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blastem.git
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Oxore's fork of "blastem" emulator for ROM hacking (C)
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Author
2019-01-29
Implement 16-bit addition in new Z80 core along with necessary CPU DSL fixes ...
Michael Pavone
2019-01-29
fix half-carry for or and xor in new Z80 core
Michael Pavone
2019-01-29
Implement parity flag calculation type
Michael Pavone
2019-01-29
Fix ED prefix in new Z80 core
Michael Pavone
2019-01-29
Actually correct overflow flag calculation in CPU DSL
Michael Pavone
2019-01-28
Fix sbc and implement carry/overflow flags for it in CPU DSL
Michael Pavone
2019-01-28
Implementation of carry/overflow flags for adc instructions in CPU DSL
Michael Pavone
2019-01-28
Fixed flag calculation for sub instructions in CPU DSL
Michael Pavone
2019-01-28
Less broken flag calulcation for sub instructions in CPU DSL
Michael Pavone
2019-01-28
Initial checkin of new WIP Z80 core using CPU DSL
Michael Pavone
2019-01-28
Initial stab at overflow flag implementation in CPU DSL. Probably broken for ...
Michael Pavone
2019-01-28
First stab at carry and half-carry calculation in CPU DSL
Michael Pavone
2019-01-28
Fix zero flag calculation in CPU DSL
Michael Pavone
2019-01-27
Implemented sbc instruction in CPU DSL
Michael Pavone
2019-01-27
Added adc instruction to CPU DSL
Michael Pavone
2019-01-25
Output tables in order specified by the extra_tables field so the user can de...
Michael Pavone
2019-01-25
Fix constant propagation to a non-ephemeral destination in CPU DSL
Michael Pavone
2019-01-25
Fixed missing semicolon in coalesceFlags
Michael Pavone
2019-01-25
Added new sext instruction for sign extension to CPU sdl
Michael Pavone
2019-01-24
Properly support interlace in libretro build
Michael Pavone
2019-01-23
Fix aspect ratio for H32 games
Michael Pavone
2019-01-22
Added some Makefile options to build a packaging friendly executable
Michael Pavone
2019-01-20
Don't leak a system context when a game is unloaded
Mike Pavone
2019-01-20
Implement serialization/deserialization in libretro build
Mike Pavone
2019-01-20
Have a suitable default IO port configuration when nonIO is present from the ...
Mike Pavone
2019-01-20
Fixed the most glaring issues in libretro build
Mike Pavone
2019-01-20
Hacky WIP libertro implementation
Michael Pavone
2019-01-20
Small fix to sync sample calculation in render_sdl
Michael Pavone
2019-01-18
Updated version number for 0.6.2 preview nightly builds
Michael Pavone
2019-01-18
Modified audio code to support an arbitrary number of output channels so that...
Michael Pavone
2019-01-17
Add support for SMD format ROMs in ZIP files
Michael Pavone
2019-01-17
Fix SMD ROM support
Michael Pavone
2019-01-17
Hopefully fix Nuklear assert when loading ROM after changing video settings t...
Michael Pavone
2019-01-17
Fixed crash bug that could occur in a narrow window of time when loading a ROM
Michael Pavone
2019-01-16
Add code to handle controllers that have their d-pads mapped as buttons or axes
Michael Pavone
2019-01-16
Don't subtract chunk start from address in read_word as this is inconsistent ...
Michael Pavone
2019-01-04
Old changes to OLP analyzer script for analyzing Z80 memory requests
Michael Pavone
2019-01-04
Added tag v0.6.1 for changeset 357b4951d9b2
Michael Pavone
2019-01-03
Updated version number and CHANGELOG for possible 0.6.1 release
Michael Pavone
2019-01-03
Moved fake virtual root stuff to get_dir_list from legacy menu so it can be u...
Michael Pavone
2019-01-03
Fix Windows implentation of get_config_dir() so config file gets saved to the...
Michael Pavone
2019-01-03
Disable most bindings when UI is active
Michael Pavone
2019-01-02
Include controller images in archives produced by build_release
Michael Pavone
2019-01-02
Added tag v0.6.0 for changeset ef50c9affe6a
Michael Pavone
2018-12-31
Updated gamecontrollerdb.txt from upstream
Mike Pavone
2018-12-31
Updated version number for 0.6.0 release
Mike Pavone
2018-12-31
Updated CHANGELOG
Mike Pavone
2018-12-31
Allow skipping buttons/axes in controller SDL2 mapping UI
Mike Pavone
2018-12-30
Added default controller bindings for a number of 6-button style pads
Mike Pavone
2018-12-30
Fix binding UI for "6 button right" style controllers
Mike Pavone
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