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AgeCommit message (Expand)Author
2017-05-23Remove HINT_FUDGE and make a small adjustment to how VDP syncs with rest of s...Michael Pavone
2017-05-23Fix interrupt latency for move.l with memory destinationMichael Pavone
2017-05-23Fix handling of test register selected sprite layer in border area. Gets rid ...Michael Pavone
2017-05-23Fix small blank spot on line -2 in "ninja escape" border fade in OD2Michael Pavone
2017-05-22Force 3-button pad for combat cars as the options menu has some issues with a...Michael Pavone
2017-05-22Fix regression in horizontal interrupt timing that was breaking the "water" p...Michael Pavone
2017-05-19Add a bit of a hack to HINT start cycle to give correct values in my test ROM...Michael Pavone
2017-05-19Added some code to try and prevent Z80 accesses and refresh cycles from screw...Michael Pavone
2017-05-19Fix to M68K interrupt latency for most instructions. Still needs some work fo...Michael Pavone
2017-05-14Fix regression in games that disable the display early like F1 World Champion...Michael Pavone
2017-05-14WIP attempt at fixing the minor line -2 glitch in the OD2 Ninja Escape sceneMichael Pavone
2017-05-12Print PATH in build_release script to help debug future build failuresMichael Pavone
2017-05-12Use printf rather than info_message for message about game controller mapping...Michael Pavone
2017-05-11Fix regression in Mode 4 sprite renderingMichael Pavone
2017-05-11Fix regression in mode 4 introduced when advance_output_line was addedMichael Pavone
2017-05-11Fix resampling code to deal with case in which output frequency is greater th...Michael Pavone
2017-05-10Load extra controller mappings from gamecontrollerdb.txtMichael Pavone
2017-05-10Updated special thanks and version number listed in menu ROMMichael Pavone
2017-05-10Update README to account for new config file optionsMichael Pavone
2017-05-09Add description of overscan settings to READMEMichael Pavone
2017-05-09Added a ROM DB entry for Ninja Burai Densetsu as it has EEPROMMichael Pavone
2017-05-09Added region override for Japanese version of Castle of Illusion to deal with...Michael Pavone
2017-05-08Added a region override for the Japanese version of Alien Soldier so it doesn...Michael Pavone
2017-05-08Implemented slow rise time of IO pins set as inputs, but not driven by device...Michael Pavone
2017-05-06King of the Monsters worked with my older more inaccurage 6-butotn pad emulat...Michael Pavone
2017-05-05Fix sprite rendering in double resolution interlace modeMichael Pavone
2017-05-05Decode JMP or JSR with an invalid addressing mode as an invalid instructionMichael Pavone
2017-05-05Fix vscroll latching when full screen vscroll is used in combination with the...Michael Pavone
2017-05-04Fix transition from active to inactive displayMichael Pavone
2017-05-04Fix border rendering so that the first and last line of display are consisten...Michael Pavone
2017-05-04Fix intermittent crash due to an inadvertent executable memory allocation in ...Michael Pavone
2017-05-04Fix some inconsequential issues in code for executable memory allocation noti...Michael Pavone
2017-05-03Implement the effect of VDP test register usage on the top and bottom borders...Michael Pavone
2017-05-01Fix sprite rendering for negative line. Fixes remaining visual glitch in the ...Michael Pavone
2017-04-29Initial stab at horizontal border when VDP test register layer selection is i...Michael Pavone
2017-04-29Make internal screenshot functionality completely ignore overscan settings ra...Michael Pavone
2017-04-27Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on ...Michael Pavone
2017-04-27Adjust how the invalid size is handled for the horizontal dimmension of a pla...Michael Pavone
2017-04-26Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube...Michael Pavone
2017-04-26Fix timing for branch not taken case in the M68K BCC intructionMichael Pavone
2017-04-26Add 128K VRAM bit to VDP register print in debuggerMichael Pavone
2017-04-26Handle address register displacement when calculating branch targets in debuggerMichael Pavone
2017-04-24Fix interaction between 68K debugger and instruction retranslation due to sel...Michael Pavone
2017-04-23Add config file option to disable Open GL renderingMichael Pavone
2017-04-22Fix vgmplay target for ternary tree changesMichael Pavone
2017-04-21Fix a deficiency in the way types were handled in my ternary tree. Fixes in w...Michael Pavone
2017-04-21Fairly major rework of how active/passive is handled along with how the V30 m...Michael Pavone
2017-04-21Minor optimization to avoid invalidating translated code when the bank has no...Michael Pavone
2017-04-20Fixed timing for RTS and RTEMichael Pavone
2017-04-18Initial stab at implementing the output disable/layer selection bits of the V...Michael Pavone