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blastem.git
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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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Author
2015-08-03
Pretty decent optimization of vdp_h40 and vdp_h32. Gets reasonably close to t...
Michael Pavone
2015-08-01
Implement half carry for a couple of the trivial cases
Michael Pavone
2015-07-29
Implement a tiny bit of CPM BDOS and add a corresponding Z80 core driver so t...
Michael Pavone
2015-07-29
Added support for an IO memory map in Z80 core
Michael Pavone
2015-07-29
Small fix to start offset support in Z80 disassembler
Michael Pavone
2015-07-28
Added a -s paramter for specifying a start offset in the Z80 disassembler
Michael Pavone
2015-07-27
Use binary mode for reading shaders and config files so we actually get the n...
Michael Pavone
2015-07-27
Change version to 0.3.X so intermediate source builds do not get an inappropr...
Michael Pavone
2015-07-27
Menu cleanup with macros
Michael Pavone
2015-07-26
Final change to CHANGELOG for 0.3.1
Michael Pavone
2015-07-26
Finish OS X support in build_release script. Fix a name conflict in vgmplay o...
Michael Pavone
2015-07-26
Do a clean build of glew from release script
Michael Pavone
2015-07-26
Fixed an ommission in the CHANGELOG added basic description of extra utilitie...
Michael Pavone
2015-07-26
Fix warning in Windows build
Michael Pavone
2015-07-26
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone
2015-07-26
Add 0.3.0 changes from website to CHANGELOG
Michael Pavone
2015-07-26
Added script for building and packaging releases
Michael Pavone
2015-07-26
Pre-release cleanup
Michael Pavone
2015-07-26
Fix a search/replace bug from the old Win32 GDB remote debugging work and rep...
Michael Pavone
2015-07-26
Merge
Michael Pavone
2015-07-26
Old changes for GDB remote debugging on Windows I forgot to commit
Michael Pavone
2015-07-26
Fix GDB remote debugging support
Michael Pavone
2015-07-26
Minor cleanup
Michael Pavone
2015-07-26
Merge
Michael Pavone
2015-07-26
Use SDL2 renderer as a fallback
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2015-07-26
Add pure SDL2 renderer
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2015-07-26
Fix some memory issues
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2015-07-26
Fix mingw-w64 build and cross-compilation
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2015-07-26
Spawn a terminal for the debugger when needed if we are not already attached ...
Michael Pavone
2015-07-26
Fix missing includes of util.h
Michael Pavone
2015-07-25
Use a new fatal_error function instead of calling fprintf and exit for fatal ...
Michael Pavone
2015-07-25
Add a couple of comments to menu.s68
Michael Pavone
2015-07-25
Add something resembling a proper header
Michael Pavone
2015-07-25
Initial work on silly Genesis based menu
Michael Pavone
2015-07-22
Added tag v0.3.0 for changeset 283bdcd5bdb8
Michael Pavone
2015-07-22
Fix missing include
Michael Pavone
2015-07-21
Added tag v0.3.0 for changeset 0e5f14d9a579
Michael Pavone
2015-07-21
Prep for 0.3.0 release
Michael Pavone
2015-07-21
Better error handling in alloc_code
Michael Pavone
2015-07-21
Fix stateview build and fix Makefile to use /bin/echo since builtin echo does...
Michael Pavone
2015-07-21
Add more EEPROM games to ROM DB
Michael Pavone
2015-07-20
Remove debug printf from EEPROM code
Michael Pavone
2015-07-20
EEPROM reads now work for NFL Quarterback Club 96
Michael Pavone
2015-07-20
EEPROM writes now seem to work for NFL Quarterback Club 96
Michael Pavone
2015-07-20
Remove extraneous define
Michael Pavone
2015-07-20
Support large flat-mapped ROMs like Bad Apple or that Mortal Kombat hack
Michael Pavone
2015-07-20
Full support for Sega mapper when it comes to data. Code in remapped sections...
Michael Pavone
2015-07-19
Populate save mask when SRAM is defined in ROM DB rather than cart header
Michael Pavone
2015-07-19
Fix map for NFL Quarterback Club 96. Fix default EEPROM value. Initial work f...
Michael Pavone
2015-07-18
Merge
Michael Pavone
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