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blastem.git
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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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Author
2017-05-05
Fix vscroll latching when full screen vscroll is used in combination with the...
Michael Pavone
2017-05-04
Fix transition from active to inactive display
Michael Pavone
2017-05-04
Fix border rendering so that the first and last line of display are consisten...
Michael Pavone
2017-05-04
Fix intermittent crash due to an inadvertent executable memory allocation in ...
Michael Pavone
2017-05-04
Fix some inconsequential issues in code for executable memory allocation noti...
Michael Pavone
2017-05-03
Implement the effect of VDP test register usage on the top and bottom borders...
Michael Pavone
2017-05-01
Fix sprite rendering for negative line. Fixes remaining visual glitch in the ...
Michael Pavone
2017-04-29
Initial stab at horizontal border when VDP test register layer selection is i...
Michael Pavone
2017-04-29
Make internal screenshot functionality completely ignore overscan settings ra...
Michael Pavone
2017-04-27
Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on ...
Michael Pavone
2017-04-27
Adjust how the invalid size is handled for the horizontal dimmension of a pla...
Michael Pavone
2017-04-26
Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube...
Michael Pavone
2017-04-26
Fix timing for branch not taken case in the M68K BCC intruction
Michael Pavone
2017-04-26
Add 128K VRAM bit to VDP register print in debugger
Michael Pavone
2017-04-26
Handle address register displacement when calculating branch targets in debugger
Michael Pavone
2017-04-24
Fix interaction between 68K debugger and instruction retranslation due to sel...
Michael Pavone
2017-04-23
Add config file option to disable Open GL rendering
Michael Pavone
2017-04-22
Fix vgmplay target for ternary tree changes
Michael Pavone
2017-04-21
Fix a deficiency in the way types were handled in my ternary tree. Fixes in w...
Michael Pavone
2017-04-21
Fairly major rework of how active/passive is handled along with how the V30 m...
Michael Pavone
2017-04-21
Minor optimization to avoid invalidating translated code when the bank has no...
Michael Pavone
2017-04-20
Fixed timing for RTS and RTE
Michael Pavone
2017-04-18
Initial stab at implementing the output disable/layer selection bits of the V...
Michael Pavone
2017-04-17
Fix time 68K is locked out of bus when doing a 128KB VRAM mode DMA transfer. ...
Michael Pavone
2017-04-17
SAT table register bit 0 is not used in H40 mode. Fixes corrupt sprites in sh...
Michael Pavone
2017-04-16
Fix some edge cases with regards to 128KB VRAM mode and the SAT cache
Michael Pavone
2017-04-16
Initial work on handling the 128KB VRAM mode bit and some basic prep work for...
Michael Pavone
2017-04-16
Force display on in stateview if given a save state with the display off
Michael Pavone
2017-04-15
Fix copy pasta error in handling of Z80 VDP port reads. HV counter reads are ...
Michael Pavone
2017-04-05
Fix minor bug that displayed window plane as if it were plane A In plane debu...
Michael Pavone
2017-04-04
Allow a .l suffix to a memory print command to allow fetching and printing a ...
Michael Pavone
2017-04-03
Improved printing of word at absolute address to support reading from all add...
Michael Pavone
2017-03-31
Allow adding .w or .b to select just the low word or byte of a register in a ...
Michael Pavone
2017-03-31
Allow printing current frame number in 68K debugger
Michael Pavone
2017-03-31
Fix accidental fallthrough on com debugger command
Michael Pavone
2017-03-30
YM2612 should also be reset on system soft reset
Michael Pavone
2017-03-30
Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantas...
Michael Pavone
2017-03-29
Added Might and Magic III prototype to ROM DB as it requires SRAM, but does n...
Michael Pavone
2017-03-29
Update ROM DB to override region for Japanese version of Atomic Robo-Kid (inc...
Michael Pavone
2017-03-29
Allow games to be specified in ROM DB via sha1 instead of product ID. Added a...
Michael Pavone
2017-03-28
Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in e...
Michael Pavone
2017-03-28
Implemented M68K trace mode. Some edge cases/SR update paths still need work
Michael Pavone
2017-03-27
Add Japanese version of SSF2 to ROM database
Michael Pavone
2017-03-27
Initial implementation of YM2612 SSG-EG mode
Michael Pavone
2017-03-25
Basic implementation of CSM mode that should handle documented edge cases. Do...
Michael Pavone
2017-03-25
Fix latching of V32 mode bit
Michael Pavone
2017-03-25
Prevent blowing past our native translated instruction size of 255 bytes when...
Michael Pavone
2017-03-22
Fix SBCD edge cases to pass Flamewing's test ROM. Could use some cleanup to p...
Michael Pavone
2017-03-21
Change the default screenshot path as per ticket:14
Michael Pavone
2017-03-21
Make save directory configurable. Satisfies ticket:4
Michael Pavone
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