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-rw-r--r--shaders/crt.v.glsl10
1 files changed, 5 insertions, 5 deletions
diff --git a/shaders/crt.v.glsl b/shaders/crt.v.glsl
index 162d029..f8e8b6b 100644
--- a/shaders/crt.v.glsl
+++ b/shaders/crt.v.glsl
@@ -1,13 +1,13 @@
-#version 110
attribute vec2 pos;
-varying vec2 texcoord;
-varying vec2 screencoord;
-uniform float width, height;
+varying mediump vec2 texcoord;
+varying mediump vec2 screencoord;
+uniform mediump float width, height;
+uniform mediump vec2 texsize;
void main()
{
gl_Position = vec4(pos, 0.0, 1.0);
- texcoord = sign(pos) * vec2(width/1024.0, height/-1024.0) + vec2(width/1024.0, height/1024.0);
+ texcoord = sign(pos) * vec2(0.5*width/texsize.x, -0.5*height/texsize.y) + vec2(0.5*width/texsize.x, 0.5*height/texsize.y);
screencoord = sign(pos);
} \ No newline at end of file