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AgeCommit message (Expand)Author
2018-01-04MergeMichael Pavone
2018-01-03Fix silly bug in STOP implementation that caused excessive CPU usageMichael Pavone
2017-12-31Fix accidental add to RSP with SZ_D and SZ_PTR. Using SZ_D breakse when the s...Michael Pavone
2017-12-31Enable LTO on certain targets that don't need the full LDFLAGS by splitting o...Michael Pavone
2017-12-11Added RAM init and IO port config to system settings menuMichael Pavone
2017-12-11Added dropdowns for default region and savestate formatMichael Pavone
2017-12-08Refactor basic settings dropdownsMichael Pavone
2017-12-08Initial work on system menuMichael Pavone
2017-12-07Update clean target to remove UI object filesMichael Pavone
2017-12-07Fix GL include issue for 32-bit buildsMichael Pavone
2017-12-07Move paths.o to CONFIGOBJS since config.c uses path_append nowMichael Pavone
2017-12-06Fleshed out audio settings menuMichael Pavone
2017-12-04Fix buffer overrun in video settings menuMichael Pavone
2017-12-01Add shader selector to video settingsMichael Pavone
2017-12-01Somewhat fleshed out video settings viewMichael Pavone
2017-11-29Initial work on settings menuMichael Pavone
2017-11-29Added code to persist config back to a fileMichael Pavone
2017-11-26Don't crash when keys are pressed before ROM is loadedMichael Pavone
2017-11-26Enable lock-on in Nuklear UIMichael Pavone
2017-11-26Pause game execution when in the new UI pause menuMichael Pavone
2017-11-26Filter file list in Nuklear UIMichael Pavone
2017-11-26Sort directory listing in Nuklear UI file browserMichael Pavone
2017-11-25Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in...Michael Pavone
2017-11-25Avoid burning a huge amount of CPU in the menu when emulation is not running ...Michael Pavone
2017-11-25Fix directory navigation in ROM file chooser in Nuklear UIMichael Pavone
2017-11-25Get SMS savestates working in Nuklear UIMichael Pavone
2017-11-24Fix genesis save state loading via Nuklear UI, sms probably still needs workMichael Pavone
2017-11-24Refactored save slot related logic to reduce duplication and allow reuse in n...Michael Pavone
2017-11-22Pause menu now triggered on ui.exit eventMichael Pavone
2017-11-22Fix UI rendering in fullscreen and wome initial work on the "pause" menuMichael Pavone
2017-11-21Basic support for loading ROMs via Nuklear UIMichael Pavone
2017-11-21Initial work on Nuklear-based UIMichael Pavone
2017-11-21Moved initial path logic out of menu so it can be shared with new UIMichael Pavone
2017-10-19Implemented Z80 IM 2 and attempted correct intack cycle delayMichael Pavone
2017-10-14Add support for writeable ROM and an entry for Game no Kanzume Otokuyou using...Michael Pavone
2017-10-09Attempt at fixing issue reported when compiling with MSVCMichael Pavone
2017-10-09Added detection of XBAND test ROMs. None seem to actually work with my limite...Michael Pavone
2017-09-13Push correct PC onto stack on divide by zero for pc-relative caseMichael Pavone
2017-09-13Preserve original address when retranslating instructions instead of switchin...Michael Pavone
2017-09-08Fix unlk for the a7 caseMichael Pavone
2017-09-08Fix what are hopefully th elast of the 68K instruction decoder bugs revealed ...Michael Pavone
2017-09-07More instruction decoder fixesMichael Pavone
2017-09-06Properly clear trace mode on interrupt or other exception. Fix NBCD with memo...Michael Pavone
2017-09-06Remove unused define in blastem.cMichael Pavone
2017-09-06Update version number for nightly buildsMichael Pavone
2017-09-06Fix a bunch of 68K instruction decoder bugs revealed by r57shell/realmonster'...Michael Pavone
2017-08-30Added tag v0.5.1 for changeset 3d48cb0c28beMichael Pavone
2017-08-30Updated version string for 0.5.1 releaseMichael Pavone
2017-08-30Updated CHANGELOG for 0.5.1 releaseMichael Pavone
2017-08-29Fix minor graphical regression in Gunstar HeroesMichael Pavone