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blastem.git
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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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Author
2017-03-21
Allow initial_path to contain variable references which allows the default va...
Michael Pavone
2017-03-19
Adjust Z80 interrupt pulse duration to match hardware measurements
Michael Pavone
2017-03-19
Change handling of invalid scroll plane sizes. Fixes title and high score scr...
Michael Pavone
2017-03-19
Adjust DMA start delay to not break the FIFO Wait State test in the VDP FIFO ...
Michael Pavone
2017-03-19
Minor fix to hacky refresh emulation code to more closely match my intent
Michael Pavone
2017-03-19
Add Mega Everdrive style header detection for homebrew using the SSF2 mapper,...
Michael Pavone
2017-03-18
Basic refresh emulation that doesn't break direct color DMA demos. Fixes soun...
Michael Pavone
2017-03-18
Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer ...
Michael Pavone
2017-03-17
Minor fix to timing of "early" overflow case in divs when the dividend is neg...
Michael Pavone
2017-03-17
Fixed some deficiencies in the 68K test generator
Michael Pavone
2017-03-15
Cycle accurate implementation of divs
Michael Pavone
2017-03-14
Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB mark
Michael Pavone
2017-03-14
Added a ROM DB entry for Hardball III. This game lacks a proper SRAM header
Michael Pavone
2017-03-13
RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez I...
Michael Pavone
2017-03-13
Fix VDP buffer overrun that was causing sprite flickering in some games
Michael Pavone
2017-03-13
Properly treat invalid addressing modes for PEA/LEA as invalid instructinos
Michael Pavone
2017-03-09
Fix undefined flags on overflow and divide by zero for divu based on hardware...
Michael Pavone
2017-03-09
Fix bug in handling of translating unmapped addresses
Michael Pavone
2017-03-09
Forgot to update flags in the "good" case of the new divu code
Michael Pavone
2017-03-09
Fix graphical corruption and sprite flickering introduced into some games by ...
Michael Pavone
2017-03-07
Fill in the rest of the framebuffer holes created by horizontal border. Work ...
Michael Pavone
2017-03-07
Fix some of the framebuffer fill holes introduced by horizontal border changes
Michael Pavone
2017-03-06
Adjust correspondance between slot number and actual video output to better m...
Michael Pavone
2017-03-06
Render horizontal border in H32 mode as well. Both modes still need some mino...
Michael Pavone
2017-03-06
Width on glTexSubImage2D call in render_framebuffer_updated needs to match th...
Michael Pavone
2017-03-06
Initial stab at horizontal border emulation. Only works for H40 and still has...
Michael Pavone
2017-03-04
Don't allow the keyboard capture key to get passed to the emulated keyboard
Michael Pavone
2017-03-04
Fix info_message/warning/error functions to deal with limitations of vsnprint...
Michael Pavone
2017-03-04
Fix secondary targets
Michael Pavone
2017-03-04
Implement raw screenshot functionality requested in ticket:10
Michael Pavone
2017-03-03
Cycle accurate divu and undefined flags for overflow case
Michael Pavone
2017-03-02
Improve hacky name parsing code to handle Whac a Critter/Mallet Legend
Michael Pavone
2017-03-02
Fix implementation of in c and out c on 32-bit x86
Michael Pavone
2017-03-02
Support for the Realtec mapper. Needs testing with games besides The Earth De...
Michael Pavone
2017-03-01
Fix scancode for F key
Michael Pavone
2017-03-01
Fix removal of scan codes from buffer in XBAND keyboard
Michael Pavone
2017-03-01
Only allow keyboard capture if the emulated system has a keyboard attached
Michael Pavone
2017-02-28
Automatically connect XBAND keyboard if XBAND ROM is detected
Michael Pavone
2017-02-28
Implement keyboard capture functionality
Michael Pavone
2017-02-28
immediate and predecrement are illegal source address modes for movem. Fixes ...
Michael Pavone
2017-02-27
Don't depend on USER being set in build_nightly as it does not seem to work w...
Michael Pavone
2017-02-27
More logging. Fix path in upload step of build_upload_win_nightly
Michael Pavone
2017-02-27
Add some logging to build_nightly
Michael Pavone
2017-02-27
Eliminate usage of wine in build_release
Michael Pavone
2017-02-27
build_upload_win_nightly needs some steps from build_nightly since it skips i...
Michael Pavone
2017-02-26
Missed a usage of Wine in Makefile
Michael Pavone
2017-02-26
Windows nightly build upload script
Michael Pavone
2017-02-26
Fix direct usage of read rather than GDB_READ in gdb_remote.c
Michael Pavone
2017-02-26
Update Windows build to use mingw-w64 cross compiler rather than Wine
Michael Pavone
2017-02-26
Seems like network in the container takes a moment to work, added a sleep to ...
Michael Pavone
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