printf("frames_to_problem: %f, avg_change: %f, adjust_ratio: %f\n", frames_to_problem, average_change, adjust_ratio);
- average_change = 0;
- last_buffered = NO_LAST_BUFFERED;
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
- audio_sources[i]->adjusted = 0;
- }
- } else {
- printf("no adjust - frames_to_problem: %f, avg_change: %f, cur_min_buffered: %d, min_remaining_buffer: %d\n", frames_to_problem, average_change, cur_min_buffered, min_remaining_buffer);
- }
+ printf("cur_min_buffered: %d, source 0 %d:%d\n", cur_min_buffered, audio_sources[0]->read_start, audio_sources[0]->read_end);
}
static void lock_audio()
@@ -275,7 +241,7 @@ void render_audio_adjust_clock(audio_source *src, uint64_t master_clock, uint64_
audio_source *render_audio_source(uint64_t master_clock, uint64_t sample_divider, uint8_t channels)
{
audio_source *ret = NULL;
- uint32_t alloc_size = sync_to_audio ? channels * buffer_samples : nearest_pow2(min_buffered * 2 * channels);
+ uint32_t alloc_size = sync_to_audio ? channels * buffer_samples : nearest_pow2(min_buffered * 4 * channels);
lock_audio();
if (num_audio_sources < 8) {
ret = malloc(sizeof(audio_source));
@@ -284,7 +250,6 @@ audio_source *render_audio_source(uint64_t master_clock, uint64_t sample_divider
ret->front_populated = 0;
ret->cond = SDL_CreateCond();
ret->num_channels = channels;
- ret->adjusted = 0;
audio_sources[num_audio_sources++] = ret;
}
unlock_audio();
@@ -369,21 +334,11 @@ static void do_audio_ready(audio_source *src)
SDL_UnlockMutex(audio_mutex);
} else {
uint32_t num_buffered;
- uint8_t local_need_pause;
SDL_LockAudio();
src->read_end = src->buffer_pos;
num_buffered = ((src->read_end - src->read_start) & src->mask) / src->num_channels;
- if (need_adjust && !src->adjusted) {
- src->adjusted = 1;
- need_adjust--;
- src->buffer_inc = ((double)src->buffer_inc) + ((double)src->buffer_inc) * adjust_ratio + 0.5;
- }
- local_need_pause = need_pause;
- need_pause = 0;
SDL_UnlockAudio();
- if (local_need_pause) {
- SDL_PauseAudio(1);
- } else if (num_buffered >= min_buffered && SDL_GetAudioStatus() == SDL_AUDIO_PAUSED) {
+ if (num_buffered >= min_buffered && SDL_GetAudioStatus() == SDL_AUDIO_PAUSED) {
SDL_PauseAudio(0);
}
}
@@ -850,7 +805,6 @@ void render_init(int width, int height, char * title, uint8_t fullscreen)
}
buffer_samples = actual.samples;
sample_rate = actual.freq;
- max_adjust = BASE_MAX_ADJUST * (float)buffer_samples / (float)sample_rate;
printf("Initialized audio at frequency %d with a %d sample buffer, ", actual.freq, actual.samples);
if (actual.format == AUDIO_S16SYS) {
puts("signed 16-bit int format");
@@ -916,10 +870,11 @@ void render_set_video_standard(vid_std std)
//sync samples with audio thread approximately every 8 lines
sync_samples = 8 * sample_rate / (source_hz * (VID_PAL ? 313 : 262));
max_repeat++;
- float mult = max_repeat > 1 ? 2.5 : 1.5;
- min_buffered = (((float)max_repeat * mult * (float)sample_rate/(float)source_hz) / (float)buffer_samples) + 0.9999;
- min_buffered *= buffer_samples;
+ float mult = max_repeat > 1 ? 1 : 1.35;
+ min_buffered = (((float)max_repeat * mult * (float)sample_rate/(float)source_hz)/* / (float)buffer_samples*/);// + 0.9999;
+ //min_buffered *= buffer_samples;
printf("Min samples buffered before audio start: %d\n", min_buffered);
+ max_adjust = BASE_MAX_ADJUST / source_hz;
}
void render_update_caption(char *title)
@@ -1107,16 +1062,59 @@ void render_framebuffer_updated(uint8_t which, int width)
frame_counter = 0;
}
}
- while (source_frame_count > 0)
- {
- render_update_display();
- source_frame_count--;
- }
- source_frame++;
- if (source_frame >= source_hz) {
- source_frame = 0;
+ if (!sync_to_audio) {
+ int32_t local_cur_min, local_min_remaining;
+ SDL_LockAudio();
+ if (last_buffered > NO_LAST_BUFFERED) {
+ average_change *= 0.9f;
+ average_change += (cur_min_buffered - last_buffered) * 0.1f;
+ }
+ local_cur_min = cur_min_buffered;
+ local_min_remaining = min_remaining_buffer;
+ last_buffered = cur_min_buffered;
+ SDL_UnlockAudio();
+ float frames_to_problem;
+ if (average_change < 0) {
+ frames_to_problem = (float)local_cur_min / -average_change;
+ } else {
+ frames_to_problem = (float)local_min_remaining / average_change;
+ }
+ if (
+ frames_to_problem < BUFFER_FRAMES_THRESHOLD
+ || (average_change < 0 && local_cur_min < min_buffered / 2)
+ || (average_change >0 && local_cur_min > min_buffered * 2)
+ ) {
+ float adjust_ratio;
+ if (cur_min_buffered < 0) {
+ adjust_ratio = max_adjust;
+ SDL_PauseAudio(1);
+ last_buffered = NO_LAST_BUFFERED;
+ } else {
+ adjust_ratio = -1.5 * average_change / ((float)sample_rate / (float)source_hz);
+ if (fabsf(adjust_ratio) > max_adjust) {
+ adjust_ratio = adjust_ratio > 0 ? max_adjust : -max_adjust;
+ }
+ }
+ printf("frames_to_problem: %f, avg_change: %f, adjust_ratio: %f\n", frames_to_problem, average_change, adjust_ratio);
+ average_change = 0;
+ for (uint8_t i = 0; i < num_audio_sources; i++)
+ {
+ audio_sources[i]->buffer_inc = ((double)audio_sources[i]->buffer_inc) + ((double)audio_sources[i]->buffer_inc) * adjust_ratio + 0.5;
+ }
+ } else {
+ printf("no adjust - frames_to_problem: %f, avg_change: %f, cur_min_buffered: %d, min_remaining_buffer: %d\n", frames_to_problem, average_change, local_cur_min, local_min_remaining);
+ }
+ while (source_frame_count > 0)
+ {
+ render_update_display();
+ source_frame_count--;
+ }
+ source_frame++;
+ if (source_frame >= source_hz) {
+ source_frame = 0;
+ }
+ source_frame_count = frame_repeat[source_frame];
}
- source_frame_count = frame_repeat[source_frame];
}
static ui_render_fun render_ui;