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AgeCommit message (Collapse)Author
2015-11-27Replace some hard-coded instruction length assumptions with a calculation so ↵Michael Pavone
they will work properly on both 32-bit and 64-bit hosts
2015-11-26Fix for Z80 retranslation post alignment reworkMichael Pavone
2015-11-26Z80 core is now slightly less brokenMichael Pavone
2015-11-25WIP support for mega mouseMichael Pavone
2015-11-25Get ztestrun compiling againMichael Pavone
2015-11-25Get Z80 core sort of working again post alignment changeMichael Pavone
2015-11-25Partially working change to do proper stack alignment rather than doing a ↵Michael Pavone
lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
2015-11-22Use immersive fullscreen when available. Updated manifest to theoretically ↵Michael Pavone
support Android TV.
2015-11-22Fix a bug in generating memory access functions when more than one MMAP_CODE ↵Michael Pavone
region exists
2015-11-17Fix a bad interaction between the implementation of STOP and the way ↵Michael Pavone
interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
2015-11-16Fix so vgmplay builds againMichael Pavone
2015-11-16Approximation of refresh wait statesMichael Pavone
2015-11-14Fix Mega Drive peripheral ID for 3-button padMichael Pavone
2015-11-14Prevent the current interrupt number from being changed while interrupt is ↵Michael Pavone
being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
2015-11-14Clear out IO port input state when setting bindings. This fixes a bug where ↵Michael Pavone
pressing start in the menu after returning to it only worked on the second try.
2015-11-14Allow menu ROM to be debuggedMichael Pavone
2015-11-13Selecting a second game from the menu now worksMichael Pavone
2015-11-13It is now possible to switch back and forth between the menu ROM and the gameMichael Pavone
2015-11-09SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI ↵Michael Pavone
directly to call Environment.getExternalStorageDirectory
2015-11-09Change default config to make first gamepad mapped as gamepad 1, add a ↵Michael Pavone
second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
2015-11-09Another .hgignore fix and add the symlink to menu.bin in android/assetsMichael Pavone
2015-11-09Send info/warning/fatal messages to logcat on AndroidMichael Pavone
2015-11-09Added android Java source that was erroneously ignored beforeMichael Pavone
2015-11-09Make executable paths rooted so that the blastem subdir in the android tree ↵Michael Pavone
does not get ignored
2015-11-09Fix Android build breakageMichael Pavone
2015-11-08Make menu stuff work on Android (theoretically)Michael Pavone
2015-11-08ROM is now run after being selected in menu. Initial path for menu is read ↵Michael Pavone
from config file.
2015-11-08Retrieve ROM filename from menu port writeMichael Pavone
2015-11-08Initial work for allowing loading a ROM from menuMichael Pavone
2015-11-06Allow navigation between pages for long directories in menu ROMMichael Pavone
2015-11-06More efficient handling of going up one directory in menuMichael Pavone
2015-11-06Fix detection of directories in menu ROMMichael Pavone
2015-11-06Allow directory navigation in menu. Sort directory entriesMichael Pavone
2015-11-06Properly initialize commands when adding a new breakpointMichael Pavone
2015-11-06Menu ROM now pulls real file names from the OS rather than using a fake listMichael Pavone
2015-11-06Allow 68K debug print to read from arbitrary memory regionsMichael Pavone
2015-11-05Get everything needed to build menu.bin either committed or buildable via ↵Michael Pavone
the Makefile
2015-11-05Ignore more stuff in hgignoreMichael Pavone
2015-11-05Commit of VGM header that was missed previouslyMichael Pavone
2015-11-04Added temporary hack for loading a fixed ROM path so that Android build is ↵Michael Pavone
"useable" before UI is in place
2015-11-04Default to fullscreen on Android since windowed mode does not make sense thereMichael Pavone
2015-11-04Load config file and rom.db from appropriate locations on AndroidMichael Pavone
2015-11-04Forgot the Android makefileMichael Pavone
2015-11-04Updated .hgignore for some android stuffMichael Pavone
2015-11-04Added android project layoutMichael Pavone
2015-11-04First stab at a logoMichael Pavone
2015-11-04Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. ↵Michael Pavone
Also vastly improves the audio output of Stuck Somewhere in Time
2015-11-03Remove obsolete TODOMichael Pavone
2015-11-02Fix some bugs in the attack phase and sustain level in the envelope generatorMichael Pavone
2015-11-01Fix mapping of key on/off reg bits to operatorsMichael Pavone