| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-10-24 | Pull current controller config in binding UI from whatever the actual ↵ | Michael Pavone | |
| binding code would end up using | |||
| 2018-08-03 | Allow a gamepad mapping to apply to all controllers, controllers of a ↵ | Michael Pavone | |
| particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot | |||
| 2018-06-19 | Fix missing include in bindings.c | Michael Pavone | |
| 2018-05-05 | Refactor to split device bindings from IO emulation code | Michael Pavone | |
