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AgeCommit message (Collapse)Author
2018-11-11Make sure M68K sync and target cycles are updated after loading a savestate. ↵Mike Pavone
Fixes an issue in which loading a savestate would result in things being unresponsive until emulation cycle caught up to whatever the pre-state load sync cycle was
2018-11-10Fix edge case in DRC audio pathMichael Pavone
2018-11-09Added VRAM debug windowMichael Pavone
2018-11-09Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with ↵Michael Pavone
GL windows
2018-11-05Fix order bytes of a word are written into VRAM from the FIFO. Fixes ticket ↵Michael Pavone
36, the graphical glitch in Road Rash 3
2018-11-04WIP new VDP plane debug view and support for detached VDP debug views generallyMichael Pavone
2018-11-04Added a 68K debugger command for setting a registerMichael Pavone
2018-11-01Forcefully update the display when entering the 68K debugger so you can see ↵Michael Pavone
it update in realtime as you step through the code
2018-10-31Avoid changing VDP status flags when executing debugger commandsMichael Pavone
2018-10-31Fix cycle count for shift/rotate instructions with a static shift ammountMichael Pavone
2018-10-26Add new view for selecting a new binding for a gamepad buttonMichael Pavone
2018-10-26Show user friendly names for binding options in controller bind configMichael Pavone
2018-10-25Handle looking up dpad config in binding UI. Fix left/right stick config ↵Michael Pavone
display in binding UI
2018-10-24Pull current controller config in binding UI from whatever the actual ↵Michael Pavone
binding code would end up using
2018-10-09Added some SVP register arrays for PMC stuffMichael Pavone
2018-10-06Implement program ROM readsMichael Pavone
2018-10-04Add the ability for a CPU definition to reference arbitrary C includes and ↵Michael Pavone
use it to add a placeholder definition of svp_read_16
2018-10-01Clean up warnings from -1 caseMichael Pavone
2018-10-01Getting SVP core closer to compilingMichael Pavone
2018-09-25Add missing end in svp_ram_read. Fix alu_ram_indirectMichael Pavone
2018-09-25Fix implementation cmp+condition version of if in CPU DSLMichael Pavone
2018-09-24Support immediate operands for ld and alu ops in SVP. Support double ↵Michael Pavone
indirect and immediate address modes for alu ops. Fixed DSL issues revealed by those changes
2018-09-21Did some cleanup of SVP code using the newly more powerful DSL if block and ↵Michael Pavone
fixed some issues in the DSL implementation that cropped up as a result
2018-09-18Initial commit of CPU DSL and a WIP SVP implementation written in that DSLMichael Pavone
2018-08-14Remove stray / in jcart.cMichael Pavone
2018-08-14Added ROM DB entry for Squirrel King as it has a flip flop or some type of ↵Michael Pavone
RAM at $400000 as a copy protection measure
2018-08-14Added J-Cart supportMichael Pavone
2018-08-10Added PS4 controller image. Added code to use PS4 image for Playstation ↵Michael Pavone
controllers
2018-08-03Allow a gamepad mapping to apply to all controllers, controllers of a ↵Michael Pavone
particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
2018-08-02Fix a couple of default targetsMichael Pavone
2018-08-02Show current config value for controller butotn and axis mappingsMichael Pavone
2018-07-31Bump up pause between mapping inputsMichael Pavone
2018-07-31Don't redundantly store controller GUID when saving a mapping. Remove ↵Michael Pavone
illegal chars from controller name
2018-07-31Read extral SDL2 mappings on startup from controller_types.cfgMichael Pavone
2018-07-31Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UIMichael Pavone
2018-07-31SDL2 mapping UI now handles axesMichael Pavone
2018-07-30WIP UI for creating an SDL2 mapping for controllers that don't have oneMichael Pavone
2018-07-27Allow selecting controller type when controllers have an SDL 2 mapping, but ↵Michael Pavone
heuristics fail to idenify details
2018-07-25Made controller binding page more resolution independent. Added binding ↵Michael Pavone
boxes for all buttons/axes
2018-07-25Use better names for "Guide" button on PS and Xbox controllers, handle d-pad ↵Michael Pavone
directions in get_button_label
2018-07-22Initial heuristics for detecting controller types and showing different ↵Michael Pavone
labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
2018-07-06Update controller config when changed in UI without restartMichael Pavone
2018-06-29Fix some issues identified by cppcheckMichael Pavone
2018-06-28Fix a number of other memory errors (mostly leaks again) identified by valgrindMichael Pavone
2018-06-22Fix some memory errors (mostly leaks) identified by valgrindMichael Pavone
2018-06-22Fix code for handling switch between sync styles at runtimeMichael Pavone
2018-06-21Initial attempt at handling switches between sync modes at runtime. Needs workMichael Pavone
2018-06-20Limit underflow warning spamMichael Pavone
2018-06-20Fix double free in sync to video modeMichael Pavone
2018-06-19Fix missing include in bindings.cMichael Pavone