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blastem.git
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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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Author
2015-10-29
Implement TRAPV
Michael Pavone
2015-10-29
Somewhat better handling of high frequency PSG tones. Needs work to fully han...
Michael Pavone
2015-10-28
Implement TAS
Michael Pavone
2015-10-28
Get trans program compiling again
Michael Pavone
2015-10-22
Decode operand for TAS
Michael Pavone
2015-10-21
Implemented nbcd
Michael Pavone
2015-10-19
Fix for abcd/sbcd. Hopefully got it 100% right this time.
Michael Pavone
2015-10-19
Added a command line option to force BlastEm to not open a new terminal even ...
Michael Pavone
2015-10-19
Fix handling of formatting character for 68K debug command p
Michael Pavone
2015-10-14
Add support for executing a list of debugger commands when a breakpoint is hit
Michael Pavone
2015-09-25
WIP debugger improvements. Partial support for display command in 68K debugge...
Michael Pavone
2015-09-18
Fixed a copy pasta error in the implementation of LDD and LDDR. HL should be ...
Michael Pavone
2015-08-05
Add selection arrow to menu
Michael Pavone
2015-08-05
Update hgignore
Michael Pavone
2015-08-04
Prevent crashes if game tries to access the ROM area outside of the size of t...
Michael Pavone
2015-08-03
Allow for LTO on Windows
Michael Pavone
2015-08-03
Detect invalid destination modes for immediate variant opcodes. This fixes a ...
Michael Pavone
2015-08-03
Pretty decent optimization of vdp_h40 and vdp_h32. Gets reasonably close to t...
Michael Pavone
2015-08-01
Implement half carry for a couple of the trivial cases
Michael Pavone
2015-07-29
Implement a tiny bit of CPM BDOS and add a corresponding Z80 core driver so t...
Michael Pavone
2015-07-29
Added support for an IO memory map in Z80 core
Michael Pavone
2015-07-29
Small fix to start offset support in Z80 disassembler
Michael Pavone
2015-07-28
Added a -s paramter for specifying a start offset in the Z80 disassembler
Michael Pavone
2015-07-27
Use binary mode for reading shaders and config files so we actually get the n...
Michael Pavone
2015-07-27
Change version to 0.3.X so intermediate source builds do not get an inappropr...
Michael Pavone
2015-07-27
Menu cleanup with macros
Michael Pavone
2015-07-26
Final change to CHANGELOG for 0.3.1
Michael Pavone
2015-07-26
Finish OS X support in build_release script. Fix a name conflict in vgmplay o...
Michael Pavone
2015-07-26
Do a clean build of glew from release script
Michael Pavone
2015-07-26
Fixed an ommission in the CHANGELOG added basic description of extra utilitie...
Michael Pavone
2015-07-26
Fix warning in Windows build
Michael Pavone
2015-07-26
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone
2015-07-26
Add 0.3.0 changes from website to CHANGELOG
Michael Pavone
2015-07-26
Added script for building and packaging releases
Michael Pavone
2015-07-26
Pre-release cleanup
Michael Pavone
2015-07-26
Fix a search/replace bug from the old Win32 GDB remote debugging work and rep...
Michael Pavone
2015-07-26
Merge
Michael Pavone
2015-07-26
Old changes for GDB remote debugging on Windows I forgot to commit
Michael Pavone
2015-07-26
Fix GDB remote debugging support
Michael Pavone
2015-07-26
Minor cleanup
Michael Pavone
2015-07-26
Merge
Michael Pavone
2015-07-26
Use SDL2 renderer as a fallback
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2015-07-26
Add pure SDL2 renderer
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2015-07-26
Fix some memory issues
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2015-07-26
Fix mingw-w64 build and cross-compilation
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2015-07-26
Spawn a terminal for the debugger when needed if we are not already attached ...
Michael Pavone
2015-07-26
Fix missing includes of util.h
Michael Pavone
2015-07-25
Use a new fatal_error function instead of calling fprintf and exit for fatal ...
Michael Pavone
2015-07-25
Add a couple of comments to menu.s68
Michael Pavone
2015-07-25
Add something resembling a proper header
Michael Pavone
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