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AgeCommit message (Expand)Author
2016-05-01Added a config option that allows turning scanlines on and offMichael Pavone
2016-05-01Made low pass filter frequency configurableMichael Pavone
2016-04-30Fix bug in SAT cache address calculation that caused a crash in Strider IIMichael Pavone
2016-04-30Added TODO for hardware checkingMichael Pavone
2016-04-30Set sprite overflow flag if we completely consume sprite rendering capacity f...Michael Pavone
2016-04-30Implement SAT cache. Causes some graphical corruption in Overdrive due to an ...Michael Pavone
2016-04-30YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay ...Michael Pavone
2016-04-30Fix 68K interrupt handling some more. Fatal Rewind is working again.Michael Pavone
2016-04-30Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Ove...Michael Pavone
2016-04-28Added code to display Next and Prev buttons on file listing screens to menuMichael Pavone
2016-04-28Add Wonder Boy in Monster World to ROM DB as it needs working EEPROM support ...Michael Pavone
2016-04-28Implemented A line and F line traps.Michael Pavone
2016-04-27Properly emulate machine freeze when reading from VDP while configured for wr...Michael Pavone
2016-04-27Implement privelege violation exceptionsMichael Pavone
2016-04-27Implemented IR and undefined bits of info word for address error exception fr...Michael Pavone
2016-04-27Fix changes made to get_instruction_start and map_native_address to cope with...Michael Pavone
2016-04-26Initial stab at implementing address error exceptions. Need to fill in the va...Michael Pavone
2016-04-26Implement illegal instruction trapMichael Pavone
2016-04-24Fix interrupt latency from STOP instruction status reg changes. Fix modified ...Michael Pavone
2016-04-24FIFO should show as empty during a DMA fill after the initial write is done. ...Michael Pavone
2016-04-24Fixes to the DMA busy flag and DMA fill. Now up to 120/122 on VDP FIFO Testing.Michael Pavone
2016-04-24Add a trivial get_open_bus_value() function to stateview so it compiles again.Michael Pavone
2016-04-24Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/1...Michael Pavone
2016-04-24Implemented VDP read prefetch and made DMA copy not use the FIFO any more. No...Michael Pavone
2016-04-24Fix order of writes for move.l with a predec destinationMichael Pavone
2016-04-23Disable refresh emulation with some ifdefs for now as it currently is not acc...Michael Pavone
2016-04-23Inclue menu.bin in release directories. Added a Windows RC file and iconMichael Pavone
2016-04-23Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.Michael Pavone
2016-04-23Fixed loading of SMD format ROMsMichael Pavone
2016-04-22FindFirstFile makes more sense for getting modification times of a path than ...Michael Pavone
2016-04-22Get mouse working in save state slot selection menuMichael Pavone
2016-04-21Implement Windows versions of recently added functions in util.c and get the ...Michael Pavone
2016-04-21Move mouse mode and capture state to emulation context so it persists properl...Michael Pavone
2016-04-21Got mouse working right in main and about menusMichael Pavone
2016-04-21Added tag v0.3.1 for changeset c9ed929ee984Michael Pavone
2016-04-21Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM savesMichael Pavone
2016-04-20Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine ...Michael Pavone
2016-04-20Fix crash bug in Z80 debugger introduced with stack alignment changesMichael Pavone
2016-04-20Implemented linear resampling and low pass filter for the YM2612Michael Pavone
2016-04-20Fix PSG linear resampling and implement a low pass filterMichael Pavone
2016-04-19Not so successful attempt at improved PSG resamplingMichael Pavone
2016-04-18Fixed loading save states from menuMichael Pavone
2016-04-17Save State menu option is now fully functional. Load state sort of works, but...Michael Pavone
2016-04-17Get cursor behaving properly in save state slot listMichael Pavone
2016-04-16Get stateview building againMichael Pavone
2016-04-16Get slot list displaying in "Save State" and "Load State" menu itemsMichael Pavone
2016-04-15Save state menu WIPMichael Pavone
2016-04-15Saving the save directory in the rom_info struct didn't make sense. It should...Michael Pavone
2016-04-15Switch to storing SRAM/EEPROM and save states in a per-game directory rather ...Michael Pavone
2016-04-12Implement "Resume" button in pause menuMichael Pavone