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Diffstat (limited to 'vdp.h')
-rw-r--r--vdp.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/vdp.h b/vdp.h
index 830aa5a..70c0953 100644
--- a/vdp.h
+++ b/vdp.h
@@ -49,6 +49,7 @@
#define FLAG2_HINT_PENDING 0x02
#define FLAG2_READ_PENDING 0x04
#define FLAG2_SPRITE_COLLIDE 0x08
+#define FLAG2_REGION_PAL 0x10
#define DISPLAY_ENABLE 0x40
@@ -142,9 +143,11 @@ typedef struct {
uint32_t colors[CRAM_SIZE*3];
uint32_t debugcolors[1 << (3 + 1 + 1 + 1)];//3 bits for source, 1 bit for priority, 1 bit for shadow, 1 bit for hilight
uint16_t vsram[VSRAM_SIZE];
- uint8_t latched_mode;
+ uint16_t vcounter;
+ uint16_t hslot; //hcounter/2
uint16_t hscroll_a;
uint16_t hscroll_b;
+ uint8_t latched_mode;
uint8_t sprite_index;
uint8_t sprite_draws;
int8_t slot_counter;
@@ -167,7 +170,7 @@ typedef struct {
uint8_t *tmp_buf_b;
} vdp_context;
-void init_vdp_context(vdp_context * context);
+void init_vdp_context(vdp_context * context, uint8_t region_pal);
void vdp_run_context(vdp_context * context, uint32_t target_cycles);
//runs from current cycle count to VBLANK for the current mode, returns ending cycle count
uint32_t vdp_run_to_vblank(vdp_context * context);
@@ -190,6 +193,8 @@ void vdp_int_ack(vdp_context * context, uint16_t int_num);
void vdp_print_sprite_table(vdp_context * context);
void vdp_print_reg_explain(vdp_context * context);
void latch_mode(vdp_context * context);
+uint32_t vdp_cycles_to_frame_end(vdp_context * context);
+uint8_t vdp_is_frame_over(vdp_context * context);
extern int32_t color_map[1 << 12];