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blastem.git
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Oxore's fork of "blastem" emulator for ROM hacking (C)
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Author
2017-08-29
Fix regression in XBAND keyboard support. Fixes ticket:33
Michael Pavone
2017-08-29
Make initial bank register state stored in bank_regs match what is put in to ...
Michael Pavone
2017-08-29
Fix operator precedence in psg serialize/deserialize
Michael Pavone
2017-08-29
Save entirety of fnum register, not just the low 8 bits
Michael Pavone
2017-08-29
Fix savestate path calculation in genesis load_state
Michael Pavone
2017-08-29
Ensure extra_pc is NULL when resuming a save state
Michael Pavone
2017-08-29
Save and restore YM2612 timer control and keyon/off state in native save states
Michael Pavone
2017-08-28
Pass the correct context pointer to write handlers in mapper deserialize func...
Michael Pavone
2017-08-28
Save and restore Z80 bank register in native save states
Michael Pavone
2017-08-27
Save/restore mapper state in native save states
Michael Pavone
2017-08-26
Add ROM DB entries for remaining known EEPROM titles. Resolves ticket:21
Michael Pavone
2017-08-25
Update README in anticipation of 0.5.1 release
Michael Pavone
2017-08-24
Clear display in SDL2 renderer before doing the texture copy. This gets rid o...
Michael Pavone
2017-08-24
Allow actually saving a save state in more Z80 states. Save busreq/reset stat...
Michael Pavone
2017-08-24
Small fix submitted by Anaƫl Seghezzi to his subtle crt shader
Michael Pavone
2017-08-23
Allow reloading current ROM with a hotkey (default F5) and allow locking on a...
Michael Pavone
2017-08-21
Fix external v counter when normal resolution interlace mode is active
Michael Pavone
2017-08-21
Fix timing of VDP ODD flag toggle
Michael Pavone
2017-08-16
Using ui.exit to abort loading or saving a state via menu will no longer caus...
Michael Pavone
2017-08-16
Added a config file option for remembering the last path in the menu
Michael Pavone
2017-08-16
Added save states to SMS emulation
Michael Pavone
2017-08-13
Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitc...
Michael Pavone
2017-08-11
Update VDP color map when loading a native save state
Michael Pavone
2017-08-11
Avoid generating an instruction that would require a REX prefix when a7 is us...
Michael Pavone
2017-08-09
write_cram_internal takes a CRAM index, not a CRAM address
Michael Pavone
2017-08-09
New savestates are working. New config file option for selecting format state...
Michael Pavone
2017-08-06
WIP - New savestate format
Michael Pavone
2017-07-07
Fix texture coordinate offsets in default shader so things look right with re...
Michael Pavone
2017-07-07
Ignore SRAM in cart header if it is in the upper 8MB of the address space
Michael Pavone
2017-07-06
Fix s(tep) debug command for the case of dbra with an expired counter reg
Michael Pavone
2017-06-30
Make drag and drop play nice with the menu
Michael Pavone
2017-06-30
Change where vscroll is latched in full plane mode. Fixes Top Gear 2
Michael Pavone
2017-06-26
Added ROM DB entry for Super 19-in-1 based on hash reported by Sasha
Michael Pavone
2017-06-26
Fix DMA from byte-wide SRAM
Michael Pavone
2017-06-26
Fix a silly variable shadowing bug in read_word
Michael Pavone
2017-06-26
Add smd extension to default extension filter. Make file extension check case...
Michael Pavone
2017-06-24
Add a file extension filter to the menu
Michael Pavone
2017-06-24
Support a couple of bootleg X-in-1 carts
Michael Pavone
2017-06-23
Move Sega mapper implementation out of romdb.c
Michael Pavone
2017-06-23
Move I2C EEPROM and NOR Flash functions out of romdb.c into new files
Michael Pavone
2017-06-22
Sonic 3 & Knuckles lock-on is now 100% functional with working saves
Michael Pavone
2017-06-22
Load SRAM/EEPROM from lock-on cart directory if the lock-on cart is the one w...
Michael Pavone
2017-06-22
WIP support for handling S3 save RAM when locked on
Michael Pavone
2017-06-20
Initial SRAM support for lock-on carts
Michael Pavone
2017-06-19
Fix and enhance Sega/SSF2 mapper support to handle homebrew and hacks that us...
Michael Pavone
2017-06-19
Better handling of S&K lock on support. Pre-combined ROMs and large (>2MB) S&...
Michael Pavone
2017-06-19
WIP ROM DB entry changes for Magistr 16
Michael Pavone
2017-06-17
Minor simplification of default fragment shader
Michael Pavone
2017-06-17
Force texture y-coordinate to middle of line in default shader. Substantially...
Michael Pavone
2017-06-17
Slightly less broken default fragment shader. Looks much better with nearest ...
Michael Pavone
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