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AgeCommit message (Collapse)Author
2019-01-20Implement serialization/deserialization in libretro buildMike Pavone
2019-01-20Have a suitable default IO port configuration when nonIO is present from the ↵Mike Pavone
config file. Fixed off by one in processing gamepad button events in libretro build
2019-01-20Fixed the most glaring issues in libretro buildMike Pavone
2019-01-20Hacky WIP libertro implementationMichael Pavone
2019-01-20Small fix to sync sample calculation in render_sdlMichael Pavone
2019-01-18Updated version number for 0.6.2 preview nightly buildsMichael Pavone
2019-01-18Modified audio code to support an arbitrary number of output channels so ↵Michael Pavone
that things aren't weird if SDL2 picks a number of channels other than what we ask for
2019-01-17Add support for SMD format ROMs in ZIP filesMichael Pavone
2019-01-17Fix SMD ROM supportMichael Pavone
2019-01-17Hopefully fix Nuklear assert when loading ROM after changing video settings ↵Michael Pavone
that some users are reporting
2019-01-17Fixed crash bug that could occur in a narrow window of time when loading a ROMMichael Pavone
2019-01-16Add code to handle controllers that have their d-pads mapped as buttons or axesMichael Pavone
2019-01-16Don't subtract chunk start from address in read_word as this is inconsistent ↵Michael Pavone
with other consumers of memory map definitions. Fixes graphical corruption in NBA Jam TE and possibly other titles that use the Acclaim mapper with a 32Mbit ROM
2019-01-04Old changes to OLP analyzer script for analyzing Z80 memory requestsMichael Pavone
2019-01-04Added tag v0.6.1 for changeset 357b4951d9b2Michael Pavone
2019-01-03Updated version number and CHANGELOG for possible 0.6.1 releaseMichael Pavone
2019-01-03Moved fake virtual root stuff to get_dir_list from legacy menu so it can be ↵Michael Pavone
used in new UI
2019-01-03Fix Windows implentation of get_config_dir() so config file gets saved to ↵Michael Pavone
the right place. Fix location for sticky_path file on all platforms
2019-01-03Disable most bindings when UI is activeMichael Pavone
2019-01-02Include controller images in archives produced by build_releaseMichael Pavone
2019-01-02Added tag v0.6.0 for changeset ef50c9affe6aMichael Pavone
2018-12-31Updated gamecontrollerdb.txt from upstreamMike Pavone
2018-12-31Updated version number for 0.6.0 releaseMike Pavone
2018-12-31Updated CHANGELOGMike Pavone
2018-12-31Allow skipping buttons/axes in controller SDL2 mapping UIMike Pavone
2018-12-30Added default controller bindings for a number of 6-button style padsMike Pavone
2018-12-30Fix binding UI for "6 button right" style controllersMike Pavone
2018-12-30Fix crash when passed a filename with no extensionMike Pavone
2018-12-30Updated READMEMike Pavone
2018-12-30Updated special thanksMike Pavone
2018-12-30Updated binding UI to reflect new VDP debug optionsMike Pavone
2018-12-30Switched default sync source back to audio as the video option is not ready ↵Mike Pavone
for prime timeop
2018-12-30Added support for GLES in addition to desktop GLMike Pavone
2018-12-30Allow optimization flag overrides in MakefileMike Pavone
2018-12-30Optimize YM operator modulationMike Pavone
2018-12-30Fix some rendering bugs introduced in previous VDP optimizationsMichael Pavone
2018-12-28Preserve WAVE logging FILE * across YM2612 device resetMichael Pavone
2018-12-27Small optimization to render_mapMichael Pavone
2018-12-27Optimized render_map_output a bitMichael Pavone
2018-12-25Fix headless modeMichael Pavone
2018-12-24Re-order IO device type enum so "None" is selected when no device is ↵Michael Pavone
specified for a port
2018-12-18Allow closing VDP debug windows with the close button in the window title barMichael Pavone
2018-12-15Update binding UI for non-standard controller layoutsMichael Pavone
2018-12-14Added PS4 6-button fighting pad image and cleaned up controller image ↵Michael Pavone
handling code
2018-11-30Added code for actually saving new controller bindings to an appropriate key ↵Michael Pavone
in the config file
2018-11-20Populate layer debug buffer during inactive displayMichael Pavone
2018-11-19Removed old VDP debug functionalityMichael Pavone
2018-11-19Implemented support for toggling off a debug viewMichael Pavone
2018-11-19Basic version of layer compositing debug view in a separate windowMichael Pavone
2018-11-16Small cleanup of vdp_context struct layout and removal of separately ↵Michael Pavone
allocated buffers