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Diffstat (limited to 'render_sdl.c')
-rwxr-xr-xrender_sdl.c389
1 files changed, 47 insertions, 342 deletions
diff --git a/render_sdl.c b/render_sdl.c
index c23944e..bf08f37 100755
--- a/render_sdl.c
+++ b/render_sdl.c
@@ -46,151 +46,41 @@ static uint8_t scanlines = 0;
static uint32_t last_frame = 0;
-static uint8_t output_channels;
-static uint32_t buffer_samples, sample_rate;
-static uint32_t missing_count;
-
static SDL_mutex * audio_mutex;
static SDL_cond * audio_ready;
static uint8_t quitting = 0;
-struct audio_source {
- SDL_cond *cond;
- int16_t *front;
- int16_t *back;
- double dt;
- uint64_t buffer_fraction;
- uint64_t buffer_inc;
- float gain_mult;
- uint32_t buffer_pos;
- uint32_t read_start;
- uint32_t read_end;
- uint32_t lowpass_alpha;
- uint32_t mask;
- int16_t last_left;
- int16_t last_right;
- uint8_t num_channels;
- uint8_t front_populated;
-};
-
-static audio_source *audio_sources[8];
-static audio_source *inactive_audio_sources[8];
-static uint8_t num_audio_sources;
-static uint8_t num_inactive_audio_sources;
static uint8_t sync_to_audio;
static uint32_t min_buffered;
-static float overall_gain_mult, *mix_buf;
-static int sample_size;
-
-typedef void (*conv_func)(float *samples, void *vstream, int sample_count);
-static void convert_null(float *samples, void *vstream, int sample_count)
+uint32_t render_min_buffered(void)
{
- memset(vstream, 0, sample_count * sample_size);
+ return min_buffered;
}
-static void convert_s16(float *samples, void *vstream, int sample_count)
+uint8_t render_is_audio_sync(void)
{
- int16_t *stream = vstream;
- for (int16_t *end = stream + sample_count; stream < end; stream++, samples++)
- {
- float sample = *samples;
- int16_t out_sample;
- if (sample >= 1.0f) {
- out_sample = 0x7FFF;
- } else if (sample <= -1.0f) {
- out_sample = -0x8000;
- } else {
- out_sample = sample * 0x7FFF;
- }
- *stream = out_sample;
- }
+ return sync_to_audio;
}
-static void clamp_f32(float *samples, void *vstream, int sample_count)
+void render_buffer_consumed(audio_source *src)
{
- for (; sample_count > 0; sample_count--, samples++)
- {
- float sample = *samples;
- if (sample > 1.0f) {
- sample = 1.0f;
- } else if (sample < -1.0f) {
- sample = -1.0f;
- }
- *samples = sample;
- }
+ SDL_CondSignal(src->opaque);
}
-static int32_t mix_f32(audio_source *audio, float *stream, int samples)
-{
- float *end = stream + samples;
- int16_t *src = audio->front;
- uint32_t i = audio->read_start;
- uint32_t i_end = audio->read_end;
- float *cur = stream;
- float gain_mult = audio->gain_mult * overall_gain_mult;
- size_t first_add = output_channels > 1 ? 1 : 0, second_add = output_channels > 1 ? output_channels - 1 : 1;
- if (audio->num_channels == 1) {
- while (cur < end && i != i_end)
- {
- *cur += gain_mult * ((float)src[i]) / 0x7FFF;
- cur += first_add;
- *cur += gain_mult * ((float)src[i++]) / 0x7FFF;
- cur += second_add;
- i &= audio->mask;
- }
- } else {
- while(cur < end && i != i_end)
- {
- *cur += gain_mult * ((float)src[i++]) / 0x7FFF;
- cur += first_add;
- *cur += gain_mult * ((float)src[i++]) / 0x7FFF;
- cur += second_add;
- i &= audio->mask;
- }
- }
- if (!sync_to_audio) {
- audio->read_start = i;
- }
- if (cur != end) {
- debug_message("Underflow of %d samples, read_start: %d, read_end: %d, mask: %X\n", (int)(end-cur)/2, audio->read_start, audio->read_end, audio->mask);
- return (cur-end)/2;
- } else {
- return ((i_end - i) & audio->mask) / audio->num_channels;
- }
-}
-
-static conv_func convert;
-
static void audio_callback(void * userdata, uint8_t *byte_stream, int len)
{
- uint8_t num_populated;
SDL_LockMutex(audio_mutex);
+ uint8_t all_ready;
do {
- num_populated = 0;
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
- if (audio_sources[i]->front_populated) {
- num_populated++;
- }
- }
- if (!quitting && num_populated < num_audio_sources) {
- fflush(stdout);
+ all_ready = all_sources_ready();
+ if (!quitting && !all_ready) {
SDL_CondWait(audio_ready, audio_mutex);
}
- } while(!quitting && num_populated < num_audio_sources);
- int samples = len / sample_size;
- float *mix_dest = mix_buf ? mix_buf : (float *)byte_stream;
- memset(mix_dest, 0, samples * sizeof(float));
+ } while(!quitting && !all_ready);
if (!quitting) {
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
- mix_f32(audio_sources[i], mix_dest, samples);
- audio_sources[i]->front_populated = 0;
- SDL_CondSignal(audio_sources[i]->cond);
- }
+ mix_and_convert(byte_stream, len, NULL);
}
- convert(mix_dest, byte_stream, samples);
SDL_UnlockMutex(audio_mutex);
}
@@ -208,23 +98,10 @@ static void audio_callback_drc(void *userData, uint8_t *byte_stream, int len)
//underflow last frame, but main thread hasn't gotten a chance to call SDL_PauseAudio yet
return;
}
- cur_min_buffered = 0x7FFFFFFF;
- min_remaining_buffer = 0xFFFFFFFF;
- float *mix_dest = mix_buf ? mix_buf : (float *)byte_stream;
- int samples = len / sample_size;
- memset(mix_dest, 0, samples * sizeof(float));
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
-
- int32_t buffered = mix_f32(audio_sources[i], mix_dest, samples);
- cur_min_buffered = buffered < cur_min_buffered ? buffered : cur_min_buffered;
- uint32_t remaining = (audio_sources[i]->mask + 1)/audio_sources[i]->num_channels - buffered;
- min_remaining_buffer = remaining < min_remaining_buffer ? remaining : min_remaining_buffer;
- }
- convert(mix_dest, byte_stream, samples);
+ cur_min_buffered = mix_and_convert(byte_stream, len, &min_remaining_buffer);
}
-static void lock_audio()
+void render_lock_audio()
{
if (sync_to_audio) {
SDL_LockMutex(audio_mutex);
@@ -233,7 +110,7 @@ static void lock_audio()
}
}
-static void unlock_audio()
+void render_unlock_audio()
{
if (sync_to_audio) {
SDL_UnlockMutex(audio_mutex);
@@ -249,127 +126,55 @@ static void render_close_audio()
SDL_CondSignal(audio_ready);
SDL_UnlockMutex(audio_mutex);
SDL_CloseAudio();
+ /*
+ FIXME: move this to render_audio.c
if (mix_buf) {
free(mix_buf);
mix_buf = NULL;
}
+ */
}
-#define BUFFER_INC_RES 0x40000000UL
-
-void render_audio_adjust_clock(audio_source *src, uint64_t master_clock, uint64_t sample_divider)
+void *render_new_audio_opaque(void)
{
- src->buffer_inc = ((BUFFER_INC_RES * (uint64_t)sample_rate) / master_clock) * sample_divider;
+ return SDL_CreateCond();
}
-audio_source *render_audio_source(uint64_t master_clock, uint64_t sample_divider, uint8_t channels)
+void render_free_audio_opaque(void *opaque)
{
- audio_source *ret = NULL;
- uint32_t alloc_size = sync_to_audio ? channels * buffer_samples : nearest_pow2(min_buffered * 4 * channels);
- lock_audio();
- if (num_audio_sources < 8) {
- ret = malloc(sizeof(audio_source));
- ret->back = malloc(alloc_size * sizeof(int16_t));
- ret->front = sync_to_audio ? malloc(alloc_size * sizeof(int16_t)) : ret->back;
- ret->front_populated = 0;
- ret->cond = SDL_CreateCond();
- ret->num_channels = channels;
- audio_sources[num_audio_sources++] = ret;
- }
- unlock_audio();
- if (!ret) {
- fatal_error("Too many audio sources!");
- } else {
- render_audio_adjust_clock(ret, master_clock, sample_divider);
- double lowpass_cutoff = get_lowpass_cutoff(config);
- double rc = (1.0 / lowpass_cutoff) / (2.0 * M_PI);
- ret->dt = 1.0 / ((double)master_clock / (double)(sample_divider));
- double alpha = ret->dt / (ret->dt + rc);
- ret->lowpass_alpha = (int32_t)(((double)0x10000) * alpha);
- ret->buffer_pos = 0;
- ret->buffer_fraction = 0;
- ret->last_left = ret->last_right = 0;
- ret->read_start = 0;
- ret->read_end = sync_to_audio ? buffer_samples * channels : 0;
- ret->mask = sync_to_audio ? 0xFFFFFFFF : alloc_size-1;
- ret->gain_mult = 1.0f;
- }
- if (sync_to_audio && SDL_GetAudioStatus() == SDL_AUDIO_PAUSED) {
- SDL_PauseAudio(0);
- }
- return ret;
-}
-
-static float db_to_mult(float gain)
-{
- return powf(10.0f, gain/20.0f);
-}
-
-void render_audio_source_gaindb(audio_source *src, float gain)
-{
- src->gain_mult = db_to_mult(gain);
+ SDL_DestroyCond(opaque);
}
-void render_pause_source(audio_source *src)
+void render_audio_created(audio_source *source)
{
- uint8_t need_pause = 0;
- lock_audio();
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
- if (audio_sources[i] == src) {
- audio_sources[i] = audio_sources[--num_audio_sources];
- if (sync_to_audio) {
- SDL_CondSignal(audio_ready);
- }
- break;
- }
- }
- if (!num_audio_sources) {
- need_pause = 1;
- }
- unlock_audio();
- if (need_pause) {
- SDL_PauseAudio(1);
+ if (sync_to_audio && SDL_GetAudioStatus() == SDL_AUDIO_PAUSED) {
+ SDL_PauseAudio(0);
}
- inactive_audio_sources[num_inactive_audio_sources++] = src;
}
-void render_resume_source(audio_source *src)
+void render_source_paused(audio_source *src, uint8_t remaining_sources)
{
- lock_audio();
- if (num_audio_sources < 8) {
- audio_sources[num_audio_sources++] = src;
- }
- unlock_audio();
- for (uint8_t i = 0; i < num_inactive_audio_sources; i++)
- {
- if (inactive_audio_sources[i] == src) {
- inactive_audio_sources[i] = inactive_audio_sources[--num_inactive_audio_sources];
- }
- }
if (sync_to_audio) {
+ SDL_CondSignal(audio_ready);
+ }
+ if (!remaining_sources) {
SDL_PauseAudio(0);
}
}
-void render_free_source(audio_source *src)
+void render_source_resumed(audio_source *src)
{
- render_pause_source(src);
-
- free(src->front);
if (sync_to_audio) {
- free(src->back);
- SDL_DestroyCond(src->cond);
+ SDL_PauseAudio(0);
}
- free(src);
}
-static uint32_t sync_samples;
-static void do_audio_ready(audio_source *src)
+
+void render_do_audio_ready(audio_source *src)
{
if (sync_to_audio) {
SDL_LockMutex(audio_mutex);
while (src->front_populated) {
- SDL_CondWait(src->cond, audio_mutex);
+ SDL_CondWait(src->opaque, audio_mutex);
}
int16_t *tmp = src->front;
src->front = src->back;
@@ -390,60 +195,6 @@ static void do_audio_ready(audio_source *src)
}
}
-static int16_t lowpass_sample(audio_source *src, int16_t last, int16_t current)
-{
- int32_t tmp = current * src->lowpass_alpha + last * (0x10000 - src->lowpass_alpha);
- current = tmp >> 16;
- return current;
-}
-
-static void interp_sample(audio_source *src, int16_t last, int16_t current)
-{
- int64_t tmp = last * ((src->buffer_fraction << 16) / src->buffer_inc);
- tmp += current * (0x10000 - ((src->buffer_fraction << 16) / src->buffer_inc));
- src->back[src->buffer_pos++] = tmp >> 16;
-}
-
-void render_put_mono_sample(audio_source *src, int16_t value)
-{
- value = lowpass_sample(src, src->last_left, value);
- src->buffer_fraction += src->buffer_inc;
- uint32_t base = sync_to_audio ? 0 : src->read_end;
- while (src->buffer_fraction > BUFFER_INC_RES)
- {
- src->buffer_fraction -= BUFFER_INC_RES;
- interp_sample(src, src->last_left, value);
-
- if (((src->buffer_pos - base) & src->mask) >= sync_samples) {
- do_audio_ready(src);
- }
- src->buffer_pos &= src->mask;
- }
- src->last_left = value;
-}
-
-void render_put_stereo_sample(audio_source *src, int16_t left, int16_t right)
-{
- left = lowpass_sample(src, src->last_left, left);
- right = lowpass_sample(src, src->last_right, right);
- src->buffer_fraction += src->buffer_inc;
- uint32_t base = sync_to_audio ? 0 : src->read_end;
- while (src->buffer_fraction > BUFFER_INC_RES)
- {
- src->buffer_fraction -= BUFFER_INC_RES;
-
- interp_sample(src, src->last_left, left);
- interp_sample(src, src->last_right, right);
-
- if (((src->buffer_pos - base) & src->mask)/2 >= sync_samples) {
- do_audio_ready(src);
- }
- src->buffer_pos &= src->mask;
- }
- src->last_left = left;
- src->last_right = right;
-}
-
static SDL_Joystick * joysticks[MAX_JOYSTICKS];
static int joystick_sdl_index[MAX_JOYSTICKS];
static uint8_t joystick_index_locked[MAX_JOYSTICKS];
@@ -1113,6 +864,7 @@ static int source_frame;
static int source_frame_count;
static int frame_repeat[60];
+static uint32_t sample_rate;
static void init_audio()
{
SDL_AudioSpec desired, actual;
@@ -1137,27 +889,20 @@ static void init_audio()
if (SDL_OpenAudio(&desired, &actual) < 0) {
fatal_error("Unable to open SDL audio: %s\n", SDL_GetError());
}
- buffer_samples = actual.samples;
sample_rate = actual.freq;
- output_channels = actual.channels;
debug_message("Initialized audio at frequency %d with a %d sample buffer, ", actual.freq, actual.samples);
- sample_size = SDL_AUDIO_BITSIZE(actual.format) / 8;
+ render_audio_format format = RENDER_AUDIO_UNKNOWN;
if (actual.format == AUDIO_S16SYS) {
debug_message("signed 16-bit int format\n");
- convert = convert_s16;
- mix_buf = calloc(output_channels * buffer_samples, sizeof(float));
+ format = RENDER_AUDIO_S16;
} else if (actual.format == AUDIO_F32SYS) {
debug_message("32-bit float format\n");
- convert = clamp_f32;
- mix_buf = NULL;
+ format = RENDER_AUDIO_FLOAT;
} else {
debug_message("unsupported format %X\n", actual.format);
warning("Unsupported audio sample format: %X\n", actual.format);
- convert = convert_null;
- mix_buf = calloc(output_channels * buffer_samples, sizeof(float));
}
- char * gain_str = tern_find_path(config, "audio\0gain\0", TVAL_PTR).ptrval;
- overall_gain_mult = db_to_mult(gain_str ? atof(gain_str) : 0.0f);
+ render_audio_initialized(format, actual.freq, actual.channels, actual.samples, SDL_AUDIO_BITSIZE(actual.format) / 8);
}
void window_setup(void)
@@ -1352,26 +1097,6 @@ void render_init(int width, int height, char * title, uint8_t fullscreen)
}
#include<unistd.h>
static int in_toggle;
-static void update_source(audio_source *src, double rc, uint8_t sync_changed)
-{
- double alpha = src->dt / (src->dt + rc);
- int32_t lowpass_alpha = (int32_t)(((double)0x10000) * alpha);
- src->lowpass_alpha = lowpass_alpha;
- if (sync_changed) {
- uint32_t alloc_size = sync_to_audio ? src->num_channels * buffer_samples : nearest_pow2(min_buffered * 4 * src->num_channels);
- src->back = realloc(src->back, alloc_size * sizeof(int16_t));
- if (sync_to_audio) {
- src->front = malloc(alloc_size * sizeof(int16_t));
- } else {
- free(src->front);
- src->front = src->back;
- }
- src->mask = sync_to_audio ? 0xFFFFFFFF : alloc_size-1;
- src->read_start = 0;
- src->read_end = sync_to_audio ? buffer_samples * src->num_channels : 0;
- src->buffer_pos = 0;
- }
-}
void render_config_updated(void)
{
@@ -1438,18 +1163,6 @@ void render_config_updated(void)
init_audio();
render_set_video_standard(video_standard);
- double lowpass_cutoff = get_lowpass_cutoff(config);
- double rc = (1.0 / lowpass_cutoff) / (2.0 * M_PI);
- lock_audio();
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
- update_source(audio_sources[i], rc, old_sync_to_audio != sync_to_audio);
- }
- unlock_audio();
- for (uint8_t i = 0; i < num_inactive_audio_sources; i++)
- {
- update_source(inactive_audio_sources[i], rc, old_sync_to_audio != sync_to_audio);
- }
drain_events();
in_toggle = 0;
if (!was_paused) {
@@ -1462,6 +1175,12 @@ SDL_Window *render_get_window(void)
return main_window;
}
+uint32_t render_audio_syncs_per_sec(void)
+{
+ //sync samples with audio thread approximately every 8 lines when doing sync to video
+ return sync_to_audio ? 0 : source_hz * (video_standard == VID_PAL ? 313 : 262) / 8;
+}
+
void render_set_video_standard(vid_std std)
{
video_standard = std;
@@ -1491,8 +1210,6 @@ void render_set_video_standard(vid_std std)
}
source_frame = 0;
source_frame_count = frame_repeat[0];
- //sync samples with audio thread approximately every 8 lines
- sync_samples = sync_to_audio ? buffer_samples : 8 * sample_rate / (source_hz * (std == VID_PAL ? 313 : 262));
max_repeat++;
min_buffered = (((float)max_repeat * (float)sample_rate/(float)source_hz)/* / (float)buffer_samples*/);// + 0.9999;
//min_buffered *= buffer_samples;
@@ -1808,10 +1525,8 @@ void render_framebuffer_updated(uint8_t which, int width)
}
if (adjust_ratio != 0.0f) {
average_change = 0;
- for (uint8_t i = 0; i < num_audio_sources; i++)
- {
- audio_sources[i]->buffer_inc = ((double)audio_sources[i]->buffer_inc) + ((double)audio_sources[i]->buffer_inc) * adjust_ratio + 0.5;
- }
+ render_audio_adjust_speed(adjust_ratio);
+
}
while (source_frame_count > 0)
{
@@ -1909,7 +1624,7 @@ uint32_t render_overscan_top()
return overscan_top[video_standard];
}
-void render_wait_quit(vdp_context * context)
+void render_wait_quit(void)
{
SDL_Event event;
while(SDL_WaitEvent(&event)) {
@@ -2077,16 +1792,6 @@ void render_toggle_fullscreen()
need_ui_fb_resize = 1;
}
-uint32_t render_audio_buffer()
-{
- return buffer_samples;
-}
-
-uint32_t render_sample_rate()
-{
- return sample_rate;
-}
-
void render_errorbox(char *title, char *message)
{
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, title, message, NULL);