| Age | Commit message (Collapse) | Author |
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other targets besides SDL
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works without GL now
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executable
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heuristics fail to idenify details
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labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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before it will actually work on Windows, but at least it doesn't break the build now
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--HG--
branch : nuklear_ui
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--HG--
branch : nuklear_ui
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selection on Windows
--HG--
branch : nuklear_ui
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--HG--
branch : nuklear_ui
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--HG--
branch : nuklear_ui
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out the optimization flags into a separate var
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--HG--
branch : nuklear_ui
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--HG--
branch : nuklear_ui
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in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
--HG--
branch : nuklear_ui
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new UI. Get state loading/saving mostly working in new UI
--HG--
branch : nuklear_ui
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--HG--
branch : nuklear_ui
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a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
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