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blastem.git
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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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Author
2018-02-06
Key binding menu is now functional
Michael Pavone
2018-01-22
Merge
Michael Pavone
2018-01-16
Added support for MegaWiFi command IP_CURRENT
Michael Pavone
2018-01-15
Initial work on MegaWiFi support
Michael Pavone
2017-12-31
Enable LTO on certain targets that don't need the full LDFLAGS by splitting o...
Michael Pavone
2017-12-07
Update clean target to remove UI object files
Michael Pavone
2017-12-07
Move paths.o to CONFIGOBJS since config.c uses path_append now
Michael Pavone
2017-11-25
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in...
Michael Pavone
2017-11-24
Refactored save slot related logic to reduce duplication and allow reuse in n...
Michael Pavone
2017-11-21
Initial work on Nuklear-based UI
Michael Pavone
2017-08-06
WIP - New savestate format
Michael Pavone
2017-06-24
Support a couple of bootleg X-in-1 carts
Michael Pavone
2017-06-23
Move Sega mapper implementation out of romdb.c
Michael Pavone
2017-06-23
Move I2C EEPROM and NOR Flash functions out of romdb.c into new files
Michael Pavone
2017-03-29
Allow games to be specified in ROM DB via sha1 instead of product ID. Added a...
Michael Pavone
2017-03-28
Implemented M68K trace mode. Some edge cases/SR update paths still need work
Michael Pavone
2017-03-25
Fix latching of V32 mode bit
Michael Pavone
2017-03-04
Fix secondary targets
Michael Pavone
2017-03-04
Implement raw screenshot functionality requested in ticket:10
Michael Pavone
2017-03-02
Support for the Realtec mapper. Needs testing with games besides The Earth De...
Michael Pavone
2017-02-26
Missed a usage of Wine in Makefile
Michael Pavone
2017-02-26
Update Windows build to use mingw-w64 cross compiler rather than Wine
Michael Pavone
2017-02-23
WIP support for XBAND mapper hardware
Michael Pavone
2017-01-16
Added synthetic test for tracking down interrupt timing issues
Michael Pavone
2016-12-22
Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be ...
Michael Pavone
2016-12-19
Mostly working changes to allow support for multiple emulated system types in...
Michael Pavone
2016-12-09
Fix the previous WIP commit. Quick tests suggests things are no more broken t...
Michael Pavone
2016-10-30
Initial stab at jaguar disassemler
Michael Pavone
2016-10-07
Added placeholder code for video output hardware/object processor
Michael Pavone
2016-10-04
Some initial work on Atari Jaguar emulation
Michael Pavone
2016-08-09
Make the Makefile more OpenBSD friendly. LTO is not supported on the super ol...
Michael Pavone
2016-05-06
Add missing dependency for font.tiles in Makefile
Michael Pavone
2016-04-23
Inclue menu.bin in release directories. Added a Windows RC file and icon
Michael Pavone
2016-03-07
WIP buttons in menu ROM
Michael Pavone
2015-12-17
Added button graphic for menu
Michael Pavone
2015-12-05
Added mouse support to menu ROM
Michael Pavone
2015-11-13
It is now possible to switch back and forth between the menu ROM and the game
Michael Pavone
2015-11-06
Menu ROM now pulls real file names from the OS rather than using a fake list
Michael Pavone
2015-11-05
Get everything needed to build menu.bin either committed or buildable via the...
Michael Pavone
2015-10-28
Get trans program compiling again
Michael Pavone
2015-08-03
Allow for LTO on Windows
Michael Pavone
2015-07-29
Implement a tiny bit of CPM BDOS and add a corresponding Z80 core driver so t...
Michael Pavone
2015-07-26
Pre-release cleanup
Michael Pavone
2015-07-26
Merge
Michael Pavone
2015-07-26
Old changes for GDB remote debugging on Windows I forgot to commit
Michael Pavone
2015-07-26
Merge
Michael Pavone
2015-07-26
Fix mingw-w64 build and cross-compilation
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2015-07-26
Spawn a terminal for the debugger when needed if we are not already attached ...
Michael Pavone
2015-07-21
Fix stateview build and fix Makefile to use /bin/echo since builtin echo does...
Michael Pavone
2015-07-02
Initial work on ROM database
Michael Pavone
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