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blastem.git
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vdp-hacking
Oxore's fork of "blastem" emulator for ROM hacking (C)
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blastem.c
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Author
2017-02-18
Fix indentation of -m option
Michael Pavone
2017-01-25
Use filename for game title in SMS mode
Michael Pavone
2017-01-22
Update version number for preview build
Michael Pavone
2017-01-10
Restore functionality of the -D flag for GDB remote debugging
Michael Pavone
2017-01-02
Detect system type from filename if header based methods fail. Allow overridi...
Michael Pavone
2016-12-27
Detect failures to initialize a system context and report an error rather tha...
Michael Pavone
2016-12-19
Restore 68K address logging functionality
Michael Pavone
2016-12-19
Mostly working changes to allow support for multiple emulated system types in...
Michael Pavone
2016-12-09
WIP split of ROM loading/argument parsing from Genesis emulation code. Compil...
Michael Pavone
2016-11-05
Get Jaguar video interrupt working
Michael Pavone
2016-10-06
Add support for specifying a reset handler in the M68K core. Adjust memory ma...
Michael Pavone
2016-08-22
Cleanup the separation of render backend and VDP code in preparation for havi...
Michael Pavone
2016-08-02
Updat version number in preparation for upcoming release
Michael Pavone
2016-05-02
Update changelog and version number for 0.4.0 release
Michael Pavone
2016-05-02
Added documentation for lock-on support and a fullscreen config option.
Michael Pavone
2016-05-02
Very basic support for S&K lock-on. Needs more work for full functionality.
Michael Pavone
2016-05-01
Fix bug in which save RAM/EEPROM was not persisted correctly if the emulator ...
Michael Pavone
2016-05-01
Removed assumptions that path separators are Unix style outside of Unix-only ...
Michael Pavone
2016-05-01
Made low pass filter frequency configurable
Michael Pavone
2016-04-30
YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay ...
Michael Pavone
2016-04-30
Fix 68K interrupt handling some more. Fatal Rewind is working again.
Michael Pavone
2016-04-30
Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Ove...
Michael Pavone
2016-04-24
Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/1...
Michael Pavone
2016-04-23
Disable refresh emulation with some ifdefs for now as it currently is not acc...
Michael Pavone
2016-04-23
Fixed loading of SMD format ROMs
Michael Pavone
2016-04-21
Move mouse mode and capture state to emulation context so it persists properl...
Michael Pavone
2016-04-17
Save State menu option is now fully functional. Load state sort of works, but...
Michael Pavone
2016-04-15
Save state menu WIP
Michael Pavone
2016-04-15
Saving the save directory in the rom_info struct didn't make sense. It should...
Michael Pavone
2016-04-15
Switch to storing SRAM/EEPROM and save states in a per-game directory rather ...
Michael Pavone
2016-04-12
Remove the int number argument to vdp_int_ack since it is no longer used
Michael Pavone
2016-04-11
Merge
Michael Pavone
2016-04-10
Allow changing the 68K clock divider in the config file
Michael Pavone
2016-03-19
Make Exit option in menu work
Michael Pavone
2016-02-25
Fix saving of SRAM/EEPROM when switching games in menu
Michael Pavone
2016-02-25
Fix filename used for SRAM/EEPROM when loading a game from the menu
Michael Pavone
2016-02-10
Minor adjustment to refresh interval to better match latest measurements
Michael Pavone
2015-12-30
Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_nati...
Michael Pavone
2015-12-08
Allow IO device config to be overriden by ROM DB
Michael Pavone
2015-11-17
Fix a bad interaction between the implementation of STOP and the way interrup...
Michael Pavone
2015-11-16
Approximation of refresh wait states
Michael Pavone
2015-11-14
Allow menu ROM to be debugged
Michael Pavone
2015-11-13
Selecting a second game from the menu now works
Michael Pavone
2015-11-13
It is now possible to switch back and forth between the menu ROM and the game
Michael Pavone
2015-11-08
Make menu stuff work on Android (theoretically)
Michael Pavone
2015-11-08
ROM is now run after being selected in menu. Initial path for menu is read fr...
Michael Pavone
2015-11-08
Initial work for allowing loading a ROM from menu
Michael Pavone
2015-11-04
Added temporary hack for loading a fixed ROM path so that Android build is "u...
Michael Pavone
2015-11-04
Default to fullscreen on Android since windowed mode does not make sense there
Michael Pavone
2015-10-31
Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives acc...
Michael Pavone
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