diff options
Diffstat (limited to 'vdp.h')
-rw-r--r-- | vdp.h | 8 |
1 files changed, 6 insertions, 2 deletions
@@ -49,6 +49,7 @@ #define FLAG2_HINT_PENDING 0x02 #define FLAG2_READ_PENDING 0x04 #define FLAG2_SPRITE_COLLIDE 0x08 +#define FLAG2_REGION_PAL 0x10 #define DISPLAY_ENABLE 0x40 @@ -142,9 +143,11 @@ typedef struct { uint32_t colors[CRAM_SIZE*3]; uint32_t debugcolors[1 << (3 + 1 + 1 + 1)];//3 bits for source, 1 bit for priority, 1 bit for shadow, 1 bit for hilight uint16_t vsram[VSRAM_SIZE]; - uint8_t latched_mode; + uint16_t vcounter; + uint16_t hslot; //hcounter/2 uint16_t hscroll_a; uint16_t hscroll_b; + uint8_t latched_mode; uint8_t sprite_index; uint8_t sprite_draws; int8_t slot_counter; @@ -167,7 +170,7 @@ typedef struct { uint8_t *tmp_buf_b; } vdp_context; -void init_vdp_context(vdp_context * context); +void init_vdp_context(vdp_context * context, uint8_t region_pal); void vdp_run_context(vdp_context * context, uint32_t target_cycles); //runs from current cycle count to VBLANK for the current mode, returns ending cycle count uint32_t vdp_run_to_vblank(vdp_context * context); @@ -190,6 +193,7 @@ void vdp_int_ack(vdp_context * context, uint16_t int_num); void vdp_print_sprite_table(vdp_context * context); void vdp_print_reg_explain(vdp_context * context); void latch_mode(vdp_context * context); +uint32_t vdp_cycles_to_frame_end(vdp_context * context); extern int32_t color_map[1 << 12]; |