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2017-03-29Allow games to be specified in ROM DB via sha1 instead of product ID. Added ↵Michael Pavone
a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
2017-03-28Implemented M68K trace mode. Some edge cases/SR update paths still need workMichael Pavone
2017-03-25Fix latching of V32 mode bitMichael Pavone
2017-03-04Fix secondary targetsMichael Pavone
2017-03-04Implement raw screenshot functionality requested in ticket:10Michael Pavone
2017-03-02Support for the Realtec mapper. Needs testing with games besides The Earth ↵Michael Pavone
Defend
2017-02-26Missed a usage of Wine in MakefileMichael Pavone
2017-02-26Update Windows build to use mingw-w64 cross compiler rather than WineMichael Pavone
2017-02-23WIP support for XBAND mapper hardwareMichael Pavone
2017-01-16Added synthetic test for tracking down interrupt timing issuesMichael Pavone
2016-12-22Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be ↵Michael Pavone
useful.
2016-12-19Mostly working changes to allow support for multiple emulated system types ↵Michael Pavone
in main blastem program
2016-12-09Fix the previous WIP commit. Quick tests suggests things are no more broken ↵Michael Pavone
than before now.
2016-10-30Initial stab at jaguar disassemlerMichael Pavone
2016-10-07Added placeholder code for video output hardware/object processorMichael Pavone
2016-10-04Some initial work on Atari Jaguar emulationMichael Pavone
2016-08-09Make the Makefile more OpenBSD friendly. LTO is not supported on the super ↵Michael Pavone
old version of GCC it uses. uname -m reports different names than Linux. compiler will return error on rather than just warning for unknown options
2016-05-06Add missing dependency for font.tiles in MakefileMichael Pavone
2016-04-23Inclue menu.bin in release directories. Added a Windows RC file and iconMichael Pavone
2016-03-07WIP buttons in menu ROMMichael Pavone
2015-12-17Added button graphic for menuMichael Pavone
2015-12-05Added mouse support to menu ROMMichael Pavone
2015-11-13It is now possible to switch back and forth between the menu ROM and the gameMichael Pavone
2015-11-06Menu ROM now pulls real file names from the OS rather than using a fake listMichael Pavone
2015-11-05Get everything needed to build menu.bin either committed or buildable via ↵Michael Pavone
the Makefile
2015-10-28Get trans program compiling againMichael Pavone
2015-08-03Allow for LTO on WindowsMichael Pavone
2015-07-29Implement a tiny bit of CPM BDOS and add a corresponding Z80 core driver so ↵Michael Pavone
that simple CPM programs like ZEXDOC/ZEXALL can be run against my Z80 core
2015-07-26Pre-release cleanupMichael Pavone
2015-07-26MergeMichael Pavone
2015-07-26Old changes for GDB remote debugging on Windows I forgot to commitMichael Pavone
2015-07-26MergeMichael Pavone
2015-07-26Fix mingw-w64 build and cross-compilation=?UTF-8?q?Higor=20Eur=C3=ADpedes?=
2015-07-26Spawn a terminal for the debugger when needed if we are not already attached ↵Michael Pavone
to one
2015-07-21Fix stateview build and fix Makefile to use /bin/echo since builtin echo ↵Michael Pavone
does not always support -e
2015-07-02Initial work on ROM databaseMichael Pavone
2015-06-28Get "portable" builds working on Linux and add a build time check for ↵Michael Pavone
whether /proc exists
2015-06-28Add support for making a "portable" build on OSX to MakefileMichael Pavone
2015-06-27Cleanup some warnings under clang through a combination of code fixes and ↵Michael Pavone
supressing specific warnings
2015-06-22Fix check for DEBUG in MakefileMichael Pavone
2015-05-28Fix crash bug in windows buildMichael Pavone
2015-05-28Get windows build compiling again post-mergeMichael Pavone
2015-05-28Merge windows branch with latest changesMichael Pavone
2015-05-28Adjusted Makefile to support linking against the static glew library from ↵Michael Pavone
the standard download
2015-05-25Add a define in both the source and Makefile for enabling logging of z80 ↵Michael Pavone
instruction address/cycle counts. Fix Z80 in/out instructions to eliminate assumptions about which registers are stored in native regs. Fix read_16 to not corrupt the low byte when the read has to call into a C function.
2015-05-23Eliminate runtime.S/runtime_32.S.Michael Pavone
2015-05-20Add some tests for hint timing and fix it properly this time.Michael Pavone
2015-05-20Upgrade to SDL 2.0 and drop support for the non-OpenGL render pathMichael Pavone
2015-01-04MergeMichael Pavone
2015-01-02In theory, the Z80 core should work on 32-bit builds now; however, I suspect ↵Michael Pavone
there is some code that cannot deal with most of the Z80 registers not having a native register so more work will be needed