Age | Commit message (Collapse) | Author |
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from the recent accuracy work
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works without GL now
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with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
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window is currently fullscreen. Add a little more error handling to Open GL code
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label of "Back" button to "Save" when there are unsaved changes in controller binding
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keybinding view when mouse happens to be where the cancel button appears
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for possible 0.6.2 release
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hopefully make it more clear
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debugging issue
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gain code has been added
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some cases based on relative execution time and pipeline length
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controllers
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controller type
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from
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clients that don't explicitly set the gain
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YM2612
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mix_buf. Fix lack of proper termination in shader loading code
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as controller_info.o has been added to RENDEROBJS in the Makefile
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enabled as this can confuse GDB
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