summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-12-26Initial stab at interrupt support. Make native code offsets bigger so I ↵Mike Pavone
don't have to worry about overflowing the offset. Implement neg and not (untested).
2012-12-22Add support for indexed modes as a source, some work on jmp and jsr with ↵Mike Pavone
areg indirect mode
2012-12-21Fix bug in disassembler that caused it to disassemble addresses it shouldn'tMike Pavone
2012-12-21Implement indexed with 8-bit displacement addressing modes in decoder and ↵Mike Pavone
disassembler
2012-12-21Added untested support for LINK and UNLKMike Pavone
2012-12-21Removed some old debug printfsMike Pavone
2012-12-21Implement JSR for some addressing modesMike Pavone
2012-12-21Implement DMA (untested)Mike Pavone
2012-12-21Fix some bugs in movem with a register list destinationMike Pavone
2012-12-21Implement a couple of supervisor instructionsMike Pavone
2012-12-21Implement word wide access to IO areaMike Pavone
2012-12-21Implement more instructions and address modesMike Pavone
2012-12-20Make the translator bail out if it hits an instruction I haven't implemented yetMike Pavone
2012-12-20Fix disassembly of reg list in MOVEM when the reg list is the destinationMike Pavone
2012-12-20Fix decoding and disassembly of MOVEMMike Pavone
2012-12-20Fix BTSTMike Pavone
2012-12-20Gamepad supportMike Pavone
2012-12-19Fix issue in which VDP would have trouble emptying FIFO because the VDP ↵Mike Pavone
cycle count got reset at end of frame.
2012-12-19Cleanup 68K timing code. Temporarily omment out fFPS counter as it was ↵Mike Pavone
causing segfaults
2012-12-19Add FPS counter to console outputMike Pavone
2012-12-19Print out large immediate values in hex rather than decimal formMike Pavone
2012-12-19Add support for BTST instruction (untested), absolute addressing mode for ↵Mike Pavone
instructions other than move (untested) and fix decoding of MOVEM.
2012-12-18Fix operand order for AND instructionsMike Pavone
2012-12-18ecx was getting clobbered before the relevant temp value was used in some ↵Mike Pavone
cases during memory reads
2012-12-18Properly zero-init all VDP buffers. Comment out some debug printfs.Mike Pavone
2012-12-18Code in runtime for checking for VDP reads was using the wrong register. ↵Mike Pavone
This is now fixed.
2012-12-18Fix CRAM and possibly VSRAM writesMike Pavone
2012-12-18Add palette debug to SDL rendererMike Pavone
2012-12-18Get Flavio's color bar demo kind of sort of workingMike Pavone
2012-12-16Add preliminary support for JMPMike Pavone
2012-12-16Implement CLR, minor refactor of register offset calculation in context structMike Pavone
2012-12-15Implement shift instructions (asl, lsl, asr, lsr). Add flags to register ↵Mike Pavone
printout. Fix minor bug in shift/rotate instruction decoding.
2012-12-13Fix shift rotate instruction decoding and improve disassembly of move USP ↵Mike Pavone
and conditional branch instructions
2012-12-12Add untested support for and, eor, or, swap, tst and nop instructions. Add ↵Mike Pavone
call to m68k_save_result for add and sub so that they will properly save results for memory destinations
2012-12-12Don't try to disassemble addresses beyond the end of the cartridgeMike Pavone
2012-12-12Fix bug in address visitation in disassemblerMike Pavone
2012-12-12Add support for dbcc instructionMike Pavone
2012-12-12Add vector table to test.s68Mike Pavone
2012-12-12Add logic for following control flow based on logic in the translatorMike Pavone
2012-12-09Add debug render mode and fix vertical flip bit for bg tilesMike Pavone
2012-12-09Fix bug in tile address masking. Remove some debug code from window plane.Mike Pavone
2012-12-09More correct window support, maybeMike Pavone
2012-12-09Broken window supportMike Pavone
2012-12-09Horizontal scroll works correctly now. In particular, the SEGA logo in ↵Mike Pavone
Vectorman has a nice smooth wave like it should
2012-12-09Implement sprite index >= sprite limit triggers sprite limit behaviorMike Pavone
2012-12-08Initial H32 mode supportMike Pavone
2012-12-08Pass all sprite masking testsMike Pavone
2012-12-08Small fix to overflow flagMike Pavone
2012-12-08Improve sprite masking to almost completely pass Nemesis' sprite masking testMike Pavone
2012-12-08Add support for simple resolution scalingMike Pavone