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2015-07-26Finish OS X support in build_release script. Fix a name conflict in vgmplay ↵Michael Pavone
on OS X. Call set_exe_str in vgmplay and stateview
2015-07-26Do a clean build of glew from release scriptMichael Pavone
2015-07-26Fixed an ommission in the CHANGELOG added basic description of extra ↵Michael Pavone
utilities to README
2015-07-26Fix warning in Windows buildMichael Pavone
2015-07-26Update README, CHANGELOG and version string for 0.3.1Michael Pavone
2015-07-26Add 0.3.0 changes from website to CHANGELOGMichael Pavone
2015-07-26Added script for building and packaging releasesMichael Pavone
2015-07-26Pre-release cleanupMichael Pavone
2015-07-26Fix a search/replace bug from the old Win32 GDB remote debugging work and ↵Michael Pavone
replace some more print+exit combos with fatal_error
2015-07-26MergeMichael Pavone
2015-07-26Old changes for GDB remote debugging on Windows I forgot to commitMichael Pavone
2015-07-26Fix GDB remote debugging supportMichael Pavone
2015-07-26Minor cleanupMichael Pavone
2015-07-26MergeMichael Pavone
2015-07-26Use SDL2 renderer as a fallback=?UTF-8?q?Higor=20Eur=C3=ADpedes?=
2015-07-26Add pure SDL2 renderer=?UTF-8?q?Higor=20Eur=C3=ADpedes?=
2015-07-26Fix some memory issues=?UTF-8?q?Higor=20Eur=C3=ADpedes?=
2015-07-26Fix mingw-w64 build and cross-compilation=?UTF-8?q?Higor=20Eur=C3=ADpedes?=
2015-07-26Spawn a terminal for the debugger when needed if we are not already attached ↵Michael Pavone
to one
2015-07-26Fix missing includes of util.hMichael Pavone
2015-07-25Use a new fatal_error function instead of calling fprintf and exit for fatal ↵Michael Pavone
errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
2015-07-25Add a couple of comments to menu.s68Michael Pavone
2015-07-25Add something resembling a proper headerMichael Pavone
2015-07-25Initial work on silly Genesis based menuMichael Pavone
2015-07-22Added tag v0.3.0 for changeset 283bdcd5bdb8Michael Pavone
2015-07-22Fix missing includeMichael Pavone
2015-07-21Added tag v0.3.0 for changeset 0e5f14d9a579Michael Pavone
2015-07-21Prep for 0.3.0 releaseMichael Pavone
2015-07-21Better error handling in alloc_codeMichael Pavone
2015-07-21Fix stateview build and fix Makefile to use /bin/echo since builtin echo ↵Michael Pavone
does not always support -e
2015-07-21Add more EEPROM games to ROM DBMichael Pavone
2015-07-20Remove debug printf from EEPROM codeMichael Pavone
2015-07-20EEPROM reads now work for NFL Quarterback Club 96Michael Pavone
2015-07-20EEPROM writes now seem to work for NFL Quarterback Club 96Michael Pavone
2015-07-20Remove extraneous defineMichael Pavone
2015-07-20Support large flat-mapped ROMs like Bad Apple or that Mortal Kombat hackMichael Pavone
2015-07-20Full support for Sega mapper when it comes to data. Code in remapped ↵Michael Pavone
sections may not work reliably. SSF2 now works.
2015-07-19Populate save mask when SRAM is defined in ROM DB rather than cart headerMichael Pavone
2015-07-19Fix map for NFL Quarterback Club 96. Fix default EEPROM value. Initial work ↵Michael Pavone
for supporing Sega mapper in ROM DB
2015-07-18MergeMichael Pavone
2015-07-17Less broken EEPROM supportMichael Pavone
2015-07-17Add ability to change start address for VRAM viewer. Fix handling of DMA ↵Michael Pavone
enable flag when it comes to DMA fills. This fixes a bug in James Pond 3
2015-07-14Broken EEPROM supportMichael Pavone
2015-07-10Initial work on I2C EEPROM implementationMichael Pavone
2015-07-07Add support for reading cartridge memory map from ROM database, though ↵Michael Pavone
without EEPROM support for now
2015-07-06SRAM detection from ROM header is no working correctly againMichael Pavone
2015-07-05WIP changes to support reading cart memory map from ROM DBMichael Pavone
2015-07-02Allow regions to be set in ROM DB. Prefer default region if it is one of the ↵Michael Pavone
valid regions for the ROM.
2015-07-02Initial work on ROM databaseMichael Pavone
2015-06-28Fix sense of HAS_PROC checkMichael Pavone